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1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "radeon_reg.h"
39 #include "radeon.h"
40 #include "radeon_trace.h"
41 
42 /*
43  * Fences
44  * Fences mark an event in the GPUs pipeline and are used
45  * for GPU/CPU synchronization.  When the fence is written,
46  * it is expected that all buffers associated with that fence
47  * are no longer in use by the associated ring on the GPU and
48  * that the the relevant GPU caches have been flushed.  Whether
49  * we use a scratch register or memory location depends on the asic
50  * and whether writeback is enabled.
51  */
52 
53 /**
54  * radeon_fence_write - write a fence value
55  *
56  * @rdev: radeon_device pointer
57  * @seq: sequence number to write
58  * @ring: ring index the fence is associated with
59  *
60  * Writes a fence value to memory or a scratch register (all asics).
61  */
radeon_fence_write(struct radeon_device * rdev,u32 seq,int ring)62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
63 {
64 	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
65 	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
66 		if (drv->cpu_addr) {
67 			*drv->cpu_addr = cpu_to_le32(seq);
68 		}
69 	} else {
70 		WREG32(drv->scratch_reg, seq);
71 	}
72 }
73 
74 /**
75  * radeon_fence_read - read a fence value
76  *
77  * @rdev: radeon_device pointer
78  * @ring: ring index the fence is associated with
79  *
80  * Reads a fence value from memory or a scratch register (all asics).
81  * Returns the value of the fence read from memory or register.
82  */
radeon_fence_read(struct radeon_device * rdev,int ring)83 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
84 {
85 	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
86 	u32 seq = 0;
87 
88 	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
89 		if (drv->cpu_addr) {
90 			seq = le32_to_cpu(*drv->cpu_addr);
91 		} else {
92 			seq = lower_32_bits(atomic64_read(&drv->last_seq));
93 		}
94 	} else {
95 		seq = RREG32(drv->scratch_reg);
96 	}
97 	return seq;
98 }
99 
100 /**
101  * radeon_fence_emit - emit a fence on the requested ring
102  *
103  * @rdev: radeon_device pointer
104  * @fence: radeon fence object
105  * @ring: ring index the fence is associated with
106  *
107  * Emits a fence command on the requested ring (all asics).
108  * Returns 0 on success, -ENOMEM on failure.
109  */
radeon_fence_emit(struct radeon_device * rdev,struct radeon_fence ** fence,int ring)110 int radeon_fence_emit(struct radeon_device *rdev,
111 		      struct radeon_fence **fence,
112 		      int ring)
113 {
114 	/* we are protected by the ring emission mutex */
115 	*fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
116 	if ((*fence) == NULL) {
117 		return -ENOMEM;
118 	}
119 	kref_init(&((*fence)->kref));
120 	(*fence)->rdev = rdev;
121 	(*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
122 	(*fence)->ring = ring;
123 	radeon_fence_ring_emit(rdev, ring, *fence);
124 	trace_radeon_fence_emit(rdev->ddev, (*fence)->seq);
125 	return 0;
126 }
127 
128 /**
129  * radeon_fence_process - process a fence
130  *
131  * @rdev: radeon_device pointer
132  * @ring: ring index the fence is associated with
133  *
134  * Checks the current fence value and wakes the fence queue
135  * if the sequence number has increased (all asics).
136  */
radeon_fence_process(struct radeon_device * rdev,int ring)137 void radeon_fence_process(struct radeon_device *rdev, int ring)
138 {
139 	uint64_t seq, last_seq, last_emitted;
140 	unsigned count_loop = 0;
141 	bool wake = false;
142 
143 	/* Note there is a scenario here for an infinite loop but it's
144 	 * very unlikely to happen. For it to happen, the current polling
145 	 * process need to be interrupted by another process and another
146 	 * process needs to update the last_seq btw the atomic read and
147 	 * xchg of the current process.
148 	 *
149 	 * More over for this to go in infinite loop there need to be
150 	 * continuously new fence signaled ie radeon_fence_read needs
151 	 * to return a different value each time for both the currently
152 	 * polling process and the other process that xchg the last_seq
153 	 * btw atomic read and xchg of the current process. And the
154 	 * value the other process set as last seq must be higher than
155 	 * the seq value we just read. Which means that current process
156 	 * need to be interrupted after radeon_fence_read and before
157 	 * atomic xchg.
