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1 /*
2  * Copyright © 2008 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27 
28 #include <linux/string.h>
29 #include <linux/bitops.h>
30 #include <drm/drmP.h>
31 #include <drm/i915_drm.h>
32 #include "i915_drv.h"
33 
34 /** @file i915_gem_tiling.c
35  *
36  * Support for managing tiling state of buffer objects.
37  *
38  * The idea behind tiling is to increase cache hit rates by rearranging
39  * pixel data so that a group of pixel accesses are in the same cacheline.
40  * Performance improvement from doing this on the back/depth buffer are on
41  * the order of 30%.
42  *
43  * Intel architectures make this somewhat more complicated, though, by
44  * adjustments made to addressing of data when the memory is in interleaved
45  * mode (matched pairs of DIMMS) to improve memory bandwidth.
46  * For interleaved memory, the CPU sends every sequential 64 bytes
47  * to an alternate memory channel so it can get the bandwidth from both.
48  *
49  * The GPU also rearranges its accesses for increased bandwidth to interleaved
50  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
51  * it does it a little differently, since one walks addresses not just in the
52  * X direction but also Y.  So, along with alternating channels when bit
53  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
54  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55  * are common to both the 915 and 965-class hardware.
56  *
57  * The CPU also sometimes XORs in higher bits as well, to improve
58  * bandwidth doing strided access like we do so frequently in graphics.  This
59  * is called "Channel XOR Randomization" in the MCH documentation.  The result
60  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61  * decode.
62  *
63  * All of this bit 6 XORing has an effect on our memory management,
64  * as we need to make sure that the 3d driver can correctly address object
65  * contents.
66  *
67  * If we don't have interleaved memory, all tiling is safe and no swizzling is
68  * required.
69  *
70  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
71  * 17 is not just a page offset, so as we page an objet out and back in,
72  * individual pages in it will have different bit 17 addresses, resulting in
73  * each 64 bytes being swapped with its neighbor!
74  *
75  * Otherwise, if interleaved, we have to tell the 3d driver what the address
76  * swizzling it needs to do is, since it's writing with the CPU to the pages
77  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80  * to match what the GPU expects.
81  */
82 
83 /**
84  * Detects bit 6 swizzling of address lookup between IGD access and CPU
85  * access through main memory.
86  */
87 void
i915_gem_detect_bit_6_swizzle(struct drm_device * dev)88 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
89 {
90 	struct drm_i915_private *dev_priv = dev->dev_private;
91 	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92 	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
93 
94 	if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
95 		/*
96 		 * On BDW+, swizzling is not used. We leave the CPU memory
97 		 * controller in charge of optimizing memory accesses without
98 		 * the extra address manipulation GPU side.
99 		 *
100 		 * VLV and CHV don't have GPU swizzling.
101 		 */
102 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
103 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
104 	} else if (INTEL_INFO(dev)->gen >= 6) {
105 		uint32_t dimm_c0, dimm_c1;
106 		dimm_c0 = I915_READ(MAD_DIMM_C0);
107 		dimm_c1 = I915_READ(MAD_DIMM_C1);
108 		dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
109 		dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
110 		/* Enable swizzling when the channels are populated with
111 		 * identically sized dimms. We don't need to check the 3rd
112 		 * channel because no cpu with gpu attached ships in that
113 		 * configuration. Also, swizzling only makes sense for 2
114 		 * channels anyway. */
115 		if (dimm_c0 == dimm_c1) {
116 			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
117 			swizzle_y = I915_BIT_6_SWIZZLE_9;
118 		} else {
119 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
120 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
121 		}
122 	} else if (IS_GEN5(dev)) {
123 		/* On Ironlake whatever DRAM config, GPU always do
124 		 * same swizzling setup.
125 		 */
126 		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
127 		swizzle_y = I915_BIT_6_SWIZZLE_9;
128 	} else if (IS_GEN2(dev)) {
129 		/* As far as we know, the 865 doesn't have these bit 6
130 		 * swizzling issues.
131 		 */
132 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
133 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
134 	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
135 		uint32_t dcc;
136 
137 		/* On 9xx chipsets, channel interleave by the CPU is
138 		 * determined by DCC.  For single-channel, neither the CPU
139 		 * nor the GPU do swizzling.  For dual channel interleaved,
140 		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
141 		 * 9 for Y tiled.  The CPU's interleave is independent, and
142 		 * can be based on either bit 11 (haven't seen this yet) or
143 		 * bit 17 (common).
144 		 */
145 		dcc = I915_READ(DCC);
146 		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
147 		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
148 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
149 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
150 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
151 			break;
152 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
153 			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
154 				/* This is the base swizzling by the GPU for
155 				 * tiled buffers.
156 				 */
157 				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
158 				swizzle_y = I915_BIT_6_SWIZZLE_9;
159 			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
160 				/* Bit 11 swizzling by the CPU in addition. */
161 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
162 				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
163 			} else {
164 				/* Bit 17 swizzling by the CPU in addition. */
165 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
166 				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
167 			}
168 			break;
169 		}
170 		if (dcc == 0xffffffff) {
171 			DRM_ERROR("Couldn't read from MCHBAR.  "
172 				  "Disabling tiling.\n");
173 			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
174 			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
175 		}
176 	} else {
177 		/* The 965, G33, and newer, have a very flexible memory
178 		 * configuration.  It will enable dual-channel mode
179 		 * (interleaving) on as much memory as it can, and the GPU
180 		 * will additionally sometimes enable different bit 6
181 		 * swizzling for tiled objects from the CPU.
