Searched refs:decision (Results 1 – 2 of 2) sorted by relevance
292 enum fan_action decision = FAN_STATE_MAX; in prioritize_fan_action() local300 decision = FAN_FULLBLAST; in prioritize_fan_action()304 decision != FAN_FASTER) in prioritize_fan_action()305 decision = FAN_SAME; in prioritize_fan_action()307 decision = FAN_FASTER; in prioritize_fan_action()308 else if (decision != FAN_FASTER && in prioritize_fan_action()309 decision != FAN_SAME && in prioritize_fan_action()311 decision = FAN_SLOWER; in prioritize_fan_action()313 if (decision == FAN_STATE_MAX) in prioritize_fan_action()314 decision = FAN_SAME; in prioritize_fan_action()[all …]
258 /* Remember for disconnection decision */