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Searched refs:SOUND_STEP (Results 1 – 1 of 1) sorted by relevance

/sound/
Dsound_core.c103 #define SOUND_STEP 16 macro
140 n+=SOUND_STEP; in __sound_insert_unit()
219 else if (r < SOUND_STEP) in sound_insert_unit()
222 sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP); in sound_insert_unit()
273 static struct sound_unit *chains[SOUND_STEP];
289 const int chain = unit % SOUND_STEP; in register_sound_special_device()
300 if (unit >= SOUND_STEP) in register_sound_special_device()
315 if (unit >= SOUND_STEP) in register_sound_special_device()
338 if (unit >= SOUND_STEP) in register_sound_special_device()
431 sound_remove_unit(&chains[unit % SOUND_STEP], unit); in unregister_sound_special()