/external/skia/src/gpu/gl/ |
D | GrGLPath.h | 14 class GrGLGpu; variable 25 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, 28 static void InitPathObjectPathData(GrGLGpu*, 31 static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&); 33 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); 36 GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&);
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D | GrGLGpuProgramCache.cpp | 25 struct GrGLGpu::ProgramCache::Entry { 32 GrGLGpu::ProgramCache::ProgramCache(GrGLGpu* gpu) in ProgramCache() 42 GrGLGpu::ProgramCache::~ProgramCache() { in ~ProgramCache() 59 void GrGLGpu::ProgramCache::abandon() { in abandon() 67 GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu, in refProgram()
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D | GrGLVertexArray.h | 18 class GrGLGpu; variable 40 void set(GrGLGpu*, 56 void enableVertexArrays(const GrGLGpu*, int enabledCount, 110 GrGLAttribArrayState* bind(GrGLGpu*); 116 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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D | GrGLRenderTarget.h | 18 class GrGLGpu; variable 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 76 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 87 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*); 91 GrGLGpu* getGLGpu() const;
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D | GrGLGpu.cpp | 126 bool GrGLGpu::BlendCoeffReferencesConstant(GrBlendCoeff coeff) { in BlendCoeffReferencesConstant() 178 sk_sp<GrGpu> GrGLGpu::Make(GrBackendContext backendContext, const GrContextOptions& options, in Make() 184 sk_sp<GrGpu> GrGLGpu::Make(sk_sp<const GrGLInterface> interface, const GrContextOptions& options, in Make() 204 return sk_sp<GrGpu>(new GrGLGpu(std::move(glContext), context)); in Make() 207 GrGLGpu::GrGLGpu(std::unique_ptr<GrGLContext> ctx, GrContext* context) in GrGLGpu() function in GrGLGpu 251 GrGLGpu::~GrGLGpu() { in ~GrGLGpu() 298 void GrGLGpu::disconnect(DisconnectType type) { in disconnect() 362 void GrGLGpu::onResetContext(uint32_t resetBits) { in onResetContext() 527 sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTex, in onWrapBackendTexture() 556 sk_sp<GrTexture> GrGLGpu::onWrapRenderableBackendTexture(const GrBackendTexture& backendTex, in onWrapRenderableBackendTexture() [all …]
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D | GrGLTexture.h | 16 class GrGLGpu; variable 35 GrGLTexture(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 70 static sk_sp<GrGLTexture> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, 77 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 81 GrGLTexture(GrGLGpu*, Wrapped, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&);
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D | GrGLSemaphore.h | 15 class GrGLGpu; variable 19 static sk_sp<GrGLSemaphore> Make(const GrGLGpu* gpu, bool isOwned) { in Make() 23 static sk_sp<GrGLSemaphore> MakeWrapped(const GrGLGpu* gpu, in MakeWrapped() 38 GrGLSemaphore(const GrGLGpu* gpu, bool isOwned);
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D | GrGLPathRange.cpp | 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style) in GrGLPathRange() 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, in GrGLPathRange() 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() 98 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, in onRelease()
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D | GrGLTextureRenderTarget.h | 15 class GrGLGpu; variable 27 GrGLTextureRenderTarget(GrGLGpu* gpu, 38 static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, 55 GrGLTextureRenderTarget(GrGLGpu* gpu,
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D | GrGLBuffer.h | 14 class GrGLGpu; variable 19 static GrGLBuffer* Create(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, 39 GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, const void* data); 47 GrGLGpu* glGpu() const;
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D | GrGLGpuCommandBuffer.h | 17 class GrGLGpu; variable 22 GrGLGpuTextureCommandBuffer(GrGLGpu* gpu, GrTexture* texture, GrSurfaceOrigin origin) in GrGLGpuTextureCommandBuffer() 41 GrGLGpu* fGpu; 53 GrGLGpuRTCommandBuffer(GrGLGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, in GrGLGpuRTCommandBuffer() 105 GrGLGpu* fGpu;
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D | GrGLTexture.cpp | 15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 19 const GrGLGpu* gpu) { in sampler_type() 43 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture() 52 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, in GrGLTexture() 61 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 104 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
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/external/skqp/src/gpu/gl/ |
