Searched refs:D3DRS_STENCILFAIL (Results 1 – 8 of 8) sorted by relevance
46 dsa.stencil[0].fail_op = d3dstencilop_to_pipe_stencil_op(rs[D3DRS_STENCILFAIL]); in nine_convert_dsa_state()
2871 [D3DRS_STENCILFAIL] = D3DSTENCILOP_KEEP,3667 [D3DRS_STENCILFAIL] = NINE_STATE_DSA,
510 captureRenderState(D3DRS_STENCILFAIL); in capturePixelRenderStates()
1963 SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP); in Reset()2625 case D3DRS_STENCILFAIL: in SetRenderState()
353 D3DRS_STENCILFAIL = 53, /* D3DSTENCILOP to do if stencil test fails */ enumerator
1016 captureRenderState(D3DRS_STENCILFAIL); in capturePixelRenderStates()
2423 SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP); in Reset()3336 case D3DRS_STENCILFAIL: in SetRenderState()
772 D3DRS_STENCILFAIL = 53, enumerator