1 #ifndef _BCACHE_H
2 #define _BCACHE_H
3
4 /*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
6 *
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
8 *
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
13 *
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
16 *
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
22 *
23 * A cache set can have multiple (many) backing devices attached to it.
24 *
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
30 *
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
33 *
34 * BUCKETS/ALLOCATION:
35 *
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
40 *
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
44 *
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
49 *
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
54 *
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
60 *
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
63 *
64 * THE BTREE:
65 *
66 * Bcache is in large part design around the btree.
67 *
68 * At a high level, the btree is just an index of key -> ptr tuples.
69 *
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
73 *
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
78 *
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
81 *
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
85 *
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
88 *
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
92 *
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
97 *
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180 #include <linux/bcache.h>
181 #include <linux/bio.h>
182 #include <linux/kobject.h>
183 #include <linux/list.h>
184 #include <linux/mutex.h>
185 #include <linux/rbtree.h>
186 #include <linux/rwsem.h>
187 #include <linux/types.h>
188 #include <linux/workqueue.h>
189
190 #include "bset.h"
191 #include "util.h"
192 #include "closure.h"
193
194 struct bucket {
195 atomic_t pin;
196 uint16_t prio;
197 uint8_t gen;
198 uint8_t last_gc; /* Most out of date gen in the btree */
199 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
200 };
201
202 /*
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
205 */
206
207 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
208 #define GC_MARK_RECLAIMABLE 1
209 #define GC_MARK_DIRTY 2
210 #define GC_MARK_METADATA 3
211 #define GC_SECTORS_USED_SIZE 13
212 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
215
216 #include "journal.h"
217 #include "stats.h"
218 struct search;
219 struct btree;
220 struct keybuf;
221
222 struct keybuf_key {
223 struct rb_node node;
224 BKEY_PADDED(key);
225 void *private;
226 };
227
228 struct keybuf {
229 struct bkey last_scanned;
230 spinlock_t lock;
231
232 /*
233 * Beginning and end of range in rb tree - so that we can skip taking
234 * lock and checking the rb tree when we need to check for overlapping
235 * keys.
236 */
237 struct bkey start;
238 struct bkey end;
239
240 struct rb_root keys;
241
242 #define KEYBUF_NR 500
243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
244 };
245
246 struct bio_split_pool {
247 struct bio_set *bio_split;
248 mempool_t *bio_split_hook;
249 };
250
251 struct bio_split_hook {
252 struct closure cl;
253 struct bio_split_pool *p;
254 struct bio *bio;
255 bio_end_io_t *bi_end_io;
256 void *bi_private;
257 };
258
259 struct bcache_device {
260 struct closure cl;
261
262 struct kobject kobj;
263
264 struct cache_set *c;
265 unsigned id;
266 #define BCACHEDEVNAME_SIZE 12
267 char name[BCACHEDEVNAME_SIZE];
268
269 struct gendisk *disk;
270
271 unsigned long flags;
272 #define BCACHE_DEV_CLOSING 0
273 #define BCACHE_DEV_DETACHING 1
274 #define BCACHE_DEV_UNLINK_DONE 2
275
276 unsigned nr_stripes;
277 unsigned stripe_size;
278 atomic_t *stripe_sectors_dirty;
279 unsigned long *full_dirty_stripes;
280
281 unsigned long sectors_dirty_last;
282 long sectors_dirty_derivative;
283
284 struct bio_set *bio_split;
285
286 unsigned data_csum:1;
287
288 int (*cache_miss)(struct btree *, struct search *,
289 struct bio *, unsigned);
290 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
291
292 struct bio_split_pool bio_split_hook;
293 };
294
295 struct io {
296 /* Used to track sequential IO so it can be skipped */
297 struct hlist_node hash;
298 struct list_head lru;
299
300 unsigned long jiffies;
301 unsigned sequential;
302 sector_t last;
303 };
304
305 struct cached_dev {
306 struct list_head list;
307 struct bcache_device disk;
308 struct block_device *bdev;
309
310 struct cache_sb sb;
311 struct bio sb_bio;
312 struct bio_vec sb_bv[1];
313 struct closure sb_write;
314 struct semaphore sb_write_mutex;
315
316 /* Refcount on the cache set. Always nonzero when we're caching. */
317 atomic_t count;
318 struct work_struct detach;
319
320 /*
321 * Device might not be running if it's dirty and the cache set hasn't
322 * showed up yet.