D | GrGLPath.h | 14 class GrGLGpu; variable 25 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, 28 static void InitPathObjectPathData(GrGLGpu*, 31 static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&); 33 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); 36 GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&);
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D | GrGLGpuProgramCache.cpp | 25 struct GrGLGpu::ProgramCache::Entry { 32 GrGLGpu::ProgramCache::ProgramCache(GrGLGpu* gpu) in ProgramCache() 42 GrGLGpu::ProgramCache::~ProgramCache() { in ~ProgramCache() 59 void GrGLGpu::ProgramCache::abandon() { in abandon() 67 GrGLProgram* GrGLGpu::ProgramCache::refProgram(const GrGLGpu* gpu, in refProgram()
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D | GrGLVertexArray.h | 18 class GrGLGpu; variable 40 void set(GrGLGpu*, 56 void enableVertexArrays(const GrGLGpu*, int enabledCount, 110 GrGLAttribArrayState* bind(GrGLGpu*); 116 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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D | GrGLRenderTarget.h | 18 class GrGLGpu; variable 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 76 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 87 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*); 91 GrGLGpu* getGLGpu() const;
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D | GrGLGpu.cpp | 126 bool GrGLGpu::BlendCoeffReferencesConstant(GrBlendCoeff coeff) { in BlendCoeffReferencesConstant() 178 sk_sp<GrGpu> GrGLGpu::Make(GrBackendContext backendContext, const GrContextOptions& options, in Make() 184 sk_sp<GrGpu> GrGLGpu::Make(sk_sp<const GrGLInterface> interface, const GrContextOptions& options, in Make() 204 return sk_sp<GrGpu>(new GrGLGpu(std::move(glContext), context)); in Make() 207 GrGLGpu::GrGLGpu(std::unique_ptr<GrGLContext> ctx, GrContext* context) in GrGLGpu() function in GrGLGpu 251 GrGLGpu::~GrGLGpu() { in ~GrGLGpu() 298 void GrGLGpu::disconnect(DisconnectType type) { in disconnect() 362 void GrGLGpu::onResetContext(uint32_t resetBits) { in onResetContext() 527 sk_sp<GrTexture> GrGLGpu::onWrapBackendTexture(const GrBackendTexture& backendTex, in onWrapBackendTexture() 556 sk_sp<GrTexture> GrGLGpu::onWrapRenderableBackendTexture(const GrBackendTexture& backendTex, in onWrapRenderableBackendTexture() [all …]
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D | GrGLTexture.h | 16 class GrGLGpu; variable 35 GrGLTexture(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 70 static sk_sp<GrGLTexture> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, 75 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 79 GrGLTexture(GrGLGpu*, Wrapped, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&);
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D | GrGLSemaphore.h | 15 class GrGLGpu; variable 19 static sk_sp<GrGLSemaphore> Make(const GrGLGpu* gpu, bool isOwned) { in Make() 23 static sk_sp<GrGLSemaphore> MakeWrapped(const GrGLGpu* gpu, in MakeWrapped() 38 GrGLSemaphore(const GrGLGpu* gpu, bool isOwned);
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D | GrGLPathRange.cpp | 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style) in GrGLPathRange() 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, in GrGLPathRange() 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() 98 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, in onRelease()
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D | GrGLTextureRenderTarget.h | 15 class GrGLGpu; variable 27 GrGLTextureRenderTarget(GrGLGpu* gpu, 38 static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, 55 GrGLTextureRenderTarget(GrGLGpu* gpu,
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D | GrGLBuffer.h | 14 class GrGLGpu; variable 19 static GrGLBuffer* Create(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, 39 GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, const void* data); 47 GrGLGpu* glGpu() const;
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D | GrGLGpuCommandBuffer.h | 17 class GrGLGpu; variable 22 GrGLGpuTextureCommandBuffer(GrGLGpu* gpu, GrTexture* texture, GrSurfaceOrigin origin) in GrGLGpuTextureCommandBuffer() 41 GrGLGpu* fGpu; 53 GrGLGpuRTCommandBuffer(GrGLGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin, in GrGLGpuRTCommandBuffer() 105 GrGLGpu* fGpu;
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D | GrGLTexture.cpp | 15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 19 const GrGLGpu* gpu) { in sampler_type() 52 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture() 61 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, in GrGLTexture() 70 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 121 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 77 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 87 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 113 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 138 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 160 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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