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Lines Matching refs:i

139 	int i;  in a3dsrc_SetHrtfTarget()  local
141 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfTarget()
144 A3D_B_HrtfTarget) + (i << 2), in a3dsrc_SetHrtfTarget()
145 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfTarget()
152 int i; in a3dsrc_SetHrtfCurrent() local
154 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfCurrent()
157 A3D_B_HrtfCurrent) + (i << 2), in a3dsrc_SetHrtfCurrent()
158 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfCurrent()
165 int i; in a3dsrc_SetHrtfState() local
167 for (i = 0; i < HRTF_SZ; i++) in a3dsrc_SetHrtfState()
170 A3D_B_HrtfDelayLine) + (i << 2), in a3dsrc_SetHrtfState()
171 (b[i] << 0x10) | aa[i]); in a3dsrc_SetHrtfState()
187 int i;
189 for (i = 0; i < HRTF_SZ; i++)
190 aa[i] =
193 A3D_A_HrtfTarget + (i << 2)));
194 for (i = 0; i < HRTF_SZ; i++)
195 b[i] =
198 A3D_B_HrtfTarget + (i << 2)));
204 int i;
206 for (i = 0; i < HRTF_SZ; i++)
207 aa[i] =
210 A3D_A_HrtfCurrent + (i << 2)));
211 for (i = 0; i < HRTF_SZ; i++)
212 b[i] =
215 A3D_B_HrtfCurrent + (i << 2)));
221 int i;
223 for (i = 0; i < HRTF_SZ; i++)
224 aa[i] =
227 A3D_A_HrtfDelayLine + (i << 2)));
228 for (i = 0; i < HRTF_SZ; i++)
229 b[i] =
232 A3D_B_HrtfDelayLine + (i << 2)));
292 int i; in a3dsrc_SetItdDline() local
294 for (i = 0; i < DLINE_SZ; i++) in a3dsrc_SetItdDline()
297 A3D_A_ITDDelayLine) + (i << 2), dline[i]); in a3dsrc_SetItdDline()
327 int i;
329 for (i = 0; i < DLINE_SZ; i++)
330 dline[i] =
333 A3D_A_ITDDelayLine + (i << 2)));
450 int i; in a3dsrc_ZeroSliceIO() local
452 for (i = 0; i < 8; i++) in a3dsrc_ZeroSliceIO()
455 ((((a->slice) << 0xb) + i) << 2), 0); in a3dsrc_ZeroSliceIO()
456 for (i = 0; i < 4; i++) in a3dsrc_ZeroSliceIO()
459 ((((a->slice) << 0xb) + i) << 2), 0); in a3dsrc_ZeroSliceIO()
488 int i, var, var2; in a3dsrc_ZeroStateA3D() local
500 for (i = 0; i < 4; i++) { in a3dsrc_ZeroStateA3D()
501 a->slice = i; in a3dsrc_ZeroStateA3D()
598 int i; in vortex_Vort3D_enable() local
601 for (i = 0; i < NR_A3D; i++) { in vortex_Vort3D_enable()
602 vortex_A3dSourceHw_Initialize(v, i % 4, i >> 2); in vortex_Vort3D_enable()
618 int i; in vortex_Vort3D_connect() local
644 for (i = 0; i < 4; i++) { in vortex_Vort3D_connect()
646 vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2), ADB_XTALKIN(i)); in vortex_Vort3D_connect()
647 vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2) + 1, ADB_XTALKIN(5 + i)); in vortex_Vort3D_connect()
778 int changed = 1, i; in snd_vortex_a3d_hrtf_put() local
780 for (i = 0; i < 6; i++) in snd_vortex_a3d_hrtf_put()
781 coord[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_hrtf_put()
796 int i, changed = 1; in snd_vortex_a3d_itd_put() local
797 for (i = 0; i < 6; i++) in snd_vortex_a3d_itd_put()
798 coord[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_itd_put()
831 int i, changed = 1; in snd_vortex_a3d_filter_put() local
833 for (i = 0; i < 6; i++) in snd_vortex_a3d_filter_put()
834 params[i] = ucontrol->value.integer.value[i]; in snd_vortex_a3d_filter_put()
860 int err, i; in vortex_a3d_register_controls() local
862 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
864 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
873 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
875 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
884 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
886 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()
895 for (i = 0; i < NR_A3D; i++) { in vortex_a3d_register_controls()
897 snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i])) == NULL) in vortex_a3d_register_controls()