/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderInvariance.cpp | 1442 const glw::GLfloat* vertex_data = data_float + 3 /* components */ * n_vertex; in verifyResultDataForIteration() local 1459 if (vertex_data[0] == 0.0f && vertex_data[1] != 0.0f) in verifyResultDataForIteration() 1461 expected_vertex.u = vertex_data[0]; in verifyResultDataForIteration() 1462 expected_vertex.v = 1.0f - vertex_data[1]; in verifyResultDataForIteration() 1465 else if (vertex_data[0] == 1.0f && vertex_data[1] != 0.0f) in verifyResultDataForIteration() 1467 expected_vertex.u = vertex_data[0]; in verifyResultDataForIteration() 1468 expected_vertex.v = 1.0f - vertex_data[1]; in verifyResultDataForIteration() 1481 if (vertex_data[0] != 0.0f && vertex_data[1] == 0.0f) in verifyResultDataForIteration() 1483 expected_vertex.u = 1.0f - vertex_data[0]; in verifyResultDataForIteration() 1484 expected_vertex.v = vertex_data[1]; in verifyResultDataForIteration() [all …]
|
D | esextcTessellationShaderUtils.cpp | 1381 …ellationShaderUtils::isTriangleDefined(const float* triangle_vertex_data, const float* vertex_data) in isTriangleDefined() argument 1389 if ((de::abs(triangle_vertex_data[0] - vertex_data[0]) < epsilon && in isTriangleDefined() 1390 de::abs(triangle_vertex_data[1] - vertex_data[1]) < epsilon && in isTriangleDefined() 1391 de::abs(triangle_vertex_data[2] - vertex_data[2]) < epsilon) || in isTriangleDefined() 1392 (de::abs(triangle_vertex_data[3] - vertex_data[0]) < epsilon && in isTriangleDefined() 1393 de::abs(triangle_vertex_data[4] - vertex_data[1]) < epsilon && in isTriangleDefined() 1394 de::abs(triangle_vertex_data[5] - vertex_data[2]) < epsilon) || in isTriangleDefined() 1395 (de::abs(triangle_vertex_data[6] - vertex_data[0]) < epsilon && in isTriangleDefined() 1396 de::abs(triangle_vertex_data[7] - vertex_data[1]) < epsilon && in isTriangleDefined() 1397 de::abs(triangle_vertex_data[8] - vertex_data[2]) < epsilon)) in isTriangleDefined() [all …]
|
D | esextcTessellationShaderInvariance.hpp | 335 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 402 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 548 bool isTriangleDefinedInVertexDataSet(const float* base_triangle_data, const float* vertex_data, 551 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s…
|
D | esextcTessellationShaderQuads.cpp | 367 const float* vertex_data = raw_data + n_vertex * 3 /* components */; in getUniqueTessCoordinatesFromVertexDataSet() local 368 _vec2 vertex(vertex_data[0], vertex_data[1]); in getUniqueTessCoordinatesFromVertexDataSet()
|
D | esextcTessellationShaderUtils.hpp | 309 static bool isTriangleDefined(const float* triangle_vertex_data, const float* vertex_data);
|
D | esextcTessellationShaderVertexSpacing.cpp | 235 const float* vertex_data = (const float*)(&run.data[0]) + 3 /* components */ * n_vertex; in getEdgesForQuadsTessellation() local 237 new_coordinate.x = vertex_data[0]; in getEdgesForQuadsTessellation() 238 new_coordinate.y = vertex_data[1]; in getEdgesForQuadsTessellation()
|
D | esextcTessellationShaderTessellation.cpp | 2083 …const float* vertex_data = (const float*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* off… in iterate() local 2095 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate() 2117 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate() 2139 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate()
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_emit.c | 139 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; in draw_pt_emit() local 173 vertex_data, in draw_pt_emit() 211 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; in draw_pt_emit_linear() local 242 vertex_data, stride, count - 1); in draw_pt_emit_linear()
|
/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_decompress.c | 317 const struct vertex_attrs vertex_data[3] = { in emit_depth_decomp() local 338 radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); in emit_depth_decomp() 341 .size = sizeof(vertex_data), in emit_depth_decomp()
|
D | radv_meta_fast_clear.c | 354 const struct vertex_attrs vertex_data[3] = { in emit_fast_clear_flush() local 377 radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); in emit_fast_clear_flush() 380 .size = sizeof(vertex_data), in emit_fast_clear_flush()
|
D | radv_meta_resolve.c | 317 const struct vertex_attrs vertex_data[3] = { in emit_resolve() local 339 radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); in emit_resolve() 342 .size = sizeof(vertex_data), in emit_resolve()
|
D | radv_meta_clear.c | 408 const struct color_clear_vattrs vertex_data[3] = { in emit_color_clear() local 442 radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); in emit_color_clear() 445 .size = sizeof(vertex_data), in emit_color_clear() 683 const struct depthstencil_clear_vattrs vertex_data[3] = { in emit_depthstencil_clear() local 707 radv_cmd_buffer_upload_data(cmd_buffer, sizeof(vertex_data), 16, vertex_data, &offset); in emit_depthstencil_clear() 710 .size = sizeof(vertex_data), in emit_depthstencil_clear()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPipelineStatisticsQueryTests.cpp | 2991 const float vertex_data[] = { -0.1f, 0.2f, 0.3f, 0.1f, 0.2f, -0.7f, 0.5f, -0.5f, in executeTest() local 3004 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3552 …const float vertex_data[] = { -0.1f, 0.2f, 0.3f, 0.1f, 0.2f, -0.7f, 0.5f, -0.5f, 0.0f, 0.0f, … in executeTest() local 3565 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3728 const float vertex_data[] = { in executeTest() local 3739 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3872 const float vertex_data[] = { in executeTest() local 3883 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 4107 const float vertex_data[] = { 0.0f, 0.75f, -0.75f, -0.75f, 0.75f, -0.75f, 0.3f, 0.7f, in executeTest() local 4119 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest()
|
D | gl4cShadingLanguage420PackTests.cpp | 1795 Utils::shaderSource vertex_data; in testDrawArray() local 1801 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 1806 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray() 2123 Utils::shaderSource vertex_data; in testDrawArray() local 2129 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 2134 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray() 2162 …const Utils::shaderSource* data[] = { &vertex_data, &tess_ctrl_data, &tess_eval_data, &geometry_da… in testDrawArray() 2281 Utils::shaderSource vertex_data; in testDrawArray() local 2287 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 2292 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray()
|