1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2 * 3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6 * All rights reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 * DEALINGS IN THE SOFTWARE. 26 * 27 * Authors: 28 * Kevin E. Martin <martin@valinux.com> 29 * Gareth Hughes <gareth@valinux.com> 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33 #ifndef __RADEON_DRM_H__ 34 #define __RADEON_DRM_H__ 35 36 #include <drm/drm.h> 37 38 /* WARNING: If you change any of these defines, make sure to change the 39 * defines in the X server file (radeon_sarea.h) 40 */ 41 #ifndef __RADEON_SAREA_DEFINES__ 42 #define __RADEON_SAREA_DEFINES__ 43 44 /* Old style state flags, required for sarea interface (1.1 and 1.2 45 * clears) and 1.2 drm_vertex2 ioctl. 46 */ 47 #define RADEON_UPLOAD_CONTEXT 0x00000001 48 #define RADEON_UPLOAD_VERTFMT 0x00000002 49 #define RADEON_UPLOAD_LINE 0x00000004 50 #define RADEON_UPLOAD_BUMPMAP 0x00000008 51 #define RADEON_UPLOAD_MASKS 0x00000010 52 #define RADEON_UPLOAD_VIEWPORT 0x00000020 53 #define RADEON_UPLOAD_SETUP 0x00000040 54 #define RADEON_UPLOAD_TCL 0x00000080 55 #define RADEON_UPLOAD_MISC 0x00000100 56 #define RADEON_UPLOAD_TEX0 0x00000200 57 #define RADEON_UPLOAD_TEX1 0x00000400 58 #define RADEON_UPLOAD_TEX2 0x00000800 59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000 64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 65 #define RADEON_UPLOAD_ALL 0x003effff 66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 67 68 /* New style per-packet identifiers for use in cmd_buffer ioctl with 69 * the RADEON_EMIT_PACKET command. Comments relate new packets to old 70 * state bits and the packet size: 71 */ 72 #define RADEON_EMIT_PP_MISC 0 /* context/7 */ 73 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 74 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 75 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 76 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 77 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 78 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 79 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 80 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 81 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 82 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 83 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 84 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 85 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 86 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 87 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 88 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 89 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 90 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 93 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 94 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 95 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 96 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 97 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 98 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 99 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 100 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 102 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 103 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 104 #define R200_EMIT_VAP_CTL 32 /* vap/1 */ 105 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 106 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 108 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 109 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 110 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 111 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 112 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 113 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 114 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 115 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 116 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 117 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 118 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 119 