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Searched refs:last_playbank (Results 1 – 5 of 5) sorted by relevance

/sound/oss/
Dmsnd.h247 int last_playbank, last_recbank; member
Dmsnd_pinnacle.c106 dev.last_playbank = -1; in reset_play_queue()
986 dev.last_playbank = -1; in dsp_write()
1035 if (dev.last_playbank == LOBYTE(wMessage) || !test_bit(F_WRITING, &dev.flags)) in eval_dsp_msg()
1037 dev.last_playbank = LOBYTE(wMessage); in eval_dsp_msg()
/sound/isa/msnd/
Dmsnd.h280 int last_playbank, last_recbank; member
Dmsnd_pinnacle.c99 if (chip->last_playbank == LOBYTE(wMessage)) { in snd_msnd_eval_dsp_msg()
108 chip->last_playbank = LOBYTE(wMessage); in snd_msnd_eval_dsp_msg()
Dmsnd.c374 chip->last_playbank = -1; in snd_msnd_play_reset_queue()