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1#
2# Video configuration
3#
4
5menu "Console display driver support"
6
7config VGA_CONSOLE
8	bool "VGA text console" if EXPERT || !X86
9	depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
10	default y
11	help
12	  Saying Y here will allow you to use Linux in text mode through a
13	  display that complies with the generic VGA standard. Virtually
14	  everyone wants that.
15
16	  The program SVGATextMode can be used to utilize SVGA video cards to
17	  their full potential in text mode. Download it from
18	  <ftp://ibiblio.org/pub/Linux/utils/console/>.
19
20	  Say Y.
21
22config VGACON_SOFT_SCROLLBACK
23       bool "Enable Scrollback Buffer in System RAM"
24       depends on VGA_CONSOLE
25       default n
26       help
27         The scrollback buffer of the standard VGA console is located in
28	 the VGA RAM.  The size of this RAM is fixed and is quite small.
29	 If you require a larger scrollback buffer, this can be placed in
30	 System RAM which is dynamically allocated during initialization.
31	 Placing the scrollback buffer in System RAM will slightly slow
32	 down the console.
33
34	 If you want this feature, say 'Y' here and enter the amount of
35	 RAM to allocate for this buffer.  If unsure, say 'N'.
36
37config VGACON_SOFT_SCROLLBACK_SIZE
38       int "Scrollback Buffer Size (in KB)"
39       depends on VGACON_SOFT_SCROLLBACK
40       range 1 1024
41       default "64"
42       help
43         Enter the amount of System RAM to allocate for the scrollback
44	 buffer.  Each 64KB will give you approximately 16 80x25
45	 screenfuls of scrollback buffer
46
47config MDA_CONSOLE
48	depends on !M68K && !PARISC && ISA
49	tristate "MDA text console (dual-headed)"
50	---help---
51	  Say Y here if you have an old MDA or monochrome Hercules graphics
52	  adapter in your system acting as a second head ( = video card). You
53	  will then be able to use two monitors with your Linux system. Do not
54	  say Y here if your MDA card is the primary card in your system; the
55	  normal VGA driver will handle it.
56
57	  To compile this driver as a module, choose M here: the
58	  module will be called mdacon.
59
60	  If unsure, say N.
61
62config SGI_NEWPORT_CONSOLE
63        tristate "SGI Newport Console support"
64        depends on SGI_IP22
65        help
66          Say Y here if you want the console on the Newport aka XL graphics
67          card of your Indy.  Most people say Y here.
68
69config DUMMY_CONSOLE
70	bool
71	depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
72	default y
73
74config DUMMY_CONSOLE_COLUMNS
75        int "Initial number of console screen columns"
76        depends on PARISC && DUMMY_CONSOLE
77        default "160"
78        help
79          The default value is 160, which should fit a 1280x1024 monitor.
80          Select 80 if you use a 640x480 resolution by default.
81
82config DUMMY_CONSOLE_ROWS
83        int "Initial number of console screen rows"
84        depends on PARISC && DUMMY_CONSOLE
85        default "64"
86        help
87          The default value is 64, which should fit a 1280x1024 monitor.
88          Select 25 if you use a 640x480 resolution by default.
89
90config FRAMEBUFFER_CONSOLE
91	tristate "Framebuffer Console support"
92	depends on FB
93	select CRC32
94	help
95	  Low-level framebuffer-based console driver.
96
97config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
98       bool "Map the console to the primary display device"
99       depends on FRAMEBUFFER_CONSOLE
100       default n
101       ---help---
102         If this option is selected, the framebuffer console will
103         automatically select the primary display device (if the architecture
104	 supports this feature).  Otherwise, the framebuffer console will
105         always select the first framebuffer driver that is loaded. The latter
106         is the default behavior.
107
108	 You can always override the automatic selection of the primary device
109	 by using the fbcon=map: boot option.
110
111	 If unsure, select n.
112
113config FRAMEBUFFER_CONSOLE_ROTATION
114       bool "Framebuffer Console Rotation"
115       depends on FRAMEBUFFER_CONSOLE
116       help
117         Enable display rotation for the framebuffer console.  This is done
118         in software and may be significantly slower than a normally oriented
119         display.  Note that the rotation is done at the console level only
120         such that other users of the framebuffer will remain normally
121         oriented.