323 */
324 atomic_t running;
325
326 /*
327 * Writes take a shared lock from start to finish; scanning for dirty
328 * data to refill the rb tree requires an exclusive lock.
329 */
330 struct rw_semaphore writeback_lock;
331
332 /*
333 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
334 * data in the cache. Protected by writeback_lock; must have an
335 * shared lock to set and exclusive lock to clear.
336 */
337 atomic_t has_dirty;
338
339 struct bch_ratelimit writeback_rate;
340 struct delayed_work writeback_rate_update;
341
342 /*
343 * Internal to the writeback code, so read_dirty() can keep track of
344 * where it's at.
345 */
346 sector_t last_read;
347
348 /* Limit number of writeback bios in flight */
349 struct semaphore in_flight;
350 struct task_struct *writeback_thread;
351 struct workqueue_struct *writeback_write_wq;
352
353 struct keybuf writeback_keys;
354
355 /* For tracking sequential IO */
356 #define RECENT_IO_BITS 7
357 #define RECENT_IO (1 << RECENT_IO_BITS)
358 struct io io[RECENT_IO];
359 struct hlist_head io_hash[RECENT_IO + 1];
360 struct list_head io_lru;
361 spinlock_t io_lock;
362
363 struct cache_accounting accounting;
364
365 /* The rest of this all shows up in sysfs */
366 unsigned sequential_cutoff;
367 unsigned readahead;
368
369 unsigned verify:1;
370 unsigned bypass_torture_test:1;
371
372 unsigned partial_stripes_expensive:1;
373 unsigned writeback_metadata:1;
374 unsigned writeback_running:1;
375 unsigned char writeback_percent;
376 unsigned writeback_delay;
377
378 uint64_t writeback_rate_target;
379 int64_t writeback_rate_proportional;
380 int64_t writeback_rate_derivative;
381 int64_t writeback_rate_change;
382
383 unsigned writeback_rate_update_seconds;
384 unsigned writeback_rate_d_term;
385 unsigned writeback_rate_p_term_inverse;
386 };
387
388 enum alloc_reserve {
389 RESERVE_BTREE,
390 RESERVE_PRIO,
391 RESERVE_MOVINGGC,
392 RESERVE_NONE,
393 RESERVE_NR,
394 };
395
396 struct cache {
397 struct cache_set *set;
398 struct cache_sb sb;
399 struct bio sb_bio;
400 struct bio_vec sb_bv[1];
401
402 struct kobject kobj;
403 struct block_device *bdev;
404
405 struct task_struct *alloc_thread;
406
407 struct closure prio;
408 struct prio_set *disk_buckets;
409
410 /*
411 * When allocating new buckets, prio_write() gets first dibs - since we
412 * may not be allocate at all without writing priorities and gens.
413 * prio_buckets[] contains the last buckets we wrote priorities to (so
414 * gc can mark them as metadata), prio_next[] contains the buckets
415 * allocated for the next prio write.