158 	 *
159 	 * To be even more safe we count the number of time we loop and
160 	 * we bail after 10 loop just accepting the fact that we might
161 	 * have temporarly set the last_seq not to the true real last
162 	 * seq but to an older one.
163 	 */
164 	last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
165 	do {
166 		last_emitted = rdev->fence_drv[ring].sync_seq[ring];
167 		seq = radeon_fence_read(rdev, ring);
168 		seq |= last_seq & 0xffffffff00000000LL;
169 		if (seq < last_seq) {
170 			seq &= 0xffffffff;
171 			seq |= last_emitted & 0xffffffff00000000LL;
172 		}
173 
174 		if (seq <= last_seq || seq > last_emitted) {
175 			break;
176 		}
177 		/* If we loop over we don't want to return without
178 		 * checking if a fence is signaled as it means that the
179 		 * seq we just read is different from the previous on.
180 		 */
181 		wake = true;
182 		last_seq = seq;
183 		if ((count_loop++) > 10) {
184 			/* We looped over too many time leave with the
185 			 * fact that we might have set an older fence
186 			 * seq then the current real last seq as signaled
187 			 * by the hw.
188 			 */
189 			break;
190 		}
191 	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
192 
193 	if (wake) {
194 		rdev->fence_drv[ring].last_activity = jiffies;
195 		wake_up_all(&rdev->fence_queue);
196 	}
197 }
198 
199 /**
200  * radeon_fence_destroy - destroy a fence
201  *
202  * @kref: fence kref
203  *
204  * Frees the fence object (all asics).
205  */
radeon_fence_destroy(struct kref * kref)206 static void radeon_fence_destroy(struct kref *kref)
207 {
208 	struct radeon_fence *fence;
209 
210 	fence = container_of(kref, struct radeon_fence, kref);
211 	kfree(fence);
212 }
213 
214 /**
215  * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
216  *
217  * @rdev: radeon device pointer
218  * @seq: sequence number
219  * @ring: ring index the fence is associated with
220  *
221  * Check if the last singled fence sequnce number is >= the requested
222  * sequence number (all asics).
223  * Returns true if the fence has signaled (current fence value
224  * is >= requested value) or false if it has not (current fence
225  * value is < the requested value.  Helper function for
226  * radeon_fence_signaled().
227  */
radeon_fence_seq_signaled(struct radeon_device * rdev,u64 seq,unsigned ring)228 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
229 				      u64 seq, unsigned ring)
230 {
231 	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
232 		return true;
233 	}
234 	/* poll new last sequence at least once */
235 	radeon_fence_process(rdev, ring);
236 	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
237 		return true;
238 	}
239 	return false;
240 }
241 
242 /**
243  * radeon_fence_signaled - check if a fence has signaled
244  *
245  * @fence: radeon fence object
246  *
247  * Check if the requested fence has signaled (all asics).
248  * Returns true if the fence has signaled or false if it has not.
249  */
radeon_fence_signaled(struct radeon_fence * fence)250 bool radeon_fence_signaled(struct radeon_fence *fence)
251 {
252 	if (!fence) {
253 		return true;
254 	}
255 	if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
256 		return true;
257 	}
258 	if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
259 		fence->seq = RADEON_FENCE_SIGNALED_SEQ;
260 		return true;
261 	}
262 	return false;
263 }
264 
265 /**
266  * radeon_fence_wait_seq - wait for a specific sequence number
267  *
268  * @rdev: radeon device pointer
269  * @target_seq: sequence number we want to wait for
270  * @ring: ring index the fence is associated with
271  * @intr: use interruptable sleep
272  * @lock_ring: whether the ring should be locked or not
273  *
274  * Wait for the requested sequence number to be written (all asics).
275  * @intr selects whether to use interruptable (true) or non-interruptable
276  * (false) sleep when waiting for the sequence number.  Helper function
277  * for radeon_fence_wait(), et al.
278  * Returns 0 if the sequence number has passed, error for all other cases.
279  * -EDEADLK is returned when a GPU lockup has been detected and the ring is
280  * marked as not ready so no further jobs get scheduled until a successful
281  * reset.
