Searched refs:rtt_layered (Results 1 – 2 of 2) sorted by relevance
66 boolean rtt_layered; /**< whether glFramebufferTexture was called */ member
434 if (strb->rtt_layered) { in st_update_renderbuffer_surface()448 if (!strb->rtt_layered) in st_update_renderbuffer_surface()501 strb->rtt_layered = att->Layered; in st_render_texture()