416 */
417 uint64_t *prio_buckets;
418 uint64_t *prio_last_buckets;
419
420 /*
421 * free: Buckets that are ready to be used
422 *
423 * free_inc: Incoming buckets - these are buckets that currently have
424 * cached data in them, and we can't reuse them until after we write
425 * their new gen to disk. After prio_write() finishes writing the new
426 * gens/prios, they'll be moved to the free list (and possibly discarded
427 * in the process)
428 */
429 DECLARE_FIFO(long, free)[RESERVE_NR];
430 DECLARE_FIFO(long, free_inc);
431
432 size_t fifo_last_bucket;
433
434 /* Allocation stuff: */
435 struct bucket *buckets;
436
437 DECLARE_HEAP(struct bucket *, heap);
438
439 /*
440 * If nonzero, we know we aren't going to find any buckets to invalidate
441 * until a gc finishes - otherwise we could pointlessly burn a ton of
442 * cpu
443 */
444 unsigned invalidate_needs_gc:1;
445
446 bool discard; /* Get rid of? */
447
448 struct journal_device journal;
449
450 /* The rest of this all shows up in sysfs */
451 #define IO_ERROR_SHIFT 20
452 atomic_t io_errors;
453 atomic_t io_count;
454
455 atomic_long_t meta_sectors_written;
456 atomic_long_t btree_sectors_written;
457 atomic_long_t sectors_written;
458
459 struct bio_split_pool bio_split_hook;
460 };
461
462 struct gc_stat {
463 size_t nodes;
464 size_t key_bytes;
465
466 size_t nkeys;
467 uint64_t data; /* sectors */
468 unsigned in_use; /* percent */
469 };
470
471 /*
472 * Flag bits, for how the cache set is shutting down, and what phase it's at:
473 *
474 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
475 * all the backing devices first (their cached data gets invalidated, and they
476 * won't automatically reattach).
477 *
478 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
479 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
480 * flushing dirty data).
481 *
482 * CACHE_SET_RUNNING means all cache devices have been registered and journal
483 * replay is complete.
484 */
485 #define CACHE_SET_UNREGISTERING 0
486 #define CACHE_SET_STOPPING 1
487 #define CACHE_SET_RUNNING 2
488
489 struct cache_set {
490 struct closure cl;
491
492 struct list_head list;
493 struct kobject kobj;
494 struct kobject internal;
495 struct dentry *debug;
496 struct cache_accounting accounting;
497
498 unsigned long flags;
499
500 struct cache_sb sb;
501
502 struct cache *cache[MAX_CACHES_PER_SET];
503 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
504 int caches_loaded;
505
506 struct bcache_device **devices;
507 struct list_head cached_devs;
508 uint64_t cached_dev_sectors;
509 struct closure caching;
510
511 struct closure sb_write;
512 struct semaphore sb_write_mutex;
513
514 mempool_t *search;
515 mempool_t *bio_meta;
516 struct bio_set *bio_split;
517
518 /* For the btree cache */
519 struct shrinker shrink;
520
521 /* For the btree cache and anything allocation related */
522 struct mutex bucket_lock;
523
524 /* log2(bucket_size), in sectors */
525 unsigned short bucket_bits;
526
527 /* log2(block_size), in sectors */
528 unsigned short block_bits;
529
530 /*
531 * Default number of pages for a new btree node - may be less than a
532 * full bucket
533 */
534 unsigned btree_pages;
535
536 /*
537 * Lists of struct btrees; lru is the list for structs that have memory
538 * allocated for actual btree node, freed is for structs that do not.
539 *
540 * We never free a struct btree, except on shutdown - we just put it on
541 * the btree_cache_freed list and reuse it later. This simplifies the
542 * code, and it doesn't cost us much memory as the memory usage is
543 * dominated by buffers that hold the actual btree node data and those
544 * can be freed - and the number of struct btrees allocated is
545 * effectively bounded.
546 *
547 * btree_cache_freeable effectively is a small cache - we use it because
548 * high order page allocations can be rather expensive, and it's quite
549 * common to delete and allocate btree nodes in quick succession. It
550 * should never grow past ~2-3 nodes in practice.
551 */
552 struct list_head btree_cache;
553 struct list_head btree_cache_freeable;
554 struct list_head btree_cache_freed;
555
556 /* Number of elements in btree_cache + btree_cache_freeable lists */
557 unsigned btree_cache_used;
558
559 /*
560 * If we need to allocate memory for a new btree node and that
561 * allocation fails, we can cannibalize another node in the btree cache
562 * to satisfy the allocation - lock to guarantee only one thread does
563 * this at a time:
564 */
565 wait_queue_head_t btree_cache_wait;
566 struct task_struct *btree_cache_alloc_lock;
567
568 /*
569 * When we free a btree node, we increment the gen of the bucket the
570 * node is in - but we can't rewrite the prios and gens until we
571 * finished whatever it is we were doing, otherwise after a crash the
572 * btree node would be freed but for say a split, we might not have the
573 * pointers to the new nodes inserted into the btree yet.
