Searched refs:yWrite (Results 1 – 3 of 3) sorted by relevance
198 state.output[i].yWrite = bytecodeShader->getOutput(i, 1).active(); in LLVMFuzzerTestOneInput()
1008 state.output[i].yWrite = context->vertexShader->getOutput(i, 1).active(); in update()1042 state.output[Pts].yWrite = true; in update()1067 state.output[Pts].yWrite = true; in update()
118 unsigned char yWrite : 1; member