Searched refs:SHADING_FLAT (Results 1 – 7 of 7) sorted by relevance
123 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
112 SHADING_FLAT, enumerator
1066 const bool flatShading = (context->shadingMode == SHADING_FLAT) || point; in update()
3228 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in setShadeModel()
1960 case GL_FLAT: device->setShadingMode(sw::SHADING_FLAT); break; in applyState()
2366 renderer->setShadingMode(sw::SHADING_FLAT); in SetRenderState()
3078 renderer->setShadingMode(sw::SHADING_FLAT); in SetRenderState()