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Searched refs:VariableColumnCount (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
Dutilities.h39 int VariableColumnCount(GLenum type);
Dutilities.cpp139 int VariableColumnCount(GLenum type) in VariableColumnCount() function
DProgram.cpp949 int m = VariableColumnCount(varying->type); in packVaryings()
1130 int components = VariableColumnCount(output->type); in linkVaryings()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h39 int VariableColumnCount(GLenum type);
Dutilities.cpp251 int VariableColumnCount(GLenum type) in VariableColumnCount() function
296 return (VariableRowCount(type) > 1) ? VariableColumnCount(type) : 1; in VariableRegisterCount()
303 return (nbRows > 1) ? nbRows : VariableColumnCount(type); in VariableRegisterSize()
DProgram.cpp278 int colCount = VariableColumnCount(varying.type); in getFragDataLocation()
649 const int colSize = VariableColumnCount(type); in setUniformMatrixfv()
1270 int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); in applyTransformFeedback()
1299 int colCount = VariableColumnCount(transformFeedbackLinkedVaryings[index].type); in applyTransformFeedback()
1499 int colCount = VariableColumnCount(varying.type); in linkTransformFeedback()