Searched refs:last_playbank (Results 1 – 5 of 5) sorted by relevance
247 int last_playbank, last_recbank; member
106 dev.last_playbank = -1; in reset_play_queue()986 dev.last_playbank = -1; in dsp_write()1035 if (dev.last_playbank == LOBYTE(wMessage) || !test_bit(F_WRITING, &dev.flags)) in eval_dsp_msg()1037 dev.last_playbank = LOBYTE(wMessage); in eval_dsp_msg()
280 int last_playbank, last_recbank; member
99 if (chip->last_playbank == LOBYTE(wMessage)) { in snd_msnd_eval_dsp_msg()108 chip->last_playbank = LOBYTE(wMessage); in snd_msnd_eval_dsp_msg()
374 chip->last_playbank = -1; in snd_msnd_play_reset_queue()