Searched refs:vp_variant (Results 1 – 4 of 4) sorted by relevance
152 vs = &st->vp_variant->tgsi; in st_feedback_draw_vbo()154 if (!st->vp_variant->draw_shader) { in st_feedback_draw_vbo()155 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); in st_feedback_draw_vbo()168 draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); in st_feedback_draw_vbo()
199 st->vp_variant = st_get_vp_variant(st, stvp, &key); in update_vp()204 st->vp_variant->driver_shader); in update_vp()
165 struct st_vp_variant *vp_variant; member
661 vpv = st->vp_variant; in update_array()