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1 
2 /*
3  *  ATI Mach64 Hardware Acceleration
4  */
5 
6 #include <linux/delay.h>
7 #include <linux/fb.h>
8 #include <video/mach64.h>
9 #include "atyfb.h"
10 
11     /*
12      *  Generic Mach64 routines
13      */
14 
15 /* this is for DMA GUI engine! work in progress */
16 typedef struct {
17 	u32 frame_buf_offset;
18 	u32 system_mem_addr;
19 	u32 command;
20 	u32 reserved;
21 } BM_DESCRIPTOR_ENTRY;
22 
23 #define LAST_DESCRIPTOR (1 << 31)
24 #define SYSTEM_TO_FRAME_BUFFER 0
25 
rotation24bpp(u32 dx,u32 direction)26 static u32 rotation24bpp(u32 dx, u32 direction)
27 {
28 	u32 rotation;
29 	if (direction & DST_X_LEFT_TO_RIGHT) {
30 		rotation = (dx / 4) % 6;
31 	} else {
32 		rotation = ((dx + 2) / 4) % 6;
33 	}
34 
35 	return ((rotation << 8) | DST_24_ROTATION_ENABLE);
36 }
37 
aty_reset_engine(const struct atyfb_par * par)38 void aty_reset_engine(const struct atyfb_par *par)
39 {
40 	/* reset engine */
41 	aty_st_le32(GEN_TEST_CNTL,
42 		aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);
43 	/* enable engine */
44 	aty_st_le32(GEN_TEST_CNTL,
45 		aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
46 	/* ensure engine is not locked up by clearing any FIFO or */
47 	/* HOST errors */
48 	aty_st_le32(BUS_CNTL,
49 		aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
50 }
51 
reset_GTC_3D_engine(const struct atyfb_par * par)52 static void reset_GTC_3D_engine(const struct atyfb_par *par)
53 {
54 	aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
55 	mdelay(GTC_3D_RESET_DELAY);
56 	aty_st_le32(SETUP_CNTL, 0x00, par);
57 	mdelay(GTC_3D_RESET_DELAY);
58 	aty_st_le32(SCALE_3D_CNTL, 0x00, par);
59 	mdelay(GTC_3D_RESET_DELAY);
60 }
61 
aty_init_engine(struct atyfb_par * par,struct fb_info * info)62 void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
63 {
64 	u32 pitch_value;
65 
66 	/* determine modal information from global mode structure */
67 	pitch_value = info->var.xres_virtual;
68 
69 	if (info->var.bits_per_pixel == 24) {
70 		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
71 		/* horizontal coordinates and widths must be adjusted */
72 		pitch_value *= 3;
73 	}
74 
75 	/* On GTC (RagePro), we need to reset the 3D engine before */
76 	if (M64_HAS(RESET_3D))
77 		reset_GTC_3D_engine(par);
78 
79 	/* Reset engine, enable, and clear any engine errors */
80 	aty_reset_engine(par);
81 	/* Ensure that vga page pointers are set to zero - the upper */
82 	/* page pointers are set to 1 to handle overflows in the */
83 	/* lower page */
84 	aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
85 	aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
86 
87 	/* ---- Setup standard engine context ---- */
88 
89 	/* All GUI registers here are FIFOed - therefore, wait for */
90 	/* the appropriate number of empty FIFO entries */
91 	wait_for_fifo(14, par);
92 
93 	/* enable all registers to be loaded for context loads */
94 	aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
95 
96 	/* set destination pitch to modal pitch, set offset to zero */
97 	aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
98 
99 	/* zero these registers (set them to a known state) */
100 	aty_st_le32(DST_Y_X, 0, par);
101 	aty_st_le32(DST_HEIGHT, 0, par);
102 	aty_st_le32(DST_BRES_ERR, 0, par);
103 	aty_st_le32(DST_BRES_INC, 0, par);
104 	aty_st_le32(DST_BRES_DEC, 0, par);
105 
106 	/* set destination drawing attributes */
107 	aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
108 		    DST_X_LEFT_TO_RIGHT, par);
109 
110 	/* set source pitch to modal pitch, set offset to zero */
111 	aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
112 
113 	/* set these registers to a known state */
114 	aty_st_le32(SRC_Y_X, 0, par);
115 	aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
116 	aty_st_le32(SRC_Y_X_START, 0, par);
117 	aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
118 
119 	/* set source pixel retrieving attributes */
120 	aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
121 
122 	/* set host attributes */
123 	wait_for_fifo(13, par);
124 	aty_st_le32(HOST_CNTL, 0, par);
125 
126 	/* set pattern attributes */
127 	aty_st_le32(PAT_REG0, 0, par);
128 	aty_st_le32(PAT_REG1, 0, par);
129 	aty_st_le32(PAT_CNTL, 0, par);
130 
131 	/* set scissors to modal size */
132 	aty_st_le32(SC_LEFT, 0, par);
133 	aty_st_le32(SC_TOP, 0, par);
134 	aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
135 	aty_st_le32(SC_RIGHT, pitch_value - 1, par);
136 
137 	/* set background color to minimum value (usually BLACK) */
