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Searched refs:vue_read_len (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/ilo/core/
Dilo_state_shader.c49 uint8_t vue_read_len; member
143 ff->vue_read_len = (urb->read_count + 1) / 2; in vertex_get_gen6_ff()
148 if (!ff->vue_read_len) in vertex_get_gen6_ff()
149 ff->vue_read_len = 1; in vertex_get_gen6_ff()
155 if (ilo_dev_gen(dev) == ILO_GEN(6) && !ff->vue_read_len) in vertex_get_gen6_ff()
156 ff->vue_read_len = 1; in vertex_get_gen6_ff()
223 ff.vue_read_len << GEN6_VS_DW4_URB_READ_LEN__SHIFT | in vs_set_gen6_3DSTATE_VS()
316 ff.vue_read_len << GEN7_HS_DW5_URB_READ_LEN__SHIFT | in hs_set_gen7_3DSTATE_HS()
409 ff.vue_read_len << GEN7_DS_DW4_URB_READ_LEN__SHIFT | in ds_set_gen7_3DSTATE_DS()
536 dw4 = ff.vue_read_len << GEN6_GS_DW4_URB_READ_LEN__SHIFT | in gs_set_gen6_3DSTATE_GS()
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Dilo_state_sbe.c222 uint8_t vue_read_offset, vue_read_len; in sbe_set_gen8_3DSTATE_SBE() local
232 vue_read_len = sbe_get_gen8_read_length(dev, info); in sbe_set_gen8_3DSTATE_SBE()
239 vue_read_len << GEN7_SBE_DW1_URB_READ_LEN__SHIFT; in sbe_set_gen8_3DSTATE_SBE()