Searched refs:s_apis (Results 1 – 1 of 1) sorted by relevance
55 } s_apis[] = variable89 for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(s_apis); apiNdx++) in executeForConfig()91 if ((apiBits & s_apis[apiNdx].apiBit) == 0) in executeForConfig()94 …log << TestLog::Message << "Creating " << s_apis[apiNdx].name << " context with config ID " << id … in executeForConfig()97 EGLU_CHECK_CALL(egl, bindAPI(s_apis[apiNdx].api)); in executeForConfig()99 EGLContext context = egl.createContext(display, config, EGL_NO_CONTEXT, s_apis[apiNdx].ctxAttrs); in executeForConfig()135 for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(s_apis); apiNdx++) in iterate()137 const EGLenum api = s_apis[apiNdx].api; in iterate()146 …log << TestLog::Message << "Creating " << s_apis[apiNdx].name << " context" << TestLog::EndMessage; in iterate()148 …const EGLContext context = egl.createContext(*display, (EGLConfig)0, EGL_NO_CONTEXT, s_apis[apiNdx… in iterate()[all …]