574 *
575 * This is a refcount that blocks prio_write() until the new keys are
576 * written.
577 */
578 atomic_t prio_blocked;
579 wait_queue_head_t bucket_wait;
580
581 /*
582 * For any bio we don't skip we subtract the number of sectors from
583 * rescale; when it hits 0 we rescale all the bucket priorities.
584 */
585 atomic_t rescale;
586 /*
587 * When we invalidate buckets, we use both the priority and the amount
588 * of good data to determine which buckets to reuse first - to weight
589 * those together consistently we keep track of the smallest nonzero
590 * priority of any bucket.
591 */
592 uint16_t min_prio;
593
594 /*
595 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
596 * to keep gens from wrapping around.
597 */
598 uint8_t need_gc;
599 struct gc_stat gc_stats;
600 size_t nbuckets;
601
602 struct task_struct *gc_thread;
603 /* Where in the btree gc currently is */
604 struct bkey gc_done;
605
606 /*
607 * The allocation code needs gc_mark in struct bucket to be correct, but
608 * it's not while a gc is in progress. Protected by bucket_lock.
609 */
610 int gc_mark_valid;
611
612 /* Counts how many sectors bio_insert has added to the cache */
613 atomic_t sectors_to_gc;
614
615 wait_queue_head_t moving_gc_wait;
616 struct keybuf moving_gc_keys;
617 /* Number of moving GC bios in flight */
618 struct semaphore moving_in_flight;
619
620 struct workqueue_struct *moving_gc_wq;
621
622 struct btree *root;
623
624 #ifdef CONFIG_BCACHE_DEBUG
625 struct btree *verify_data;
626 struct bset *verify_ondisk;
627 struct mutex verify_lock;
628 #endif
629
630 unsigned nr_uuids;
631 struct uuid_entry *uuids;
632 BKEY_PADDED(uuid_bucket);
633 struct closure uuid_write;
634 struct semaphore uuid_write_mutex;
635
636 /*
637 * A btree node on disk could have too many bsets for an iterator to fit
638 * on the stack - have to dynamically allocate them
639 */
640 mempool_t *fill_iter;
641
642 struct bset_sort_state sort;
643
644 /* List of buckets we're currently writing data to */
645 struct list_head data_buckets;
646 spinlock_t data_bucket_lock;
647
648 struct journal journal;
649
650 #define CONGESTED_MAX 1024
651 unsigned congested_last_us;
652 atomic_t congested;
653
654 /* The rest of this all shows up in sysfs */
655 unsigned congested_read_threshold_us;
656 unsigned congested_write_threshold_us;
657
658 struct time_stats btree_gc_time;
659 struct time_stats btree_split_time;
660 struct time_stats btree_read_time;
661
662 atomic_long_t cache_read_races;
663 atomic_long_t writeback_keys_done;
664 atomic_long_t writeback_keys_failed;
665
666 enum {
667 ON_ERROR_UNREGISTER,
668 ON_ERROR_PANIC,
669 } on_error;
670 unsigned error_limit;
671 unsigned error_decay;
672
673 unsigned short journal_delay_ms;
674 bool expensive_debug_checks;
675 unsigned verify:1;
676 unsigned key_merging_disabled:1;
677 unsigned gc_always_rewrite:1;
678 unsigned shrinker_disabled:1;
679 unsigned copy_gc_enabled:1;
680
681 #define BUCKET_HASH_BITS 12
682 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
683 };
684
685 struct bbio {
686 unsigned submit_time_us;
687 union {
688 struct bkey key;
689 uint64_t _pad[3];
690 /*
691 * We only need pad = 3 here because we only ever carry around a
692 * single pointer - i.e. the pointer we're doing io to/from.
