Searched refs:nothing (Results 1 – 21 of 21) sorted by relevance
10 kernel developers about it, they want nothing to do with it.
1920 // reject setting nothing besides ANY ssid(ssidLen=0)6025 return TRUE; // do nothing6034 return TRUE; // do nothing6043 return TRUE; // do nothing6052 return TRUE; // do nothing6110 return TRUE; // do nothing6191 return TRUE; // do nothing6270 return TRUE; // do nothing6349 return TRUE; // do nothing6430 return TRUE; // do nothing
21 @ Returns: nothing76 @ Returns: nothing
17 kernel developers about it, they want nothing to do with it.
12 Note: this has nothing to do with modems. You do not need to say Y
6 This module does nothing by itself - the USB/PCI frontends
163 ; Basically tell the selecting device that there's nothing here269 ; Could be we have nothing more to transfer
199 ; Basically tell the selecting device that there's nothing here473 ; Could be we have nothing more to transfer
48 eraseblocks (e.g. NOR flash), this value is ignored and nothing is
17 Note that this has nothing to do with the standard that your AccessPoint
75 static inline int DPRINTK(void *nothing, ...) {return 0;} in DPRINTK() argument
143 This has nothing to do with LED State support for A and E class.
244 Note that this loop device has nothing to do with the loopback286 Note that this has nothing to do with the network file systems NFS
445 static int gameport_thread(void *nothing) in gameport_thread() argument
124 and W*H characters will be used. If there is not enough characters, nothing will be
78 allocated during open(), so nothing is wasted when the camera is not in
392 static int serio_thread(void *nothing) in serio_thread() argument
150 beq =over ; nope, do nothing else here ;
181 approximately 5mA of power when there is nothing happening.
876 * or simply to do nothing.