Lines Matching refs:gameport
300 struct gameport *gameport; member
1728 snd_azf3328_gameport_open(struct gameport *gameport, int mode) in snd_azf3328_gameport_open() argument
1730 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_open()
1752 snd_azf3328_gameport_close(struct gameport *gameport) in snd_azf3328_gameport_close() argument
1754 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_close()
1763 snd_azf3328_gameport_cooked_read(struct gameport *gameport, in snd_azf3328_gameport_cooked_read() argument
1768 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_cooked_read()
1830 struct gameport *gp; in snd_azf3328_gameport()
1832 chip->gameport = gp = gameport_allocate_port(); in snd_azf3328_gameport()
1856 gameport_register_port(chip->gameport); in snd_azf3328_gameport()
1864 if (chip->gameport) { in snd_azf3328_gameport_free()
1865 gameport_unregister_port(chip->gameport); in snd_azf3328_gameport_free()
1866 chip->gameport = NULL; in snd_azf3328_gameport_free()