282  */
radeon_fence_wait_seq(struct radeon_device * rdev,u64 target_seq,unsigned ring,bool intr,bool lock_ring)283 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
284 				 unsigned ring, bool intr, bool lock_ring)
285 {
286 	unsigned long timeout, last_activity;
287 	uint64_t seq;
288 	unsigned i;
289 	bool signaled;
290 	int r;
291 
292 	while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
293 		if (!rdev->ring[ring].ready) {
294 			return -EBUSY;
295 		}
296 
297 		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
298 		if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
299 			/* the normal case, timeout is somewhere before last_activity */
300 			timeout = rdev->fence_drv[ring].last_activity - timeout;
301 		} else {
302 			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
303 			 * anyway we will just wait for the minimum amount and then check for a lockup
304 			 */
305 			timeout = 1;
306 		}
307 		seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
308 		/* Save current last activity valuee, used to check for GPU lockups */
309 		last_activity = rdev->fence_drv[ring].last_activity;
310 
311 		trace_radeon_fence_wait_begin(rdev->ddev, seq);
312 		radeon_irq_kms_sw_irq_get(rdev, ring);
313 		if (intr) {
314 			r = wait_event_interruptible_timeout(rdev->fence_queue,
315 				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
316 				timeout);
317                 } else {
318 			r = wait_event_timeout(rdev->fence_queue,
319 				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
320 				timeout);
321 		}
322 		radeon_irq_kms_sw_irq_put(rdev, ring);
323 		if (unlikely(r < 0)) {
324 			return r;
325 		}
326 		trace_radeon_fence_wait_end(rdev->ddev, seq);
327 
328 		if (unlikely(!signaled)) {
329 			/* we were interrupted for some reason and fence
330 			 * isn't signaled yet, resume waiting */
331 			if (r) {
332 				continue;
333 			}
334 
335 			/* check if sequence value has changed since last_activity */
336 			if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
337 				continue;
338 			}
339 
340 			if (lock_ring) {
341 				mutex_lock(&rdev->ring_lock);
342 			}
343 
344 			/* test if somebody else has already decided that this is a lockup */
345 			if (last_activity != rdev->fence_drv[ring].last_activity) {
346 				if (lock_ring) {
347 					mutex_unlock(&rdev->ring_lock);
348 				}
349 				continue;
350 			}
351 
352 			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
353 				/* good news we believe it's a lockup */
354 				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
355 					 target_seq, seq);
356 
357 				/* change last activity so nobody else think there is a lockup */
358 				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
359 					rdev->fence_drv[i].last_activity = jiffies;
360 				}
361 
362 				/* mark the ring as not ready any more */
363 				rdev->ring[ring].ready = false;
364 				if (lock_ring) {
365 					mutex_unlock(&rdev->ring_lock);
366 				}
367 				return -EDEADLK;
368 			}
369 
370 			if (lock_ring) {
371 				mutex_unlock(&rdev->ring_lock);
372 			}
373 		}
374 	}
375 	return 0;
376 }
377 
378 /**
379  * radeon_fence_wait - wait for a fence to signal
380  *
381  * @fence: radeon fence object
382  * @intr: use interruptable sleep
383  *
384  * Wait for the requested fence to signal (all asics).
385  * @intr selects whether to use interruptable (true) or non-interruptable
386  * (false) sleep when waiting for the fence.
387  * Returns 0 if the fence has passed, error for all other cases.
388  */
radeon_fence_wait(struct radeon_fence * fence,bool intr)389 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
390 {
391 	int r;
392 
393 	if (fence == NULL) {
394 		WARN(1, "Querying an invalid fence : %p !\n", fence);
395 		return -EINVAL;
396 	}
397 
398 	r = radeon_fence_wait_seq(fence->rdev, fence->seq,
399 				  fence->ring, intr, true);
400 	if (r) {
401 		return r;
402 	}
403 	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
404 	return 0;
405 }
406 
radeon_fence_any_seq_signaled(struct radeon_device * rdev,u64 * seq)407 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
408 {
409 	unsigned i;
410 
411 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
412 		if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
413 			return true;
414 		}
415 	}
416 	return false;
417 }
418 
419 /**
420  * radeon_fence_wait_any_seq - wait for a sequence number on any ring
421  *
422  * @rdev: radeon device pointer
423  * @target_seq: sequence number(s) we want to wait for
424  * @intr: use interruptable sleep
425  *
426  * Wait for the requested sequence number(s) to be written by any ring
427  * (all asics).  Sequnce number array is indexed by ring id.
