Searched refs:vecPtrA (Results 1 – 14 of 14) sorted by relevance
261 const struct bts_Int16Vec3D* vecPtrA ) in bts_Flt16Mat3D_map() argument265 …t32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE + ( int32 ) m… in bts_Flt16Mat3D_map()266 …t32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE + ( int32 ) m… in bts_Flt16Mat3D_map()267 …t32 zL = ( int32 ) matPtrA->zxE * vecPtrA->xE + ( int32 ) matPtrA->zyE * vecPtrA->yE + ( int32 ) m… in bts_Flt16Mat3D_map()290 const struct bts_Flt16Vec3D* vecPtrA ) in bts_Flt16Mat3D_mapFlt() argument293 int32 xL = ( ( ( ( int32 ) matPtrA->xxE * vecPtrA->xE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt()294 ( ( ( int32 ) matPtrA->xyE * vecPtrA->yE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt()295 ( ( ( int32 ) matPtrA->xzE * vecPtrA->zE + 1 ) >> 1 ) ); in bts_Flt16Mat3D_mapFlt()297 int32 yL = ( ( ( ( int32 ) matPtrA->yxE * vecPtrA->xE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt()298 ( ( ( int32 ) matPtrA->yyE * vecPtrA->yE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt()[all …]
297 const struct bts_Int16Vec2D* vecPtrA ) in bts_Flt16Mat2D_map() argument301 int32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE; in bts_Flt16Mat2D_map()302 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; in bts_Flt16Mat2D_map()323 const struct bts_Flt16Vec2D* vecPtrA ) in bts_Flt16Mat2D_mapFlt() argument325 int32 xL = ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE; in bts_Flt16Mat2D_mapFlt()326 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE; in bts_Flt16Mat2D_mapFlt()327 int32 bbpL = matPtrA->bbpE + vecPtrA->bbpE; in bts_Flt16Mat2D_mapFlt()
133 const struct bts_Int16Vec2D* vecPtrA ) in bts_Int16Mat2D_map() argument136 …vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPt… in bts_Int16Mat2D_map()137 …vecL.yE = ( ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE ) >> matPt… in bts_Int16Mat2D_map()
171 phase16 bts_Int16Vec2D_angle( const struct bts_Int16Vec2D* vecPtrA ) in bts_Int16Vec2D_angle() argument173 return bbs_phase16( vecPtrA->xE, vecPtrA->yE ); in bts_Int16Vec2D_angle()
119 const struct bts_Int16Vec2D* vecPtrA );123 const struct bts_Flt16Vec2D* vecPtrA );
135 const struct bts_Int16Vec3D* vecPtrA );141 const struct bts_Flt16Vec3D* vecPtrA );
242 phase16 bts_Flt16Vec2D_angle( const struct bts_Flt16Vec2D* vecPtrA ) in bts_Flt16Vec2D_angle() argument244 return bbs_phase16( vecPtrA->xE, vecPtrA->yE ); in bts_Flt16Vec2D_angle()
200 const struct bts_Flt16Vec3D* vecPtrA ) in bts_Flt16Alt3D_mapFlt() argument202 struct bts_Flt16Vec3D vecL = bts_Flt16Mat3D_mapFlt( &altPtrA->matE, vecPtrA ); in bts_Flt16Alt3D_mapFlt()
88 const struct bts_Int16Vec2D* vecPtrA );
261 const struct bts_Flt16Vec2D* vecPtrA ) in bts_Flt16Alt2D_mapFlt() argument263 return bts_Flt16Vec2D_add( altPtrA->vecE, bts_Flt16Mat2D_mapFlt( &altPtrA->matE, vecPtrA ) ); in bts_Flt16Alt2D_mapFlt()
102 phase16 bts_Int16Vec2D_angle( const struct bts_Int16Vec2D* vecPtrA );
107 phase16 bts_Flt16Vec2D_angle( const struct bts_Flt16Vec2D* vecPtrA );
116 const struct bts_Flt16Vec3D* vecPtrA );
148 const struct bts_Flt16Vec2D* vecPtrA );