Searched defs:axes (Results 1 – 9 of 9) sorted by relevance
/drivers/input/joystick/ |
D | a3d.c | 59 int axes[4]; member 198 static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) in a3d_adc_cooked_read() 323 int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; in a3d_connect() local
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D | joydump.c | 54 int axes[4], buttons; in joydump_connect() local
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D | spaceorb.c | 80 int axes[6]; in spaceorb_process_packet() local
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D | analog.c | 127 int axes[4]; member 182 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode()
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D | tmdc.c | 100 const signed char *axes; member
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D | gamecon.c | 163 signed char axes[2]; in gc_n64_process_packet() local
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/drivers/input/gameport/ |
D | lightning.c | 77 static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons) in l4_cooked_read() 197 static int l4_calibrate(struct gameport *gameport, int *axes, int *max) in l4_calibrate()
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D | fm801-gp.c | 45 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons) in fm801_gp_cooked_read()
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/drivers/input/joystick/iforce/ |
D | iforce-ff.c | 310 u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, in make_core()
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