693 */
694 };
695 struct bio bio;
696 };
697
698 #define BTREE_PRIO USHRT_MAX
699 #define INITIAL_PRIO 32768U
700
701 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
702 #define btree_blocks(b) \
703 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
704
705 #define btree_default_blocks(c) \
706 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
707
708 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
709 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
710 #define block_bytes(c) ((c)->sb.block_size << 9)
711
712 #define prios_per_bucket(c) \
713 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
714 sizeof(struct bucket_disk))
715 #define prio_buckets(c) \
716 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
717
sector_to_bucket(struct cache_set * c,sector_t s)718 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
719 {
720 return s >> c->bucket_bits;
721 }
722
bucket_to_sector(struct cache_set * c,size_t b)723 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
724 {
725 return ((sector_t) b) << c->bucket_bits;
726 }
727
bucket_remainder(struct cache_set * c,sector_t s)728 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
729 {
730 return s & (c->sb.bucket_size - 1);
731 }
732
PTR_CACHE(struct cache_set * c,const struct bkey * k,unsigned ptr)733 static inline struct cache *PTR_CACHE(struct cache_set *c,
734 const struct bkey *k,
735 unsigned ptr)
736 {
737 return c->cache[PTR_DEV(k, ptr)];
738 }
739
PTR_BUCKET_NR(struct cache_set * c,const struct bkey * k,unsigned ptr)740 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
741 const struct bkey *k,
742 unsigned ptr)
743 {
744 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
745 }
746
PTR_BUCKET(struct cache_set * c,const struct bkey * k,unsigned ptr)747 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
748 const struct bkey *k,
749 unsigned ptr)
750 {
751 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
752 }
753
gen_after(uint8_t a,uint8_t b)754 static inline uint8_t gen_after(uint8_t a, uint8_t b)
755 {
756 uint8_t r = a - b;
757 return r > 128U ? 0 : r;
758 }
759
ptr_stale(struct cache_set * c,const struct bkey * k,unsigned i)760 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
761 unsigned i)
762 {
763 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
764 }
765
ptr_available(struct cache_set * c,const struct bkey * k,unsigned i)766 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
767 unsigned i)
768 {
769 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
770 }
771
772 /* Btree key macros */
773
774 /*
775 * This is used for various on disk data structures - cache_sb, prio_set, bset,
776 * jset: The checksum is _always_ the first 8 bytes of these structs
777 */
778 #define csum_set(i) \
779 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
780 ((void *) bset_bkey_last(i)) - \
781 (((void *) (i)) + sizeof(uint64_t)))
782
783 /* Error handling macros */
784
785 #define btree_bug(b, ...) \
786 do { \
787 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
788 dump_stack(); \
789 } while (0)
790
791 #define cache_bug(c, ...) \
792 do { \
793 if (bch_cache_set_error(c, __VA_ARGS__)) \
794 dump_stack(); \
795 } while (0)
796
797 #define btree_bug_on(cond, b, ...) \
798 do { \
799 if (cond) \
800 btree_bug(b, __VA_ARGS__); \
801 } while (0)
802
803 #define cache_bug_on(cond, c, ...) \
804 do { \
805 if (cond) \
806 cache_bug(c, __VA_ARGS__); \
807 } while (0)
808
809 #define cache_set_err_on(cond, c, ...) \
810 do { \
811 if (cond) \
812 bch_cache_set_error(c, __VA_ARGS__); \
813 } while (0)
814
815 /* Looping macros */
816
817 #define for_each_cache(ca, cs, iter) \
818 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
819
820 #define for_each_bucket(b, ca) \
821 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
822 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
823
cached_dev_put(struct cached_dev * dc)824 static inline void cached_dev_put(struct cached_dev *dc)
825 {
826 if (atomic_dec_and_test(&dc->count))
827 schedule_work(&dc->detach);
828 }
829
cached_dev_get(struct cached_dev * dc)830 static inline bool cached_dev_get(struct cached_dev *dc)
831 {
832 if (!atomic_inc_not_zero(&dc->count))
833 return false;
834
835 /* Paired with the mb in cached_dev_attach */
836 smp_mb__after_atomic();
837 return true;
838 }
839
840 /*
841 * bucket_gc_gen() returns the difference between the bucket's current gen and
842 * the oldest gen of any pointer into that bucket in the btree (last_gc).
