Searched refs:vertex_buffer_pointer_dirty (Results 1 – 3 of 3) sorted by relevance
1043 sctx->vertex_buffer_pointer_dirty = true; in si_upload_vertex_buffer_descriptors()1749 sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; in si_mark_shader_pointers_dirty()1757 sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; in si_shader_userdata_begin_new_cs()1864 if (sctx->vertex_buffer_pointer_dirty) { in si_emit_graphics_shader_userdata()1867 sctx->vertex_buffer_pointer_dirty = false; in si_emit_graphics_shader_userdata()
293 bool vertex_buffer_pointer_dirty; member
1196 if (sctx->vertex_buffer_pointer_dirty) { in si_draw_vbo()