138 	aty_st_le32(DP_BKGD_CLR, 0, par);
139 
140 	/* set foreground color to maximum value (usually WHITE) */
141 	aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
142 
143 	/* set write mask to effect all pixel bits */
144 	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
145 
146 	/* set foreground mix to overpaint and background mix to */
147 	/* no-effect */
148 	aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
149 
150 	/* set primary source pixel channel to foreground color */
151 	/* register */
152 	aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
153 
154 	/* set compare functionality to false (no-effect on */
155 	/* destination) */
156 	wait_for_fifo(3, par);
157 	aty_st_le32(CLR_CMP_CLR, 0, par);
158 	aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
159 	aty_st_le32(CLR_CMP_CNTL, 0, par);
160 
161 	/* set pixel depth */
162 	wait_for_fifo(2, par);
163 	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
164 	aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
165 
166 	wait_for_fifo(5, par);
167  	aty_st_le32(SCALE_3D_CNTL, 0, par);
168 	aty_st_le32(Z_CNTL, 0, par);
169 	aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
170 		    par);
171 	aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
172 
173 	/* insure engine is idle before leaving */
174 	wait_for_idle(par);
175 }
176 
177     /*
178      *  Accelerated functions
179      */
180 
draw_rect(s16 x,s16 y,u16 width,u16 height,struct atyfb_par * par)181 static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
182 			     struct atyfb_par *par)
183 {
184 	/* perform rectangle fill */
185 	wait_for_fifo(2, par);
186 	aty_st_le32(DST_Y_X, (x << 16) | y, par);
187 	aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
188 	par->blitter_may_be_busy = 1;
189 }
190 
atyfb_copyarea(struct fb_info * info,const struct fb_copyarea * area)191 void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
192 {
193 	struct atyfb_par *par = (struct atyfb_par *) info->par;
194 	u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
195 	u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
196 
197 	if (par->asleep)
198 		return;
199 	if (!area->width || !area->height)
200 		return;
201 	if (!par->accel_flags) {
202 		cfb_copyarea(info, area);
203 		return;
204 	}
205 
206 	if (info->var.bits_per_pixel == 24) {
207 		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
208 		/* horizontal coordinates and widths must be adjusted */
209 		sx *= 3;
210 		dx *= 3;
211 		width *= 3;
212 	}
213 
214 	if (area->sy < area->dy) {
215 		dy += area->height - 1;
216 		sy += area->height - 1;
217 	} else
218 		direction |= DST_Y_TOP_TO_BOTTOM;
219 
220 	if (sx < dx) {
221 		dx += width - 1;
222 		sx += width - 1;
223 	} else
224 		direction |= DST_X_LEFT_TO_RIGHT;
225 
226 	if (info->var.bits_per_pixel == 24) {
227 		rotation = rotation24bpp(dx, direction);
228 	}
229 
230 	wait_for_fifo(4, par);
231 	aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
232 	aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
233 	aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
234 	aty_st_le32(DST_CNTL, direction | rotation, par);
235 	draw_rect(dx, dy, width, area->height, par);
236 }
237 
atyfb_fillrect(struct fb_info * info,const struct fb_fillrect * rect)238 void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
239 {
240 	struct atyfb_par *par = (struct atyfb_par *) info->par;
241 	u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0;
242 
243 	if (par->asleep)
244 		return;
245 	if (!rect->width || !rect->height)
246 		return;
247 	if (!par->accel_flags) {
248 		cfb_fillrect(info, rect);
249 		return;
250 	}
251 
252 	color |= (rect->color << 8);
253 	color |= (rect->color << 16);
254 
255 	if (info->var.bits_per_pixel == 24) {
256 		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
257 		/* horizontal coordinates and widths must be adjusted */
258 		dx *= 3;
259 		width *= 3;
260 		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
261 	}
262 
263 	wait_for_fifo(3, par);
264 	aty_st_le32(DP_FRGD_CLR, color, par);
265 	aty_st_le32(DP_SRC,
266 		    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
267 		    par);
268 	aty_st_le32(DST_CNTL,
269 		    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
270 		    DST_X_LEFT_TO_RIGHT | rotation, par);
271 	draw_rect(dx, rect->dy, width, rect->height, par);
272 }
273 
atyfb_imageblit(struct fb_info * info,const struct fb_image * image)274 void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
275 {
