Lines Matching refs:x
104 #define ADB_DMA(x) (x) argument
105 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) argument
106 #define ADB_SRCIN(x) (x + OFFSET_SRCIN) argument
107 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) argument
108 #define ADB_MIXIN(x) (x + OFFSET_MIXIN) argument
109 #define ADB_CODECIN(x) (x + OFFSET_CODECIN) argument
110 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) argument
111 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) argument
112 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) argument
113 #define ADB_SPDIFIN(x) (x + OFFSET_SPDIFIN) argument
114 #define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT) argument
115 #define ADB_EQIN(x) (x + OFFSET_EQIN) argument
116 #define ADB_EQOUT(x) (x + OFFSET_EQOUT) argument
117 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */ argument
118 #define ADB_A3DIN(x) (x + OFFSET_A3DIN) argument
120 #define ADB_WTOUT(x,y) (((x)==0)?((y) + OFFSET_WT0):((y) + OFFSET_WT1)) argument
121 #define ADB_XTALKIN(x) ((x) + OFFSET_XTALKIN) argument
122 #define ADB_XTALKOUT(x) ((x) + OFFSET_XTALKOUT) argument