428  * @intr selects whether to use interruptable (true) or non-interruptable
429  * (false) sleep when waiting for the sequence number.  Helper function
430  * for radeon_fence_wait_any(), et al.
431  * Returns 0 if the sequence number has passed, error for all other cases.
432  */
radeon_fence_wait_any_seq(struct radeon_device * rdev,u64 * target_seq,bool intr)433 static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
434 				     u64 *target_seq, bool intr)
435 {
436 	unsigned long timeout, last_activity, tmp;
437 	unsigned i, ring = RADEON_NUM_RINGS;
438 	bool signaled;
439 	int r;
440 
441 	for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
442 		if (!target_seq[i]) {
443 			continue;
444 		}
445 
446 		/* use the most recent one as indicator */
447 		if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
448 			last_activity = rdev->fence_drv[i].last_activity;
449 		}
450 
451 		/* For lockup detection just pick the lowest ring we are
452 		 * actively waiting for
453 		 */
454 		if (i < ring) {
455 			ring = i;
456 		}
457 	}
458 
459 	/* nothing to wait for ? */
460 	if (ring == RADEON_NUM_RINGS) {
461 		return -ENOENT;
462 	}
463 
464 	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
465 		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
466 		if (time_after(last_activity, timeout)) {
467 			/* the normal case, timeout is somewhere before last_activity */
468 			timeout = last_activity - timeout;
469 		} else {
470 			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
471 			 * anyway we will just wait for the minimum amount and then check for a lockup
472 			 */
473 			timeout = 1;
474 		}
475 
476 		trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
477 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
478 			if (target_seq[i]) {
479 				radeon_irq_kms_sw_irq_get(rdev, i);
480 			}
481 		}
482 		if (intr) {
483 			r = wait_event_interruptible_timeout(rdev->fence_queue,
484 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
485 				timeout);
486 		} else {
487 			r = wait_event_timeout(rdev->fence_queue,
488 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
489 				timeout);
490 		}
491 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
492 			if (target_seq[i]) {
493 				radeon_irq_kms_sw_irq_put(rdev, i);
494 			}
495 		}
496 		if (unlikely(r < 0)) {
497 			return r;
498 		}
499 		trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
500 
501 		if (unlikely(!signaled)) {
502 			/* we were interrupted for some reason and fence
503 			 * isn't signaled yet, resume waiting */
504 			if (r) {
505 				continue;
506 			}
507 
508 			mutex_lock(&rdev->ring_lock);
509 			for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
510 				if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
511 					tmp = rdev->fence_drv[i].last_activity;
512 				}
513 			}
514 			/* test if somebody else has already decided that this is a lockup */
515 			if (last_activity != tmp) {
516 				last_activity = tmp;
517 				mutex_unlock(&rdev->ring_lock);
518 				continue;
519 			}
520 
521 			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
522 				/* good news we believe it's a lockup */
523 				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
524 					 target_seq[ring]);
525 
526 				/* change last activity so nobody else think there is a lockup */
527 				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
528 					rdev->fence_drv[i].last_activity = jiffies;
529 				}
530 
531 				/* mark the ring as not ready any more */
532 				rdev->ring[ring].ready = false;
533 				mutex_unlock(&rdev->ring_lock);
534 				return -EDEADLK;
535 			}
536 			mutex_unlock(&rdev->ring_lock);
537 		}
538 	}
539 	return 0;
540 }
541 
542 /**
543  * radeon_fence_wait_any - wait for a fence to signal on any ring
544  *
545  * @rdev: radeon device pointer
546  * @fences: radeon fence object(s)
547  * @intr: use interruptable sleep
548  *
549  * Wait for any requested fence to signal (all asics).  Fence
550  * array is indexed by ring id.  @intr selects whether to use
551  * interruptable (true) or non-interruptable (false) sleep when
552  * waiting for the fences. Used by the suballocator.
