Searched refs:FACETYPE_FRONT (Results 1 – 12 of 12) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<() 153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<() 297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands() 323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands() 348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands() 354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL; in generateStencilVisualizeCommands() 355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx]; in generateStencilVisualizeCommands() 356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u; in generateStencilVisualizeCommands() 357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands() 358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP; in generateStencilVisualizeCommands() [all …]
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D | es3fRandomFragmentOpTests.cpp | 118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 138 log << params.stencil[rr::FACETYPE_FRONT]; in operator <<() 153 …log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front"… in operator <<() 297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands() 323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands() 348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands() 354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL; in generateStencilVisualizeCommands() 355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx]; in generateStencilVisualizeCommands() 356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u; in generateStencilVisualizeCommands() 357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP; in generateStencilVisualizeCommands() 358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP; in generateStencilVisualizeCommands() [all …]
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D | es2fRandomFragmentOpTests.cpp | 118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
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/external/deqp/framework/referencerenderer/ |
D | rrDefs.hpp | 36 FACETYPE_FRONT = 0, enumerator
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D | rrRenderer.cpp | 1115 if ((state.cullMode == CULLMODE_FRONT && visibleFace == FACETYPE_FRONT) || in rasterizePrimitive() 1177 …ine.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive() 1215 …get, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shade… in rasterizePrimitive() 1243 …int.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples, FACETYPE_FRONT); in rasterizePrimitive() 1280 …get, program, &buffers.fragmentPackets[0], numRasterizedPackets, rr::FACETYPE_FRONT, buffers.shade… in rasterizePrimitive()
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D | rrRasterizer.cpp | 499 m_face = positiveArea ? FACETYPE_BACK : FACETYPE_FRONT; in init() 501 m_face = positiveArea ? FACETYPE_FRONT : FACETYPE_BACK; in init()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2778 if ((type == rr::FACETYPE_FRONT && setFront) || in stencilFuncSeparate() 2806 if ((type == rr::FACETYPE_FRONT && setFront) || in stencilOpSeparate() 2970 if (setFront) m_stencil[rr::FACETYPE_FRONT].writeMask = mask; in stencilMaskSeparate() 3102 writeMaskedStencil(dst, 0, x, y, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitResolveMultisampleFramebuffer() 3274 writeMaskedStencil(dst, sampleNdx, xo, yo, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitFramebuffer() 3403 if ((m_stencil[rr::FACETYPE_FRONT].writeMask & ((1u<<stencilBits)-1u)) != ((1u<<stencilBits)-1u)) in clear() 3409 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clear() 3453 if (!isEmpty(area) && m_stencil[rr::FACETYPE_FRONT].writeMask != 0) in clearBufferiv() 3461 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clearBufferiv()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilTests.cpp | 918 rr::StencilState& refStencilFront = renderState.fragOps.stencilStates[rr::FACETYPE_FRONT]; in verifyImage()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 792 …state.fragOps.stencilStates[rr::FACETYPE_FRONT] = state.fragOps.stencilStates[rr::FACETYPE_BACK]; in runCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 104 if (context.visibleFace == rr::FACETYPE_FRONT) in shadeFragments()
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