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/external/mesa3d/src/glx/
Ddri_glx.c232 XRectangle *xrects; in __glXReportDamage() local
255 xrects = malloc(sizeof(XRectangle) * num_rects); in __glXReportDamage()
256 if (xrects == NULL) in __glXReportDamage()
260 xrects[i].x = rects[i].x1 + x_off; in __glXReportDamage()
261 xrects[i].y = rects[i].y1 + y_off; in __glXReportDamage()
262 xrects[i].width = rects[i].x2 - rects[i].x1; in __glXReportDamage()
263 xrects[i].height = rects[i].y2 - rects[i].y1; in __glXReportDamage()
265 region = XFixesCreateRegion(dpy, xrects, num_rects); in __glXReportDamage()
266 free(xrects); in __glXReportDamage()