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1 /*
2  * arch/alpha/lib/checksum.c
3  *
4  * This file contains network checksum routines that are better done
5  * in an architecture-specific manner due to speed..
6  * Comments in other versions indicate that the algorithms are from RFC1071
7  *
8  * accelerated versions (and 21264 assembly versions ) contributed by
9  *	Rick Gorton	<rick.gorton@alpha-processor.com>
10  */
11 
12 #include <linux/module.h>
13 #include <linux/string.h>
14 
15 #include <asm/byteorder.h>
16 
from64to16(unsigned long x)17 static inline unsigned short from64to16(unsigned long x)
18 {
19 	/* Using extract instructions is a bit more efficient
20 	   than the original shift/bitmask version.  */
21 
22 	union {
23 		unsigned long	ul;
24 		unsigned int	ui[2];
25 		unsigned short	us[4];
26 	} in_v, tmp_v, out_v;
27 
28 	in_v.ul = x;
29 	tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
30 
31 	/* Since the bits of tmp_v.sh[3] are going to always be zero,
32 	   we don't have to bother to add that in.  */
33 	out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
34 			+ (unsigned long) tmp_v.us[2];
35 
36 	/* Similarly, out_v.us[2] is always zero for the final add.  */
37 	return out_v.us[0] + out_v.us[1];
38 }
39 
40 /*
41  * computes the checksum of the TCP/UDP pseudo-header
42  * returns a 16-bit checksum, already complemented.
43  */
csum_tcpudp_magic(__be32 saddr,__be32 daddr,unsigned short len,unsigned short proto,__wsum sum)44 __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
45 				   unsigned short len,
46 				   unsigned short proto,
47 				   __wsum sum)
48 {
49 	return (__force __sum16)~from64to16(
50 		(__force u64)saddr + (__force u64)daddr +
51 		(__force u64)sum + ((len + proto) << 8));
52 }
53 
csum_tcpudp_nofold(__be32 saddr,__be32 daddr,unsigned short len,unsigned short proto,__wsum sum)54 __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
55 				   unsigned short len,
56 				   unsigned short proto,
57 				   __wsum sum)
58 {
59 	unsigned long result;
60 
61 	result = (__force u64)saddr + (__force u64)daddr +
62 		 (__force u64)sum + ((len + proto) << 8);
63 
64 	/* Fold down to 32-bits so we don't lose in the typedef-less
65 	   network stack.  */
66 	/* 64 to 33 */
67 	result = (result & 0xffffffff) + (result >> 32);
68 	/* 33 to 32 */
69 	result = (result & 0xffffffff) + (result >> 32);
70 	return (__force __wsum)result;
71 }
72 EXPORT_SYMBOL(csum_tcpudp_nofold);
73 
74 /*
75  * Do a 64-bit checksum on an arbitrary memory area..
76  *
77  * This isn't a great routine, but it's not _horrible_ either. The
78  * inner loop could be unrolled a bit further, and there are better
79  * ways to do the carry, but this is reasonable.
80  */
do_csum(const unsigned char * buff,int len)81 static inline unsigned long do_csum(const unsigned char * buff, int len)
82 {
83 	int odd, count;
84 	unsigned long result = 0;
85 
86 	if (len <= 0)
87 		goto out;
88 	odd = 1 & (unsigned long) buff;
89 	if (odd) {
90 		result = *buff << 8;
91 		len--;
92 		buff++;
93 	}
94 	count = len >> 1;		/* nr of 16-bit words.. */
95 	if (count) {
96 		if (2 & (unsigned long) buff) {
97 			result += *(unsigned short *) buff;
98 			count--;
99 			len -= 2;
100 			buff += 2;
101 		}
102 		count >>= 1;		/* nr of 32-bit words.. */
103 		if (count) {
104 			if (4 & (unsigned long) buff) {
105 				result += *(unsigned int *) buff;
106 				count--;
107 				len -= 4;
108 				buff += 4;
109 			}
110 			count >>= 1;	/* nr of 64-bit words.. */
111 			if (count) {
112 				unsigned long carry = 0;
113 				do {
114 					unsigned long w = *(unsigned long *) buff;
115 					count--;
116 					buff += 8;
117 					result += carry;
118 					result += w;
119 					carry = (w > result);
120 				} while (count);
121 				result += carry;
122 				result = (result & 0xffffffff) + (result >> 32);
123 			}
124 			if (len & 4) {
125 				result += *(unsigned int *) buff;
126 				buff += 4;
127 			}
128 		}
129 		if (len & 2) {
130 			result += *(unsigned short *) buff;
131 			buff += 2;
132 		}
133 	}
134 	if (len & 1)
135 		result += *buff;
136 	result = from64to16(result);
137 	if (odd)
138 		result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
139 out:
140 	return result;
141 }
142 
143 /*
144  *	This is a version of ip_compute_csum() optimized for IP headers,
145  *	which always checksum on 4 octet boundaries.
146  */
ip_fast_csum(const void * iph,unsigned int ihl)147 __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
148 {
149 	return (__force __sum16)~do_csum(iph,ihl*4);
150 }
151 
152 /*
153  * computes the checksum of a memory block at buff, length len,
154  * and adds in "sum" (32-bit)
155  *
156  * returns a 32-bit number suitable for feeding into itself
157  * or csum_tcpudp_magic
158  *
159  * this function must be called with even lengths, except
160  * for the last fragment, which may be odd
161  *
162  * it's best to have buff aligned on a 32-bit boundary
163  */
csum_partial(const void * buff,int len,__wsum sum)164 __wsum csum_partial(const void *buff, int len, __wsum sum)
165 {
166 	unsigned long result = do_csum(buff, len);
167 
168 	/* add in old sum, and carry.. */
169 	result += (__force u32)sum;
170 	/* 32+c bits -> 32 bits */
171 	result = (result & 0xffffffff) + (result >> 32);
172 	return (__force __wsum)result;
173 }
174 
175 EXPORT_SYMBOL(csum_partial);
176 
177 /*
178  * this routine is used for miscellaneous IP-like checksums, mainly
179  * in icmp.c
180  */
ip_compute_csum(const void * buff,int len)181 __sum16 ip_compute_csum(const void *buff, int len)
182 {
183 	return (__force __sum16)~from64to16(do_csum(buff,len));
184 }
185