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 120 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 122 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 123 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 126 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 127 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 128 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 129 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 130 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 131 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 133 #define R200_EMIT_PP_CUBIC_FACES_0 61 134 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 135 #define R200_EMIT_PP_CUBIC_FACES_1 63 136 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 137 #define R200_EMIT_PP_CUBIC_FACES_2 65 138 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 139 #define R200_EMIT_PP_CUBIC_FACES_3 67 140 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 141 #define R200_EMIT_PP_CUBIC_FACES_4 69 142 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 143 #define R200_EMIT_PP_CUBIC_FACES_5 71 144 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 145 #define RADEON_EMIT_PP_TEX_SIZE_0 73 146 #define RADEON_EMIT_PP_TEX_SIZE_1 74 147 #define RADEON_EMIT_PP_TEX_SIZE_2 75 148 #define R200_EMIT_RB3D_BLENDCOLOR 76 149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 150 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 152 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 154 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 156 #define R200_EMIT_PP_TRI_PERF_CNTL 84 157 #define R200_EMIT_PP_AFS_0 85 158 #define R200_EMIT_PP_AFS_1 86 159 #define R200_EMIT_ATF_TFACTOR 87 160 #define R200_EMIT_PP_TXCTLALL_0 88 161 #define R200_EMIT_PP_TXCTLALL_1 89 162 #define R200_EMIT_PP_TXCTLALL_2 90 163 #define R200_EMIT_PP_TXCTLALL_3 91 164 #define R200_EMIT_PP_TXCTLALL_4 92 165 #define R200_EMIT_PP_TXCTLALL_5 93 166 #define R200_EMIT_VAP_PVS_CNTL 94 167 #define RADEON_MAX_STATE_PACKETS 95 168 169 /* Commands understood by cmd_buffer ioctl. More can be added but 170 * obviously these can't be removed or changed: 171 */ 172 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 173 #define RADEON_CMD_SCALARS 2 /* emit scalar data */ 174 #define RADEON_CMD_VECTORS 3 /* emit vector data */ 175 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 176 #define RADEON_CMD_PACKET3 5 /* emit hw packet */ 177 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 178 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 179 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 180 * doesn't make the cpu wait, just 181 * the graphics hardware */ 182 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ 183 184 typedef union { 185 int i; 186 struct { 187 unsigned char cmd_type, pad0, pad1, pad2; 188 } header; 189 struct { 190 unsigned char cmd_type, packet_id, pad0, pad1; 191 } packet; 192 struct { 193 unsigned char cmd_type, offset, stride, count; 194 } scalars; 195 struct { 196 unsigned char cmd_type, offset, stride, count; 197 } vectors; 198 struct { 199 unsigned char cmd_type, addr_lo, addr_hi, count; 200 } veclinear; 201 struct { 202 unsigned char cmd_type, buf_idx, pad0, pad1; 203 } dma; 204 struct { 205 unsigned char cmd_type, flags, pad0, pad1; 206 } wait; 207 } drm_radeon_cmd_header_t; 208 209 #define RADEON_WAIT_2D 0x1 210 #define RADEON_WAIT_3D 0x2 211 212 /* Allowed parameters for R300_CMD_PACKET3 213 */ 214 #define R300_CMD_PACKET3_CLEAR 0 215 #define R300_CMD_PACKET3_RAW 1 216 217 /* Commands understood by cmd_buffer ioctl for R300. 218 * The interface has not been stabilized, so some of these may be removed 219 * and eventually reordered before stabilization. 220 */ 221 #define R300_CMD_PACKET0 1 222 #define R300_CMD_VPU 2 /* emit vertex program upload */ 223 #define R300_CMD_PACKET3 3 /* emit a packet3 */ 224 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 225 #define R300_CMD_CP_DELAY 5 226 #define R300_CMD_DMA_DISCARD 6 227 #define R300_CMD_WAIT 7 228 # define R300_WAIT_2D 0x1 229 # define R300_WAIT_3D 0x2 230 /* these two defines are DOING IT WRONG - however 231 * we have userspace which relies on using these. 