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Searched refs:HasConfig (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dcontext.c1172 ctx->HasConfig = GL_TRUE; in _mesa_initialize_context()
1176 ctx->HasConfig = GL_FALSE; in _mesa_initialize_context()
1559 if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) { in handle_first_current()
Dmtypes.h4649 GLboolean HasConfig; member