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Searched refs:diffuseMaterialSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp288 diffuseMaterialSource = MATERIAL_COLOR1; in init()
362 void Context::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() argument
364 Context::diffuseMaterialSource = diffuseMaterialSource; in setDiffuseMaterialSource()
670 if(diffuseMaterialSource == MATERIAL_MATERIAL || !colorVertexEnable || in vertexDiffuseMaterialSourceActive()
671 (diffuseMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexDiffuseMaterialSourceActive()
672 (diffuseMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexDiffuseMaterialSourceActive()
677 return diffuseMaterialSource; in vertexDiffuseMaterialSourceActive()
DContext.hpp310 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
502 MaterialSource diffuseMaterialSource; member in sw::Context
DVertexProcessor.hpp230 void setDiffuseMaterialSource(MaterialSource diffuseMaterialSource);
DVertexProcessor.cpp367 void VertexProcessor::setDiffuseMaterialSource(MaterialSource diffuseMaterialSource) in setDiffuseMaterialSource() argument
369 context->setDiffuseMaterialSource(diffuseMaterialSource); in setDiffuseMaterialSource()