/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.hpp | 109 struct VertexAttrib struct 118 VertexAttrib (void) in VertexAttrib() function 127 …VertexAttrib (VertexAttribType type_, int size_, int stride_, int instanceDivisor_, const void* po… in VertexAttrib() argument 137 explicit VertexAttrib (const tcu::Vector<ScalarType, 4>& generic_) in VertexAttrib() argument 148 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib); 151 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c… 152 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 153 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 157 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat() 164 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt() [all …]
|
D | rrShaders.hpp | 104 …virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const… 208 …void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) co… 215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, co… in shadeVertices()
|
D | rrRenderer.hpp | 112 … renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_… in DrawCommand() 127 const VertexAttrib* const vertexAttribs;
|
D | rrVertexAttrib.cpp | 461 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib) in isValidVertexAttrib() 488 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttrib() 508 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib() 528 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttrib()
|
D | design.txt | 41 + VertexAttrib array
|
/external/mesa3d/src/mesa/main/ |
D | getstring.c | 226 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv() 231 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv() 236 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv() 241 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv() 246 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv() 251 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv() 256 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv() 261 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv() 276 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
|
D | enable.c | 72 var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state() 76 var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state() 80 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state() 84 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state() 88 var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state() 92 var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state() 96 var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state() 100 var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state() 105 var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state() 1444 return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled; in _mesa_IsEnabled() [all …]
|
D | api_arrayelt.c | 1567 if (vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state() 1568 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state() 1575 if (vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state() 1576 aa->array = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state() 1583 if (vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state() 1584 aa->array = &vao->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state() 1591 if (vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state() 1592 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state() 1599 if (vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state() 1600 aa->array = &vao->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state() [all …]
|
D | varray.c | 138 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; in vertex_attrib_binding() 285 struct gl_array_attributes *const array = &vao->VertexAttrib[attrib]; in _mesa_update_array_format() 535 array = &vao->VertexAttrib[attrib]; in update_array() 795 assert(attrib < ARRAY_SIZE(vao->VertexAttrib)); in _mesa_enable_vertex_array_attrib() 797 if (!vao->VertexAttrib[attrib].Enabled) { in _mesa_enable_vertex_array_attrib() 800 vao->VertexAttrib[attrib].Enabled = GL_TRUE; in _mesa_enable_vertex_array_attrib() 862 assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); in disable_vertex_array_attrib() 864 if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in disable_vertex_array_attrib() 867 vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in disable_vertex_array_attrib() 922 assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); in get_vertex_array_attrib() [all …]
|
D | arrayobj.c | 238 struct gl_array_attributes *array = &vao->VertexAttrib[index]; in init_array() 281 for (i = 0; i < ARRAY_SIZE(vao->VertexAttrib); i++) { in _mesa_initialize_vao() 356 &vao->VertexAttrib[attrib]; in _mesa_update_vao_client_arrays() 378 &vao->VertexAttrib[i]; in _mesa_all_varyings_in_vbos() 409 &vao->VertexAttrib[i]; in _mesa_all_buffers_are_unmapped()
|
D | api_validate.c | 275 if (!ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled) in check_valid_to_render() 313 return (ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled || in check_valid_to_render() 314 ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); in check_valid_to_render()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 189 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const…
|
D | es3fFboTestUtil.cpp | 111 void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 196 void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packet… in shadeVertices() 360 void Texture2DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 510 void TextureCubeShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* pac… in shadeVertices() 621 void Texture2DArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* … in shadeVertices() 729 void Texture3DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe… in shadeVertices() 826 void DepthGradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices()
|
D | es3fDepthTests.cpp | 57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 91 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
|
D | es3fPolygonOffsetTests.cpp | 211 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int n… 226 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices() 422 rr::VertexAttrib attribs[2]; in testPolygonOffset() 685 rr::VertexAttrib attribs[2]; in testPolygonOffset()
|
/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 161 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA }, 162 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA }, 163 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA }, 164 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA }, 165 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 166 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 167 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 168 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA }, 170 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }, 171 { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA }, [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 67 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
|
/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.hpp | 47 …virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe…
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 59 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices() 94 virtual void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices()
|
D | vktPipelineReferenceRenderer.cpp | 270 rr::VertexAttrib vertexAttribs[2]; in draw() 302 rr::VertexAttrib vertexAttribs[2]; in draw()
|
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 157 void shadeVertices (const rr::VertexAttrib* inputs, in shadeVertices() 602 const rr::VertexAttrib vertexAttribs[] = in iterate() 604 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &vetrices[0]), in iterate() 605 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &colors[0]), in iterate() 606 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 1, &m_instancedColor[0]) in iterate()
|
/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 57 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 88 void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, … in shadeVertices()
|
D | es2fPolygonOffsetTests.cpp | 208 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int n… 223 void PositionColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* p… in shadeVertices() 419 rr::VertexAttrib attribs[2]; in testPolygonOffset() 682 rr::VertexAttrib attribs[2]; in testPolygonOffset()
|
/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 736 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in runCase() 774 const rr::VertexAttrib vertexAttribs[] = in runCase() 776 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, 0, 0, subCase.vtx), in runCase() 777 rr::VertexAttrib(subCase.varying) in runCase()
|
/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 276 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int nu… in shadeVertices() 317 const rr::VertexAttrib vertexAttribs[] = in renderReferenceTriangle() 319 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, vertices[0].getPtr()) in renderReferenceTriangle()
|