Searched refs:low (Results 1 – 2 of 2) sorted by relevance
30 and low latency working environment, suitable for both desktop
384 int low = minor & (1 << i); in blk_mangle_minor() local388 minor ^= low | high; /* clear both bits */ in blk_mangle_minor()389 low <<= distance; /* swap the positions */ in blk_mangle_minor()391 minor |= low | high; /* and set */ in blk_mangle_minor()