Searched refs:gameport_bus (Results 1 – 1 of 1) sorted by relevance
51 static struct bus_type gameport_bus; variable486 } else if ((drv = driver_find(buf, &gameport_bus)) != NULL) { in gameport_rebind_driver()534 gameport->dev.bus = &gameport_bus; in gameport_init_port()725 drv->driver.bus = &gameport_bus; in __gameport_register_driver()787 static struct bus_type gameport_bus = { variable832 error = bus_register(&gameport_bus); in gameport_init()840 bus_unregister(&gameport_bus); in gameport_init()851 bus_unregister(&gameport_bus); in gameport_exit()