Searched refs:passive_state (Results 1 – 2 of 2) sorted by relevance
1309 int passive_state; in handle_rst_pkt() local1324 passive_state = atomic_add_return(1, &cm_node->passive_state); in handle_rst_pkt()1325 if (passive_state == NES_SEND_RESET_EVENT) in handle_rst_pkt()1375 atomic_set(&cm_node->passive_state, in handle_rcv_mpa()1983 int passive_state; in mini_cm_reject() local1992 passive_state = atomic_add_return(1, &cm_node->passive_state); in mini_cm_reject()1994 if (passive_state == NES_SEND_RESET_EVENT) in mini_cm_reject()2549 int passive_state; in nes_accept() local2768 passive_state = atomic_add_return(1, &cm_node->passive_state); in nes_accept()2769 if (passive_state == NES_SEND_RESET_EVENT) in nes_accept()
302 atomic_t passive_state; member