553  * Returns 0 if any fence has passed, error for all other cases.
554  */
radeon_fence_wait_any(struct radeon_device * rdev,struct radeon_fence ** fences,bool intr)555 int radeon_fence_wait_any(struct radeon_device *rdev,
556 			  struct radeon_fence **fences,
557 			  bool intr)
558 {
559 	uint64_t seq[RADEON_NUM_RINGS];
560 	unsigned i;
561 	int r;
562 
563 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
564 		seq[i] = 0;
565 
566 		if (!fences[i]) {
567 			continue;
568 		}
569 
570 		if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
571 			/* something was allready signaled */
572 			return 0;
573 		}
574 
575 		seq[i] = fences[i]->seq;
576 	}
577 
578 	r = radeon_fence_wait_any_seq(rdev, seq, intr);
579 	if (r) {
580 		return r;
581 	}
582 	return 0;
583 }
584 
585 /**
586  * radeon_fence_wait_next_locked - wait for the next fence to signal
587  *
588  * @rdev: radeon device pointer
589  * @ring: ring index the fence is associated with
590  *
591  * Wait for the next fence on the requested ring to signal (all asics).
592  * Returns 0 if the next fence has passed, error for all other cases.
593  * Caller must hold ring lock.
594  */
radeon_fence_wait_next_locked(struct radeon_device * rdev,int ring)595 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
596 {
597 	uint64_t seq;
598 
599 	seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
600 	if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
601 		/* nothing to wait for, last_seq is
602 		   already the last emited fence */
603 		return -ENOENT;
604 	}
605 	return radeon_fence_wait_seq(rdev, seq, ring, false, false);
606 }
607 
608 /**
609  * radeon_fence_wait_empty_locked - wait for all fences to signal
610  *
611  * @rdev: radeon device pointer
612  * @ring: ring index the fence is associated with
613  *
614  * Wait for all fences on the requested ring to signal (all asics).
615  * Returns 0 if the fences have passed, error for all other cases.
616  * Caller must hold ring lock.
617  */
radeon_fence_wait_empty_locked(struct radeon_device * rdev,int ring)618 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
619 {
620 	uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
621 	int r;
622 
623 	r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
624 	if (r) {
625 		if (r == -EDEADLK) {
626 			return -EDEADLK;
627 		}
628 		dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
629 			ring, r);
630 	}
631 	return 0;
632 }
633 
634 /**
635  * radeon_fence_ref - take a ref on a fence
636  *
637  * @fence: radeon fence object
638  *
639  * Take a reference on a fence (all asics).
640  * Returns the fence.
641  */
radeon_fence_ref(struct radeon_fence * fence)642 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
643 {
644 	kref_get(&fence->kref);
645 	return fence;
646 }
647 
648 /**
649  * radeon_fence_unref - remove a ref on a fence
650  *
651  * @fence: radeon fence object
652  *
653  * Remove a reference on a fence (all asics).
654  */
radeon_fence_unref(struct radeon_fence ** fence)655 void radeon_fence_unref(struct radeon_fence **fence)
656 {
657 	struct radeon_fence *tmp = *fence;
658 
659 	*fence = NULL;
660 	if (tmp) {
661 		kref_put(&tmp->kref, radeon_fence_destroy);
662 	}
663 }
664 
665 /**
666  * radeon_fence_count_emitted - get the count of emitted fences
667  *
668  * @rdev: radeon device pointer
669  * @ring: ring index the fence is associated with
670  *
671  * Get the number of fences emitted on the requested ring (all asics).
672  * Returns the number of emitted fences on the ring.  Used by the
673  * dynpm code to ring track activity.
674  */
radeon_fence_count_emitted(struct radeon_device * rdev,int ring)675 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
676 {
677 	uint64_t emitted;
678 
679 	/* We are not protected by ring lock when reading the last sequence
680 	 * but it's ok to report slightly wrong fence count here.
681 	 */
682 	radeon_fence_process(rdev, ring);
683 	emitted = rdev->fence_drv[ring].sync_seq[ring]
684 		- atomic64_read(&rdev->fence_drv[ring].last_seq);
685 	/* to avoid 32bits warp around */
686 	if (emitted > 0x10000000) {
687 		emitted = 0x10000000;
688 	}
689 	return (unsigned)emitted;
690 }
691 
692 /**
693  * radeon_fence_need_sync - do we need a semaphore
694  *
695  * @fence: radeon fence object
696  * @dst_ring: which ring to check against
697  *
698  * Check if the fence needs to be synced against another ring
699  * (all asics).  If so, we need to emit a semaphore.
