Searched refs:xdr_line_length (Results 1 – 1 of 1) sorted by relevance
333 u32 *ddr_line_length, u32 *xdr_line_length) in ps3fb_find_mode() argument424 *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP); in ps3fb_find_mode()425 if (*xdr_line_length > GPU_MAX_LINE_LENGTH) in ps3fb_find_mode()426 *xdr_line_length = GPU_MAX_LINE_LENGTH; in ps3fb_find_mode()428 *xdr_line_length = *ddr_line_length; in ps3fb_find_mode()534 u32 xdr_line_length, ddr_line_length; in ps3fb_check_var() local537 mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); in ps3fb_check_var()542 if (var->xres_virtual > xdr_line_length / BPP) { in ps3fb_check_var()587 if (var->yres_virtual * xdr_line_length > info->fix.smem_len) { in ps3fb_check_var()605 unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines; in ps3fb_set_par() local[all …]