232 * The wait interface is backwards compat new 233 * code should use the NEW_WAIT defines below 234 * THESE ARE NOT BIT FIELDS 235 */ 236 # define R300_WAIT_2D_CLEAN 0x3 237 # define R300_WAIT_3D_CLEAN 0x4 238 239 # define R300_NEW_WAIT_2D_3D 0x3 240 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 241 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 242 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 243 244 #define R300_CMD_SCRATCH 8 245 #define R300_CMD_R500FP 9 246 247 typedef union { 248 unsigned int u; 249 struct { 250 unsigned char cmd_type, pad0, pad1, pad2; 251 } header; 252 struct { 253 unsigned char cmd_type, count, reglo, reghi; 254 } packet0; 255 struct { 256 unsigned char cmd_type, count, adrlo, adrhi; 257 } vpu; 258 struct { 259 unsigned char cmd_type, packet, pad0, pad1; 260 } packet3; 261 struct { 262 unsigned char cmd_type, packet; 263 unsigned short count; /* amount of packet2 to emit */ 264 } delay; 265 struct { 266 unsigned char cmd_type, buf_idx, pad0, pad1; 267 } dma; 268 struct { 269 unsigned char cmd_type, flags, pad0, pad1; 270 } wait; 271 struct { 272 unsigned char cmd_type, reg, n_bufs, flags; 273 } scratch; 274 struct { 275 unsigned char cmd_type, count, adrlo, adrhi_flags; 276 } r500fp; 277 } drm_r300_cmd_header_t; 278 279 #define RADEON_FRONT 0x1 280 #define RADEON_BACK 0x2 281 #define RADEON_DEPTH 0x4 282 #define RADEON_STENCIL 0x8 283 #define RADEON_CLEAR_FASTZ 0x80000000 284 #define RADEON_USE_HIERZ 0x40000000 285 #define RADEON_USE_COMP_ZBUF 0x20000000 286 287 #define R500FP_CONSTANT_TYPE (1 << 1) 288 #define R500FP_CONSTANT_CLAMP (1 << 2) 289 290 /* Primitive types 291 */ 292 #define RADEON_POINTS 0x1 293 #define RADEON_LINES 0x2 294 #define RADEON_LINE_STRIP 0x3 295 #define RADEON_TRIANGLES 0x4 296 #define RADEON_TRIANGLE_FAN 0x5 297 #define RADEON_TRIANGLE_STRIP 0x6 298 299 /* Vertex/indirect buffer size 300 */ 301 #define RADEON_BUFFER_SIZE 65536 302 303 /* Byte offsets for indirect buffer data 304 */ 305 #define RADEON_INDEX_PRIM_OFFSET 20 306 307 #define RADEON_SCRATCH_REG_OFFSET 32 308 309 #define R600_SCRATCH_REG_OFFSET 256 310 311 #define RADEON_NR_SAREA_CLIPRECTS 12 312 313 /* There are 2 heaps (local/GART). Each region within a heap is a 314 * minimum of 64k, and there are at most 64 of them per heap. 315 */ 316 #define RADEON_LOCAL_TEX_HEAP 0 317 #define RADEON_GART_TEX_HEAP 1 318 #define RADEON_NR_TEX_HEAPS 2 319 #define RADEON_NR_TEX_REGIONS 64 320 #define RADEON_LOG_TEX_GRANULARITY 16 321 322 #define RADEON_MAX_TEXTURE_LEVELS 12 323 #define RADEON_MAX_TEXTURE_UNITS 3 324 325 #define RADEON_MAX_SURFACES 8 326 327 /* Blits have strict offset rules. All blit offset must be aligned on 328 * a 1K-byte boundary. 329 */ 330 #define RADEON_OFFSET_SHIFT 10 331 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 332 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 333 334 #endif /* __RADEON_SAREA_DEFINES__ */ 335 336 typedef struct { 337 unsigned int red; 338 unsigned int green; 339 unsigned int blue; 340 unsigned int alpha; 341 } radeon_color_regs_t; 342 343 typedef struct { 344 /* Context state */ 345 unsigned int pp_misc; /* 0x1c14 */ 346 unsigned int pp_fog_color; 347 unsigned int re_solid_color; 348 unsigned int rb3d_blendcntl; 349 unsigned int rb3d_depthoffset; 350 unsigned int rb3d_depthpitch; 351 unsigned int rb3d_zstencilcntl; 352 353 unsigned int pp_cntl; /* 0x1c38 */ 354 unsigned int rb3d_cntl; 355 unsigned int rb3d_coloroffset; 356 unsigned int re_width_height; 357 unsigned int rb3d_colorpitch; 358 unsigned int se_cntl; 359 360 /* Vertex format state */ 361 unsigned int se_coord_fmt; /* 0x1c50 */ 362 363 /* Line state */ 364 unsigned int re_line_pattern; /* 0x1cd0 */ 365 unsigned int re_line_state; 366 367 unsigned int se_line_width; /* 0x1db8 */ 368 369 /* Bumpmap state */ 370 unsigned int pp_lum_matrix; /* 0x1d00 */ 371 372 unsigned int pp_rot_matrix_0; /* 0x1d58 */ 373 unsigned int pp_rot_matrix_1; 374 375 /* Mask state */ 376 unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 377 unsigned int rb3d_ropcntl; 378 unsigned int rb3d_planemask; 379 380 /* Viewport state */ 381 unsigned int se_vport_xscale; /* 0x1d98 */ 382 unsigned int se_vport_xoffset; 383 unsigned int se_vport_yscale; 384 unsigned int se_vport_yoffset; 385 unsigned int se_vport_zscale; 386 unsigned int se_vport_zoffset; 387 388 /* Setup state */ 389 unsigned int se_cntl_status; /* 0x2140 */ 390 391 /* Misc state */ 392 unsigned int re_top_left; /* 0x26c0 */ 393 unsigned int re_misc; 394 } drm_radeon_context_regs_t; 395 396 typedef struct { 397 /* Zbias state */ 398 unsigned int se_zbias_factor; /* 0x1dac */ 399 unsigned int se_zbias_constant; 400 } drm_radeon_context2_regs_t; 401 402 /* Setup registers for each texture unit 403 */ 404 typedef struct { 405 unsigned int pp_txfilter; 406 unsigned int pp_txformat; 407 unsigned int pp_txoffset; 408 unsigned int pp_txcblend; 409 unsigned int pp_txablend; 410 unsigned int pp_tfactor; 411 unsigned int pp_border_color; 412 } drm_radeon_texture_regs_t; 413 414 typedef struct { 415 unsigned int start; 416 unsigned int finish; 417 unsigned int prim:8; 418 unsigned int stateidx:8; 419 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 420 unsigned int vc_format; /* vertex format */ 421 } drm_radeon_prim_t; 422 423 typedef struct { 424 drm_radeon_context_regs_t context; 425 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 426 drm_radeon_context2_regs_t context2; 427 unsigned int dirty; 428 } drm_radeon_state_t; 429 430 typedef struct { 431 /* The channel for communication of state information to the 432 * kernel on firing a vertex buffer with either of the 433 * obsoleted vertex/index ioctls. 434 */ 435 drm_radeon_context_regs_t context_state; 436 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 437 unsigned int dirty; 438 unsigned int vertsize; 439 unsigned int vc_format; 440 441 /* The current cliprects, or a subset thereof. 442 */ 443 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; 444 unsigned int nbox; 445 446 /* Counters for client-side throttling of rendering clients. 447 */ 448 unsigned int last_frame; 449 unsigned int last_dispatch; 450 unsigned int last_clear; 451 452 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 453 1]; 454 unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 455 int ctx_owner; 456 int pfState; /* number of 3d windows (0,1,2ormore) */ 457 int pfCurrentPage; /* which buffer is being displayed? */ 458 int crtc2_base; /* CRTC2 frame offset */ 459 int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 460 } drm_radeon_sarea_t; 461 462 /* WARNING: If you change any of these defines, make sure to change the 463 * defines in the Xserver file (xf86drmRadeon.h) 464 * 465 * KW: actually it's illegal to change any of this (backwards compatibility). 466 */ 467 468 /* Radeon specific ioctls 469 * The device specific ioctl range is 0x40 to 0x79. 470 */ 471 #define DRM_RADEON_CP_INIT 0x00 472 #define DRM_RADEON_CP_START 0x01 473 #define DRM_RADEON_CP_STOP 0x02 474 #define DRM_RADEON_CP_RESET 0x03 475 #define DRM_RADEON_CP_IDLE 0x04 476 #define DRM_RADEON_RESET 0x05 477 #define DRM_RADEON_FULLSCREEN 0x06 478 #define DRM_RADEON_SWAP 0x07 479 #define DRM_RADEON_CLEAR 0x08 480 #define DRM_RADEON_VERTEX 0x09 481 #define DRM_RADEON_INDICES 0x0A 482 #define DRM_RADEON_NOT_USED 483 #define DRM_RADEON_STIPPLE 0x0C 484 #define DRM_RADEON_INDIRECT 0x0D 485 #define DRM_RADEON_TEXTURE 0x0E 486 #define DRM_RADEON_VERTEX2 0x0F 487 #define DRM_RADEON_CMDBUF 0x10 488 #define DRM_RADEON_GETPARAM 0x11 489 #define DRM_RADEON_FLIP 0x12 490 #define DRM_RADEON_ALLOC 0x13 491 #define DRM_RADEON_FREE 0x14 492 #define DRM_RADEON_INIT_HEAP 0x15 493 #define DRM_RADEON_IRQ_EMIT 0x16 494 #define DRM_RADEON_IRQ_WAIT 0x17 495 #define DRM_RADEON_CP_RESUME 0x18 496 #define DRM_RADEON_SETPARAM 0x19 497 #define DRM_RADEON_SURF_ALLOC 0x1a 498 #define DRM_RADEON_SURF_FREE 0x1b 499 /* KMS ioctl */ 500 #define DRM_RADEON_GEM_INFO 0x1c 501 #define DRM_RADEON_GEM_CREATE 0x1d 502 #define DRM_RADEON_GEM_MMAP 0x1e 503 #define DRM_RADEON_GEM_PREAD 0x21 504 #define DRM_RADEON_GEM_PWRITE 0x22 505 #define DRM_RADEON_GEM_SET_DOMAIN 0x23 506 #define DRM_RADEON_GEM_WAIT_IDLE 0x24 507 #define DRM_RADEON_CS 0x26 508 #define DRM_RADEON_INFO 0x27 509 #define DRM_RADEON_GEM_SET_TILING 0x28 510 #define DRM_RADEON_GEM_GET_TILING 0x29 511 #define DRM_RADEON_GEM_BUSY 0x2a 512 #define DRM_RADEON_GEM_VA 0x2b 513 514 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 515 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 516 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 517 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 518 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 519 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 520 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 521 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 522 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 523 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 524 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 525 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 526 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 527 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 528 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 529 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 530 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 531 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 532 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 533 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 534 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 535 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 536 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 537 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 538 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 539 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 540 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 541 /* KMS */ 542 #define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info) 543 #define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create) 544 #define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap) 545 #define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread) 546 #define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite) 547 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain) 548 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle) 549 #define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) 550 #define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info) 551 #define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling) 552 #define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling) 553 #define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy) 554 #define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va) 555 556 typedef struct drm_radeon_init { 557 enum { 558 RADEON_INIT_CP = 0x01, 559 RADEON_CLEANUP_CP = 0x02, 560 RADEON_INIT_R200_CP = 0x03, 561 RADEON_INIT_R300_CP = 0x04, 562 RADEON_INIT_R600_CP = 0x05 563 } func; 564 unsigned long sarea_priv_offset; 565 int is_pci; 566 int cp_mode; 567 int gart_size; 568 int ring_size; 569 int usec_timeout; 570 571 unsigned int fb_bpp; 572 unsigned int front_offset, front_pitch; 573 unsigned int back_offset, back_pitch; 574 unsigned int depth_bpp; 575 unsigned int depth_offset, depth_pitch; 576 577 unsigned long fb_offset; 578 unsigned long mmio_offset; 579 unsigned long ring_offset; 580 unsigned long ring_rptr_offset; 581 unsigned long buffers_offset; 582 unsigned long gart_textures_offset; 583 } drm_radeon_init_t; 584 585 typedef struct drm_radeon_cp_stop { 586 int flush; 587 int idle; 588 } drm_radeon_cp_stop_t; 589 590 typedef struct drm_radeon_fullscreen { 591 enum { 592 RADEON_INIT_FULLSCREEN = 0x01, 593 RADEON_CLEANUP_FULLSCREEN = 0x02 594 } func; 595 } drm_radeon_fullscreen_t; 596 597 #define CLEAR_X1 0 598 #define CLEAR_Y1 1 599 #define CLEAR_X2 2 600 #define CLEAR_Y2 3 601 #define CLEAR_DEPTH 4 602 603 typedef union drm_radeon_clear_rect { 604 float f[5]; 605 unsigned int ui[5]; 606 } drm_radeon_clear_rect_t; 607 608 typedef struct drm_radeon_clear { 609 unsigned int flags; 610 unsigned int clear_color; 611 unsigned int clear_depth; 612 unsigned int color_mask; 613 unsigned int depth_mask; /* misnamed field: should be stencil */ 614 drm_radeon_clear_rect_t __user *depth_boxes; 615 } drm_radeon_clear_t; 616 617 typedef struct drm_radeon_vertex { 618 int prim; 619 int idx; /* Index of vertex buffer */ 620 int count; /* Number of vertices in buffer */ 621 int discard; /* Client finished with buffer? */ 622 } drm_radeon_vertex_t; 623 624 typedef struct drm_radeon_indices { 625 int prim; 626 int idx; 627 int start; 628 int end; 629 int discard; /* Client finished with buffer? */ 630 } drm_radeon_indices_t; 631 632 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 633 * - allows multiple primitives and state changes in a single ioctl 634 * - supports driver change to emit native primitives 635 */ 636 typedef struct drm_radeon_vertex2 { 637 int idx; /* Index of vertex buffer */ 638 int discard; /* Client finished with buffer? */ 639 int nr_states; 640 drm_radeon_state_t __user *state; 641 int nr_prims; 642 drm_radeon_prim_t __user *prim; 643 } drm_radeon_vertex2_t; 644 645 /* v1.3 - obsoletes drm_radeon_vertex2 646 * - allows arbitrarily large cliprect list 647 * - allows updating of tcl packet, vector and scalar state 648 * - allows memory-efficient description of state updates 649 * - allows state to be emitted without a primitive 650 * (for clears, ctx switches) 651 * - allows more than one dma buffer to be referenced per ioctl 652 * - supports tcl driver 653 * - may be extended in future versions with new cmd types, packets 654 */ 655 typedef struct drm_radeon_cmd_buffer { 656 int bufsz; 657 char __user *buf; 658 int nbox; 659 struct drm_clip_rect __user *boxes; 660 } drm_radeon_cmd_buffer_t; 661 662 typedef struct drm_radeon_tex_image { 663 unsigned int x, y; /* Blit coordinates */ 664 unsigned int width, height; 665 const void __user *data; 666 } drm_radeon_tex_image_t; 667 668 typedef struct drm_radeon_texture { 669 unsigned int offset; 670 int pitch; 671 int format; 672 int width; /* Texture image coordinates */ 673 int height; 674 drm_radeon_tex_image_t __user *image; 675 } drm_radeon_texture_t; 676 677 typedef struct drm_radeon_stipple { 678 unsigned int __user *mask; 679 } drm_radeon_stipple_t; 680 681 typedef struct drm_radeon_indirect { 682 int idx; 683 int start; 684 int end; 685 int discard; 686 } drm_radeon_indirect_t; 687 688 /* enum for card type parameters */ 689 #define RADEON_CARD_PCI 0 690 #define RADEON_CARD_AGP 1 691 #define RADEON_CARD_PCIE 2 692 693 /* 1.3: An ioctl to get parameters that aren't available to the 3d 694 * client any other way. 695 */ 696 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 697 #define RADEON_PARAM_LAST_FRAME 2 698 #define RADEON_PARAM_LAST_DISPATCH 3 699 #define RADEON_PARAM_LAST_CLEAR 4 700 /* Added with DRM version 1.6. */ 701 #define RADEON_PARAM_IRQ_NR 5 702 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 703 /* Added with DRM version 1.8. */ 704 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 705 #define RADEON_PARAM_STATUS_HANDLE 8 706 #define RADEON_PARAM_SAREA_HANDLE 9 707 #define RADEON_PARAM_GART_TEX_HANDLE 10 708 #define RADEON_PARAM_SCRATCH_OFFSET 11 709 #define RADEON_PARAM_CARD_TYPE 12 710 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ 711 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ 712 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ 713 #define RADEON_PARAM_DEVICE_ID 16 714 #define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ 715 716 typedef struct drm_radeon_getparam { 717 int param; 718 void __user *value; 719 } drm_radeon_getparam_t; 720 721 /* 1.6: Set up a memory manager for regions of shared memory: 722 */ 723 #define RADEON_MEM_REGION_GART 1 724 #define RADEON_MEM_REGION_FB 2 725 726 typedef struct drm_radeon_mem_alloc { 727 int region; 728 int alignment; 729 int size; 730 int __user *region_offset; /* offset from start of fb or GART */ 731 } drm_radeon_mem_alloc_t; 732 733 typedef struct drm_radeon_mem_free { 734 int region; 735 int region_offset; 736 } drm_radeon_mem_free_t; 737 738 typedef struct drm_radeon_mem_init_heap { 739 int region; 740 int size; 741 int start; 742 } drm_radeon_mem_init_heap_t; 743 744 /* 1.6: Userspace can request & wait on irq's: 745 */ 746 typedef struct drm_radeon_irq_emit { 747 int __user *irq_seq; 748 } drm_radeon_irq_emit_t; 749 750 typedef struct drm_radeon_irq_wait { 751 int irq_seq; 752 } drm_radeon_irq_wait_t; 753 754 /* 1.10: Clients tell the DRM where they think the framebuffer is located in 755 * the card's address space, via a new generic ioctl to set parameters 756 */ 757 758 typedef struct drm_radeon_setparam { 759 unsigned int param; 760 __s64 value; 761 } drm_radeon_setparam_t; 762 763 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 764 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 765 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ 766 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ 767 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ 768 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ 769 /* 1.14: Clients can allocate/free a surface 770 */ 771 typedef struct drm_radeon_surface_alloc { 772 unsigned int address; 773 unsigned int size; 774 unsigned int flags; 775 } drm_radeon_surface_alloc_t; 776 777 typedef struct drm_radeon_surface_free { 778 unsigned int address; 779 } drm_radeon_surface_free_t; 780 781 #define DRM_RADEON_VBLANK_CRTC1 1 782 #define DRM_RADEON_VBLANK_CRTC2 2 783 784 /* 785 * Kernel modesetting world below. 786 */ 787 #define RADEON_GEM_DOMAIN_CPU 0x1 788 #define RADEON_GEM_DOMAIN_GTT 0x2 789 #define RADEON_GEM_DOMAIN_VRAM 0x4 790 791 struct drm_radeon_gem_info { 792 uint64_t gart_size; 793 uint64_t vram_size; 794 uint64_t vram_visible; 795 }; 796 797 #define RADEON_GEM_NO_BACKING_STORE 1 798 799 struct drm_radeon_gem_create { 800 uint64_t size; 801 uint64_t alignment; 802 uint32_t handle; 803 uint32_t initial_domain; 804 uint32_t flags; 805 }; 806 807 #define RADEON_TILING_MACRO 0x1 808 #define RADEON_TILING_MICRO 0x2 809 #define RADEON_TILING_SWAP_16BIT 0x4 810 #define RADEON_TILING_SWAP_32BIT 0x8 811 /* this object requires a surface when mapped - i.e. front buffer */ 812 #define RADEON_TILING_SURFACE 0x10 813 #define RADEON_TILING_MICRO_SQUARE 0x20 814 #define RADEON_TILING_EG_BANKW_SHIFT 8 815 #define RADEON_TILING_EG_BANKW_MASK 0xf 816 #define RADEON_TILING_EG_BANKH_SHIFT 12 817 #define RADEON_TILING_EG_BANKH_MASK 0xf 818 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16 819 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf 820 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24 821 #define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf 822 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28 823 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf 824 825 struct drm_radeon_gem_set_tiling { 826 uint32_t handle; 827 uint32_t tiling_flags; 828 uint32_t pitch; 829 }; 830 831 struct drm_radeon_gem_get_tiling { 832 uint32_t handle; 833 uint32_t tiling_flags; 834 uint32_t pitch; 835 }; 836 837 struct drm_radeon_gem_mmap { 838 uint32_t handle; 839 uint32_t pad; 840 uint64_t offset; 841 uint64_t size; 842 uint64_t addr_ptr; 843 }; 844 845 struct drm_radeon_gem_set_domain { 846 uint32_t handle; 847 uint32_t read_domains; 848 uint32_t write_domain; 849 }; 850 851 struct drm_radeon_gem_wait_idle { 852 uint32_t handle; 853 uint32_t pad; 854 }; 855 856 struct drm_radeon_gem_busy { 857 uint32_t handle; 858 uint32_t domain; 859 }; 860 861 struct drm_radeon_gem_pread { 862 /** Handle for the object being read. */ 863 uint32_t handle; 864 uint32_t pad; 865 /** Offset into the object to read from */ 866 uint64_t offset; 867 /** Length of data to read */ 868 uint64_t size; 869 /** Pointer to write the data into. */ 870 /* void *, but pointers are not 32/64 compatible */ 871 uint64_t data_ptr; 872 }; 873 874 struct drm_radeon_gem_pwrite { 875 /** Handle for the object being written to. */ 876 uint32_t handle; 877 uint32_t pad; 878 /** Offset into the object to write to */ 879 uint64_t offset; 880 /** Length of data to write */ 881 uint64_t size; 882 /** Pointer to read the data from. */ 883 /* void *, but pointers are not 32/64 compatible */ 884 uint64_t data_ptr; 885 }; 886 887 #define RADEON_VA_MAP 1 888 #define RADEON_VA_UNMAP 2 889 890 #define RADEON_VA_RESULT_OK 0 891 #define RADEON_VA_RESULT_ERROR 1 892 #define RADEON_VA_RESULT_VA_EXIST 2 893 894 #define RADEON_VM_PAGE_VALID (1 << 0) 895 #define RADEON_VM_PAGE_READABLE (1 << 1) 896 #define RADEON_VM_PAGE_WRITEABLE (1 << 2) 897 #define RADEON_VM_PAGE_SYSTEM (1 << 3) 898 #define RADEON_VM_PAGE_SNOOPED (1 << 4) 899 900 struct drm_radeon_gem_va { 901 uint32_t handle; 902 uint32_t operation; 903 uint32_t vm_id; 904 uint32_t flags; 905 uint64_t offset; 906 }; 907 908 #define RADEON_CHUNK_ID_RELOCS 0x01 909 #define RADEON_CHUNK_ID_IB 0x02 910 #define RADEON_CHUNK_ID_FLAGS 0x03 911 #define RADEON_CHUNK_ID_CONST_IB 0x04 912 913 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */ 914 #define RADEON_CS_KEEP_TILING_FLAGS 0x01 915 #define RADEON_CS_USE_VM 0x02 916 #define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */ 917 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */ 918 #define RADEON_CS_RING_GFX 0 919 #define RADEON_CS_RING_COMPUTE 1 920 #define RADEON_CS_RING_DMA 2 921 #define RADEON_CS_RING_UVD 3 922 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */ 923 /* 0 = normal, + = higher priority, - = lower priority */ 924 925 struct drm_radeon_cs_chunk { 926 uint32_t chunk_id; 927 uint32_t length_dw; 928 uint64_t chunk_data; 929 }; 930 931 /* drm_radeon_cs_reloc.flags */ 932 933 struct drm_radeon_cs_reloc { 934 uint32_t handle; 935 uint32_t read_domains; 936 uint32_t write_domain; 937 uint32_t flags; 938 }; 939 940 struct drm_radeon_cs { 941 uint32_t num_chunks; 942 uint32_t cs_id; 943 /* this points to uint64_t * which point to cs chunks */ 944 uint64_t chunks; 945 /* updates to the limits after this CS ioctl */ 946 uint64_t gart_limit; 947 uint64_t vram_limit; 948 }; 949 950 #define RADEON_INFO_DEVICE_ID 0x00 951 #define RADEON_INFO_NUM_GB_PIPES 0x01 952 #define RADEON_INFO_NUM_Z_PIPES 0x02 953 #define RADEON_INFO_ACCEL_WORKING 0x03 954 #define RADEON_INFO_CRTC_FROM_ID 0x04 955 #define RADEON_INFO_ACCEL_WORKING2 0x05 956 #define RADEON_INFO_TILING_CONFIG 0x06 957 #define RADEON_INFO_WANT_HYPERZ 0x07 958 #define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */ 959 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */ 960 #define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */ 961 #define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */ 962 #define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */ 963 #define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */ 964 /* virtual address start, va < start are reserved by the kernel */ 965 #define RADEON_INFO_VA_START 0x0e 966 /* maximum size of ib using the virtual memory cs */ 967 #define RADEON_INFO_IB_VM_MAX_SIZE 0x0f 968 /* max pipes - needed for compute shaders */ 969 #define RADEON_INFO_MAX_PIPES 0x10 970 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */ 971 #define RADEON_INFO_TIMESTAMP 0x11 972 /* max shader engines (SE) - needed for geometry shaders, etc. */ 973 #define RADEON_INFO_MAX_SE 0x12 974 /* max SH per SE */ 975 #define RADEON_INFO_MAX_SH_PER_SE 0x13 976 /* fast fb access is enabled */ 977 #define RADEON_INFO_FASTFB_WORKING 0x14 978 /* query if a RADEON_CS_RING_* submission is supported */ 979 #define RADEON_INFO_RING_WORKING 0x15 980 /* SI tile mode array */ 981 #define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16 982 983 984 struct drm_radeon_info { 985 uint32_t request; 986 uint32_t pad; 987 uint64_t value; 988 }; 989 990 /* Those correspond to the tile index to use, this is to explicitly state 991 * the API that is implicitly defined by the tile mode array. 992 */ 993 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8 994 #define SI_TILE_MODE_COLOR_1D 13 995 #define SI_TILE_MODE_COLOR_1D_SCANOUT 9 996 #define SI_TILE_MODE_COLOR_2D_8BPP 14 997 #define SI_TILE_MODE_COLOR_2D_16BPP 15 998 #define SI_TILE_MODE_COLOR_2D_32BPP 16 999 #define SI_TILE_MODE_COLOR_2D_64BPP 17 1000 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11 1001 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12 1002 #define SI_TILE_MODE_DEPTH_STENCIL_1D 4 1003 #define SI_TILE_MODE_DEPTH_STENCIL_2D 0 1004 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3 1005 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3 1006 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2 1007 1008 #endif 1009