843 */
844
bucket_gc_gen(struct bucket * b)845 static inline uint8_t bucket_gc_gen(struct bucket *b)
846 {
847 return b->gen - b->last_gc;
848 }
849
850 #define BUCKET_GC_GEN_MAX 96U
851
852 #define kobj_attribute_write(n, fn) \
853 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
854
855 #define kobj_attribute_rw(n, show, store) \
856 static struct kobj_attribute ksysfs_##n = \
857 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
858
wake_up_allocators(struct cache_set * c)859 static inline void wake_up_allocators(struct cache_set *c)
860 {
861 struct cache *ca;
862 unsigned i;
863
864 for_each_cache(ca, c, i)
865 wake_up_process(ca->alloc_thread);
866 }
867
868 /* Forward declarations */
869
870 void bch_count_io_errors(struct cache *, int, const char *);
871 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
872 int, const char *);
873 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
874 void bch_bbio_free(struct bio *, struct cache_set *);
875 struct bio *bch_bbio_alloc(struct cache_set *);
876
877 void bch_generic_make_request(struct bio *, struct bio_split_pool *);
878 void __bch_submit_bbio(struct bio *, struct cache_set *);
879 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
880
881 uint8_t bch_inc_gen(struct cache *, struct bucket *);
882 void bch_rescale_priorities(struct cache_set *, int);
883
884 bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
885 void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
886
887 void __bch_bucket_free(struct cache *, struct bucket *);
888 void bch_bucket_free(struct cache_set *, struct bkey *);
889
890 long bch_bucket_alloc(struct cache *, unsigned, bool);
891 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
892 struct bkey *, int, bool);
893 int bch_bucket_alloc_set(struct cache_set *, unsigned,
894 struct bkey *, int, bool);
895 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
896 unsigned, unsigned, bool);
897
898 __printf(2, 3)
899 bool bch_cache_set_error(struct cache_set *, const char *, ...);
900
901 void bch_prio_write(struct cache *);
902 void bch_write_bdev_super(struct cached_dev *, struct closure *);
903
904 extern struct workqueue_struct *bcache_wq;
905 extern const char * const bch_cache_modes[];
906 extern struct mutex bch_register_lock;
907 extern struct list_head bch_cache_sets;
908
909 extern struct kobj_type bch_cached_dev_ktype;
910 extern struct kobj_type bch_flash_dev_ktype;
911 extern struct kobj_type bch_cache_set_ktype;
912 extern struct kobj_type bch_cache_set_internal_ktype;
913 extern struct kobj_type bch_cache_ktype;
914
915 void bch_cached_dev_release(struct kobject *);
916 void bch_flash_dev_release(struct kobject *);
917 void bch_cache_set_release(struct kobject *);
918 void bch_cache_release(struct kobject *);
919
920 int bch_uuid_write(struct cache_set *);
921 void bcache_write_super(struct cache_set *);
922
923 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
924
925 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
926 void bch_cached_dev_detach(struct cached_dev *);
927 void bch_cached_dev_run(struct cached_dev *);
928 void bcache_device_stop(struct bcache_device *);
929
930 void bch_cache_set_unregister(struct cache_set *);
931 void bch_cache_set_stop(struct cache_set *);
932
933 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
934 void bch_btree_cache_free(struct cache_set *);
935 int bch_btree_cache_alloc(struct cache_set *);
936 void bch_moving_init_cache_set(struct cache_set *);
937 int bch_open_buckets_alloc(struct cache_set *);
938 void bch_open_buckets_free(struct cache_set *);
939
940 int bch_cache_allocator_start(struct cache *ca);
941
942 void bch_debug_exit(void);
943 int bch_debug_init(struct kobject *);
944 void bch_request_exit(void);
945 int bch_request_init(void);
946
947 #endif /* _BCACHE_H */
948