Searched refs:L2_RUNNING (Results 1 – 3 of 3) sorted by relevance
82 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) { in pcbit_l2_write()153 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) in pcbit_transmit()333 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) in pcbit_receive()532 if (dev->l2_state != L2_RUNNING && dev->l2_state != L2_LOADING) { in pcbit_irq_handler()573 dev->l2_state = L2_RUNNING; in pcbit_l2_active_conf()580 if (state == L2_ERROR && dev->l2_state == L2_RUNNING) { in pcbit_l2_active_conf()641 if (dev->l2_state == L2_RUNNING) { in pcbit_l2_error()
828 if (dev->l2_state == L2_RUNNING) in set_protocol_running()889 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()908 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()915 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()921 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()931 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()945 if (dev->l2_state == L2_RUNNING) in pcbit_ioctl()
166 #define L2_RUNNING 5 macro