700  * Returns true if we need to sync with another ring, false if
701  * not.
702  */
radeon_fence_need_sync(struct radeon_fence * fence,int dst_ring)703 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
704 {
705 	struct radeon_fence_driver *fdrv;
706 
707 	if (!fence) {
708 		return false;
709 	}
710 
711 	if (fence->ring == dst_ring) {
712 		return false;
713 	}
714 
715 	/* we are protected by the ring mutex */
716 	fdrv = &fence->rdev->fence_drv[dst_ring];
717 	if (fence->seq <= fdrv->sync_seq[fence->ring]) {
718 		return false;
719 	}
720 
721 	return true;
722 }
723 
724 /**
725  * radeon_fence_note_sync - record the sync point
726  *
727  * @fence: radeon fence object
728  * @dst_ring: which ring to check against
729  *
730  * Note the sequence number at which point the fence will
731  * be synced with the requested ring (all asics).
732  */
radeon_fence_note_sync(struct radeon_fence * fence,int dst_ring)733 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
734 {
735 	struct radeon_fence_driver *dst, *src;
736 	unsigned i;
737 
738 	if (!fence) {
739 		return;
740 	}
741 
742 	if (fence->ring == dst_ring) {
743 		return;
744 	}
745 
746 	/* we are protected by the ring mutex */
747 	src = &fence->rdev->fence_drv[fence->ring];
748 	dst = &fence->rdev->fence_drv[dst_ring];
749 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
750 		if (i == dst_ring) {
751 			continue;
752 		}
753 		dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
754 	}
755 }
756 
757 /**
758  * radeon_fence_driver_start_ring - make the fence driver
759  * ready for use on the requested ring.
760  *
761  * @rdev: radeon device pointer
762  * @ring: ring index to start the fence driver on
763  *
764  * Make the fence driver ready for processing (all asics).
765  * Not all asics have all rings, so each asic will only
766  * start the fence driver on the rings it has.
767  * Returns 0 for success, errors for failure.
768  */
radeon_fence_driver_start_ring(struct radeon_device * rdev,int ring)769 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
770 {
771 	uint64_t index;
772 	int r;
773 
774 	radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
775 	if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
776 		rdev->fence_drv[ring].scratch_reg = 0;
777 		if (ring != R600_RING_TYPE_UVD_INDEX) {
778 			index = R600_WB_EVENT_OFFSET + ring * 4;
779 			rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
780 			rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
781 							 index;
782 
783 		} else {
784 			/* put fence directly behind firmware */
785 			index = ALIGN(rdev->uvd_fw->size, 8);
786 			rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
787 			rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
788 		}
789 
790 	} else {
791 		r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
792 		if (r) {
793 			dev_err(rdev->dev, "fence failed to get scratch register\n");
794 			return r;
795 		}
796 		index = RADEON_WB_SCRATCH_OFFSET +
797 			rdev->fence_drv[ring].scratch_reg -
798 			rdev->scratch.reg_base;
799 		rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
800 		rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
801 	}
802 	radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
803 	rdev->fence_drv[ring].initialized = true;
804 	dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
805 		 ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
806 	return 0;
807 }
808 
809 /**
810  * radeon_fence_driver_init_ring - init the fence driver
811  * for the requested ring.
812  *
813  * @rdev: radeon device pointer
814  * @ring: ring index to start the fence driver on
815  *
816  * Init the fence driver for the requested ring (all asics).
817  * Helper function for radeon_fence_driver_init().
818  */
radeon_fence_driver_init_ring(struct radeon_device * rdev,int ring)819 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
820 {
821 	int i;
822 
823 	rdev->fence_drv[ring].scratch_reg = -1;
824 	rdev->fence_drv[ring].cpu_addr = NULL;
825 	rdev->fence_drv[ring].gpu_addr = 0;
826 	for (i = 0; i < RADEON_NUM_RINGS; ++i)
827 		rdev->fence_drv[ring].sync_seq[i] = 0;
828 	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
829 	rdev->fence_drv[ring].last_activity = jiffies;
830 	rdev->fence_drv[ring].initialized = false;
831 }
832 
833 /**
834  * radeon_fence_driver_init - init the fence driver
835  * for all possible rings.
