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/external/boringssl/src/crypto/poly1305/
Dpoly1305_arm_asm.S144 # qhasm: reg128 v01
711 # qhasm: new v01
713 # qhasm: v01[2] = d01[0,1] unsigned>> 26; v01[3] = d01[2,3] unsigned>> 26
714 # asm 1: vshrn.u64 <v01=reg128#11%top,<d01=reg128#12,#26
715 # asm 2: vshrn.u64 <v01=d21,<d01=q11,#26
718 # qhasm: v01 = d01[1]d01[0] v01[2,3]
719 # asm 1: vext.32 <v01=reg128#11%bot,<d01=reg128#12%bot,<d01=reg128#12%bot,#1
720 # asm 2: vext.32 <v01=d20,<d01=d22,<d01=d22,#1
728 # qhasm: v01 = v01[1]d01[2] v01[2,3]
729 # asm 1: vext.32 <v01=reg128#11%bot,<v01=reg128#11%bot,<d01=reg128#12%top,#1
[all …]
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp346 int v01 = quadNdx*4 + 1; in computeIndices() local
354 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
357 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
398 const Vec4& t1 = tri ? v01 : v10; in renderQuadGridReference()
399 const Vec4& t2 = tri ? v10 : v01; in renderQuadGridReference()
/external/skqp/src/pathops/
DSkPathOpsQuad.h33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
36 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
DSkPathOpsCubic.h32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
37 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
/external/skia/src/pathops/
DSkPathOpsQuad.h33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
36 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
DSkPathOpsCubic.h32 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
37 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
/external/vulkan-validation-layers/demos/smoke/
DMeshes.cpp262 int v01 = add_middle_point(v0, v1); in tessellate() local
266 faces.emplace_back(Mesh::Face{v0, v01, v20}); in tessellate()
267 faces.emplace_back(Mesh::Face{v1, v12, v01}); in tessellate()
269 faces.emplace_back(Mesh::Face{v01, v12, v20}); in tessellate()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp507 int v01 = quadNdx*4 + 1; in computeIndices() local
515 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
518 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local
559 const Vec4& t1 = tri ? v01 : v10; in renderQuadGridReference()
560 const Vec4& t2 = tri ? v10 : v01; in renderQuadGridReference()
DglsShaderRenderCase.cpp224 int v01 = (y * stride) + x + 1; in QuadGrid() local
231 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid()
234 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid()
687 int v01 = (y * stride) + x + 1; in computeVertexReference() local
691 Vec4 c01 = colors[v01]; in computeVertexReference()
/external/swiftshader/third_party/LLVM/test/CodeGen/CellSPU/useful-harnesses/
Dvecoperations.c143 v8i16 v01 = { 0x1a87, 0x0a14, 0x5014, 0xfff0, in main() local
157 print_v8i16_hex("v01 ", v01); in main()
/external/fdlibm/
De_j0.c152 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
211 v = one+z*(v01+z*(v02+z*(v03+z*v04)));
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp269 int v01 = (y * stride) + x + 1; in QuadGrid() local
276 m_indices[baseNdx + 2] = static_cast<deUint16>(v01); in QuadGrid()
279 m_indices[baseNdx + 4] = static_cast<deUint16>(v01); in QuadGrid()
740 int v01 = (y * stride) + x + 1; in computeVertexReference() local
744 Vec4 c01 = colors[v01]; in computeVertexReference()
/external/libxcam/modules/ocl/
Dcl_utils.cpp196 uint8_t v00, v01, v10, v11; in interpolate_pixel_value() local
219v01 = stitch_mem[stitch_info.offsets[1] + y1 / 2 * stitch_info.strides[1] + XCAM_ALIGN_DOWN (x0, 2… in interpolate_pixel_value()
225 v = v00 * rate00 + v01 * rate01 + v10 * rate10 + v11 * rate11; in interpolate_pixel_value()
/external/webp/src/dsp/
Denc_sse2.c242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() argument
257 const __m128i a32 = _mm_sub_epi16(*v01, *v32); in FTransformPass2_SSE2()
279 const __m128i a01 = _mm_add_epi16(*v01, *v32); in FTransformPass2_SSE2()
330 __m128i v01, v32; in FTransform_SSE2() local
333 FTransformPass1_SSE2(&row01, &row23, &v01, &v32); in FTransform_SSE2()
336 FTransformPass2_SSE2(&v01, &v32, out); in FTransform_SSE2()
/external/swiftshader/third_party/LLVM/test/Transforms/InstCombine/
Dvec_demanded_elts.ll45 %v01 = insertelement <4 x float> %v00, float 0.000000e+00, i32 1
46 %v02 = insertelement <4 x float> %v01, float 0.000000e+00, i32 2
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_arit.h142 LLVMValueRef v01,
/external/llvm/test/Transforms/InstCombine/
Dvec_demanded_elts.ll46 %v01 = insertelement <4 x float> %v00, float 0.000000e+00, i32 1
47 %v02 = insertelement <4 x float> %v01, float 0.000000e+00, i32 2
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp155 const float v01 = values[2]; in bilinearInterpolate() local
157 const float res = v00*(1.0f-x)*(1.0f-y) + v10*x*(1.0f-y) + v01*(1.0f-x)*y + v11*x*y; in bilinearInterpolate()
486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid() local
489 const float minV0 = de::min(v00, de::min(v01, de::min(v02, v03))); in isTrilinearPCFCompareValid()
490 const float maxV0 = de::max(v00, de::max(v01, de::max(v02, v03))); in isTrilinearPCFCompareValid()
/external/mesa3d/src/mesa/swrast/
Ds_blit.c386 GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) in lerp_2d() argument
389 const GLfloat temp1 = LERP(a, v01, v11); in lerp_2d()
Ds_triangle.c257 ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11) in ilerp_2d() argument
260 const GLint temp1 = ilerp(ia, v01, v11); in ilerp_2d()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp241 int v01 = (y * stride) + x + 1; in QuadGrid() local
248 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid()
251 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid()
3109 const int v01 = (y * stride) + x + 1; in computeVertexReference() local
3113 const tcu::Vec4 c01 = colors[v01]; in computeVertexReference()
/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp412 …const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference() local
417 const Vec4& v1 = tri ? v01 : v10; in renderFloatReference()
418 const Vec4& v2 = tri ? v10 : v01; in renderFloatReference()
/external/libmtp/logs/
Dmtp-detect-sandisk-sansa-clip.txt31 Device version: v01.01.11A
Dmtp-detect-sandisk-sansa-fuze.txt36 Device version: v01.01.11A
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c89 float v00, float v10, float v01, float v11) in lerp_2d() argument
92 const float temp1 = lerp(a, v01, v11); in lerp_2d()

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