122
123config STI_CONSOLE
124        bool "STI text console"
125        depends on PARISC
126        default y
127        help
128          The STI console is the builtin display/keyboard on HP-PARISC
129          machines.  Say Y here to build support for it into your kernel.
130          The alternative is to use your primary serial port as a console.
131
132config FONTS
133	bool "Select compiled-in fonts"
134	depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
135	help
136	  Say Y here if you would like to use fonts other than the default
137	  your frame buffer console usually use.
138
139	  Note that the answer to this question won't directly affect the
140	  kernel: saying N will just cause the configurator to skip all
141	  the questions about foreign fonts.
142
143	  If unsure, say N (the default choices are safe).
144
145config FONT_8x8
146	bool "VGA 8x8 font" if FONTS
147	depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
148	default y if !SPARC && !FONTS
149	help
150	  This is the "high resolution" font for the VGA frame buffer (the one
151	  provided by the text console 80x50 (and higher) modes).
152
153	  Note that this is a poor quality font. The VGA 8x16 font is quite a
154	  lot more readable.
155
156	  Given the resolution provided by the frame buffer device, answer N
157	  here is safe.
158
159config FONT_8x16
160	bool "VGA 8x16 font" if FONTS
161	depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
162	default y if !SPARC && !FONTS
163	help
164	  This is the "high resolution" font for the VGA frame buffer (the one
165	  provided by the VGA text console 80x25 mode.
166
167	  If unsure, say Y.
168
169config FONT_6x11
170	bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
171	depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
172	default y if !SPARC && !FONTS && MAC
173	help
174	  Small console font with Macintosh-style high-half glyphs.  Some Mac
175	  framebuffer drivers don't support this one at all.
176
177config FONT_7x14
178	bool "console 7x14 font (not supported by all drivers)" if FONTS
179	depends on FRAMEBUFFER_CONSOLE
180	help
181	  Console font with characters just a bit smaller than the default.
182	  If the standard 8x16 font is a little too big for you, say Y.
183	  Otherwise, say N.
184
185config FONT_PEARL_8x8
186	bool "Pearl (old m68k) console 8x8 font" if FONTS
187	depends on FRAMEBUFFER_CONSOLE
188	default y if !SPARC && !FONTS && AMIGA
189	help
190	  Small console font with PC-style control-character and high-half
191	  glyphs.
192
193config FONT_ACORN_8x8
194	bool "Acorn console 8x8 font" if FONTS
195	depends on FRAMEBUFFER_CONSOLE
196	default y if !SPARC && !FONTS && ARM && ARCH_ACORN
197	help
198	  Small console font with PC-style control characters and high-half
199	  glyphs.
200
201config FONT_MINI_4x6
202	bool "Mini 4x6 font"
203	depends on !SPARC && FONTS
204
205config FONT_SUN8x16
206	bool "Sparc console 8x16 font"
207	depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
208	help
209	  This is the high resolution console font for Sun machines. Say Y.
210
211config FONT_SUN12x22
212	bool "Sparc console 12x22 font (not supported by all drivers)"
213	depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
214	help
215	  This is the high resolution console font for Sun machines with very
216	  big letters (like the letters used in the SPARC PROM). If the
217	  standard font is unreadable for you, say Y, otherwise say N.
218
219config FONT_10x18
220	bool "console 10x18 font (not supported by all drivers)" if FONTS
221	depends on FRAMEBUFFER_CONSOLE
222	help
223	  This is a high resolution console font for machines with very
224	  big letters. It fits between the sun 12x22 and the normal 8x16 font.
225	  If other fonts are too big or too small for you, say Y, otherwise say N.
226
227config FONT_AUTOSELECT
228	def_bool y
229	depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
230	depends on !FONT_8x8
231	depends on !FONT_6x11
232	depends on !FONT_7x14
233	depends on !FONT_PEARL_8x8
234	depends on !FONT_ACORN_8x8
235	depends on !FONT_MINI_4x6
236	depends on !FONT_SUN8x16
237	depends on !FONT_SUN12x22
238	depends on !FONT_10x18
239	select FONT_8x16
240
241endmenu
242
243