836  *
837  * @rdev: radeon device pointer
838  *
839  * Init the fence driver for all possible rings (all asics).
840  * Not all asics have all rings, so each asic will only
841  * start the fence driver on the rings it has using
842  * radeon_fence_driver_start_ring().
843  * Returns 0 for success.
844  */
radeon_fence_driver_init(struct radeon_device * rdev)845 int radeon_fence_driver_init(struct radeon_device *rdev)
846 {
847 	int ring;
848 
849 	init_waitqueue_head(&rdev->fence_queue);
850 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
851 		radeon_fence_driver_init_ring(rdev, ring);
852 	}
853 	if (radeon_debugfs_fence_init(rdev)) {
854 		dev_err(rdev->dev, "fence debugfs file creation failed\n");
855 	}
856 	return 0;
857 }
858 
859 /**
860  * radeon_fence_driver_fini - tear down the fence driver
861  * for all possible rings.
862  *
863  * @rdev: radeon device pointer
864  *
865  * Tear down the fence driver for all possible rings (all asics).
866  */
radeon_fence_driver_fini(struct radeon_device * rdev)867 void radeon_fence_driver_fini(struct radeon_device *rdev)
868 {
869 	int ring, r;
870 
871 	mutex_lock(&rdev->ring_lock);
872 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
873 		if (!rdev->fence_drv[ring].initialized)
874 			continue;
875 		r = radeon_fence_wait_empty_locked(rdev, ring);
876 		if (r) {
877 			/* no need to trigger GPU reset as we are unloading */
878 			radeon_fence_driver_force_completion(rdev);
879 		}
880 		wake_up_all(&rdev->fence_queue);
881 		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
882 		rdev->fence_drv[ring].initialized = false;
883 	}
884 	mutex_unlock(&rdev->ring_lock);
885 }
886 
887 /**
888  * radeon_fence_driver_force_completion - force all fence waiter to complete
889  *
890  * @rdev: radeon device pointer
891  *
892  * In case of GPU reset failure make sure no process keep waiting on fence
893  * that will never complete.
894  */
radeon_fence_driver_force_completion(struct radeon_device * rdev)895 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
896 {
897 	int ring;
898 
899 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
900 		if (!rdev->fence_drv[ring].initialized)
901 			continue;
902 		radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
903 	}
904 }
905 
906 
907 /*
908  * Fence debugfs
909  */
910 #if defined(CONFIG_DEBUG_FS)
radeon_debugfs_fence_info(struct seq_file * m,void * data)911 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
912 {
913 	struct drm_info_node *node = (struct drm_info_node *)m->private;
914 	struct drm_device *dev = node->minor->dev;
915 	struct radeon_device *rdev = dev->dev_private;
916 	int i, j;
917 
918 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
919 		if (!rdev->fence_drv[i].initialized)
920 			continue;
921 
922 		seq_printf(m, "--- ring %d ---\n", i);
923 		seq_printf(m, "Last signaled fence 0x%016llx\n",
924 			   (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
925 		seq_printf(m, "Last emitted        0x%016llx\n",
926 			   rdev->fence_drv[i].sync_seq[i]);
927 
928 		for (j = 0; j < RADEON_NUM_RINGS; ++j) {
929 			if (i != j && rdev->fence_drv[j].initialized)
930 				seq_printf(m, "Last sync to ring %d 0x%016llx\n",
931 					   j, rdev->fence_drv[i].sync_seq[j]);
932 		}
933 	}
934 	return 0;
935 }
936 
937 static struct drm_info_list radeon_debugfs_fence_list[] = {
938 	{"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
939 };
940 #endif
941 
radeon_debugfs_fence_init(struct radeon_device * rdev)942 int radeon_debugfs_fence_init(struct radeon_device *rdev)
943 {
944 #if defined(CONFIG_DEBUG_FS)
945 	return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
946 #else
947 	return 0;
948 #endif
949 }
950