276 	struct atyfb_par *par = (struct atyfb_par *) info->par;
277 	u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
278 	u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
279 
280 	if (par->asleep)
281 		return;
282 	if (!image->width || !image->height)
283 		return;
284 	if (!par->accel_flags ||
285 	    (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
286 		cfb_imageblit(info, image);
287 		return;
288 	}
289 
290 	pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
291 	host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
292 
293 	switch (image->depth) {
294 	case 1:
295 	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
296 	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
297 	    break;
298 	case 4:
299 	    pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
300 	    pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
301 	    break;
302 	case 8:
303 	    pix_width &= ~HOST_MASK;
304 	    pix_width |= HOST_8BPP;
305 	    break;
306 	case 15:
307 	    pix_width &= ~HOST_MASK;
308 	    pix_width |= HOST_15BPP;
309 	    break;
310 	case 16:
311 	    pix_width &= ~HOST_MASK;
312 	    pix_width |= HOST_16BPP;
313 	    break;
314 	case 24:
315 	    pix_width &= ~HOST_MASK;
316 	    pix_width |= HOST_24BPP;
317 	    break;
318 	case 32:
319 	    pix_width &= ~HOST_MASK;
320 	    pix_width |= HOST_32BPP;
321 	    break;
322 	}
323 
324 	if (info->var.bits_per_pixel == 24) {
325 		/* In 24 bpp, the engine is in 8 bpp - this requires that all */
326 		/* horizontal coordinates and widths must be adjusted */
327 		dx *= 3;
328 		width *= 3;
329 
330 		rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
331 
332 		pix_width &= ~DST_MASK;
333 		pix_width |= DST_8BPP;
334 
335 		/*
336 		 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
337 		 * this hwaccelerated triple has an issue with not aligned data
338 		 */
339 		if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
340 			pix_width |= DP_HOST_TRIPLE_EN;
341 	}
342 
343 	if (image->depth == 1) {
344 		u32 fg, bg;
345 		if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
346 		    info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
347 			fg = ((u32*)(info->pseudo_palette))[image->fg_color];
348 			bg = ((u32*)(info->pseudo_palette))[image->bg_color];
349 		} else {
350 			fg = image->fg_color;
351 			bg = image->bg_color;
352 		}
353 
354 		wait_for_fifo(2, par);
355 		aty_st_le32(DP_BKGD_CLR, bg, par);
356 		aty_st_le32(DP_FRGD_CLR, fg, par);
357 		src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
358 		mix = FRGD_MIX_S | BKGD_MIX_S;
359 	} else {
360 		src = MONO_SRC_ONE | FRGD_SRC_HOST;
361 		mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
362 	}
363 
364 	wait_for_fifo(6, par);
365 	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
366 	aty_st_le32(DP_PIX_WIDTH, pix_width, par);
367 	aty_st_le32(DP_MIX, mix, par);
368 	aty_st_le32(DP_SRC, src, par);
369 	aty_st_le32(HOST_CNTL, host_cntl, par);
370 	aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
371 
372 	draw_rect(dx, dy, width, image->height, par);
373 	src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
374 
375 	/* manual triple each pixel */
376 	if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
377 		int inbit, outbit, mult24, byte_id_in_dword, width;
378 		u8 *pbitmapin = (u8*)image->data, *pbitmapout;
379 		u32 hostdword;
380 
381 		for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
382 			for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
383 				byte_id_in_dword < 4 && src_bytes;
384 				byte_id_in_dword++, pbitmapout++) {
385 				for (outbit = 7; outbit >= 0; outbit--) {
386 					*pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
387 					mult24++;
388 					/* next bit */
389 					if (mult24 == 3) {
390 						mult24 = 0;
391 						inbit--;
392 						width--;
393 					}
394 
395 					/* next byte */
396 					if (inbit < 0 || width == 0) {
397 						src_bytes--;
398 						pbitmapin++;
399 						inbit = 7;
400 
401 						if (width == 0) {
402 						    width = image->width;
403 						    outbit = 0;
404 						}
405 					}
406 				}
407 			}
408 			wait_for_fifo(1, par);
409 			aty_st_le32(HOST_DATA0, hostdword, par);
410 		}
411 	} else {
412 		u32 *pbitmap, dwords = (src_bytes + 3) / 4;
413 		for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
414 			wait_for_fifo(1, par);
415 			aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);
416 		}
417 	}
418 
419 	/* restore pix_width */
420 	wait_for_fifo(1, par);
421 	aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);
422 }
423