Searched refs:yBorder (Results 1 – 2 of 2) sorted by relevance
2061 int yBorder; in _mesa_InvalidateTexSubImage() local2078 yBorder = 0; in _mesa_InvalidateTexSubImage()2086 yBorder = 0; in _mesa_InvalidateTexSubImage()2094 yBorder = 0; in _mesa_InvalidateTexSubImage()2105 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2115 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2123 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2132 yBorder = 0; in _mesa_InvalidateTexSubImage()2151 if (yoffset < -yBorder) { in _mesa_InvalidateTexSubImage()2156 if (yoffset + height > imageHeight + yBorder) { in _mesa_InvalidateTexSubImage()
1162 GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border; in error_check_subtexture_dimensions() local1163 if (yoffset < -yBorder) { in error_check_subtexture_dimensions()