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/lib/
Drandom32.c96 u32 random = prandom_u32_state(state); in prandom_bytes_state() local
100 p[i + j] = random; in prandom_bytes_state()
101 random >>= BITS_PER_BYTE; in prandom_bytes_state()
105 u32 random = prandom_u32_state(state); in prandom_bytes_state() local
108 p[i] = random; in prandom_bytes_state()
109 random >>= BITS_PER_BYTE; in prandom_bytes_state()
DKconfig96 and crc32_be over byte strings with random alignment and length