182 		 *
183 		 * Here's what I found on the G965:
184 		 *    slot fill         memory size  swizzling
185 		 * 0A   0B   1A   1B    1-ch   2-ch
186 		 * 512  0    0    0     512    0     O
187 		 * 512  0    512  0     16     1008  X
188 		 * 512  0    0    512   16     1008  X
189 		 * 0    512  0    512   16     1008  X
190 		 * 1024 1024 1024 0     2048   1024  O
191 		 *
192 		 * We could probably detect this based on either the DRB
193 		 * matching, which was the case for the swizzling required in
194 		 * the table above, or from the 1-ch value being less than
195 		 * the minimum size of a rank.
196 		 */
197 		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
198 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
199 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
200 		} else {
201 			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
202 			swizzle_y = I915_BIT_6_SWIZZLE_9;
203 		}
204 	}
205 
206 	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
207 	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
208 }
209 
210 /* Check pitch constriants for all chips & tiling formats */
211 static bool
i915_tiling_ok(struct drm_device * dev,int stride,int size,int tiling_mode)212 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
213 {
214 	int tile_width;
215 
216 	/* Linear is always fine */
217 	if (tiling_mode == I915_TILING_NONE)
218 		return true;
219 
220 	if (IS_GEN2(dev) ||
221 	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
222 		tile_width = 128;
223 	else
224 		tile_width = 512;
225 
226 	/* check maximum stride & object size */
227 	/* i965+ stores the end address of the gtt mapping in the fence
228 	 * reg, so dont bother to check the size */
229 	if (INTEL_INFO(dev)->gen >= 7) {
230 		if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
231 			return false;
232 	} else if (INTEL_INFO(dev)->gen >= 4) {
233 		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
234 			return false;
235 	} else {
236 		if (stride > 8192)
237 			return false;
238 
239 		if (IS_GEN3(dev)) {
240 			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
241 				return false;
242 		} else {
243 			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
244 				return false;
245 		}
246 	}
247 
248 	if (stride < tile_width)
249 		return false;
250 
251 	/* 965+ just needs multiples of tile width */
252 	if (INTEL_INFO(dev)->gen >= 4) {
253 		if (stride & (tile_width - 1))
254 			return false;
255 		return true;
256 	}
257 
258 	/* Pre-965 needs power of two tile widths */
259 	if (stride & (stride - 1))
260 		return false;
261 
262 	return true;
263 }
264 
265 /* Is the current GTT allocation valid for the change in tiling? */
266 static bool
i915_gem_object_fence_ok(struct drm_i915_gem_object * obj,int tiling_mode)267 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
268 {
269 	u32 size;
270 
271 	if (tiling_mode == I915_TILING_NONE)
272 		return true;
273 
274 	if (INTEL_INFO(obj->base.dev)->gen >= 4)
275 		return true;
276 
277 	if (INTEL_INFO(obj->base.dev)->gen == 3) {
278 		if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
279 			return false;
280 	} else {
281 		if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
282 			return false;
283 	}
284 
285 	size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
286 	if (i915_gem_obj_ggtt_size(obj) != size)
287 		return false;
288 
289 	if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
290 		return false;
291 
292 	return true;
293 }
294 
295 /**
296  * Sets the tiling mode of an object, returning the required swizzling of
297  * bit 6 of addresses in the object.
298  */
299 int
i915_gem_set_tiling(struct drm_device * dev,void * data,struct drm_file * file)300 i915_gem_set_tiling(struct drm_device *dev, void *data,
301 		   struct drm_file *file)
302 {
303 	struct drm_i915_gem_set_tiling *args = data;
304 	struct drm_i915_private *dev_priv = dev->dev_private;
305 	struct drm_i915_gem_object *obj;
306 	int ret = 0;
307 
308 	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
309 	if (&obj->base == NULL)
310 		return -ENOENT;
311 
312 	if (!i915_tiling_ok(dev,
313 			    args->stride, obj->base.size, args->tiling_mode)) {
314 		drm_gem_object_unreference_unlocked(&obj->base);
315 		return -EINVAL;
316 	}
317 
318 	mutex_lock(&dev->struct_mutex);
319 	if (i915_gem_obj_is_pinned(obj) || obj->framebuffer_references) {
320 		ret = -EBUSY;
321 		goto err;
322 	}
323 
324 	if (args->tiling_mode == I915_TILING_NONE) {
325 		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
326 		args->stride = 0;
327 	} else {
328 		if (args->tiling_mode == I915_TILING_X)
329 			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
330 		else
331 			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
332 
333 		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
334 		 * from aborting the application on sw fallbacks to bit 17,
335 		 * and we use the pread/pwrite bit17 paths to swizzle for it.
336 		 * If there was a user that was relying on the swizzle
337 		 * information for drm_intel_bo_map()ed reads/writes this would
338 		 * break it, but we don't have any of those.
339 		 */
340 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
341 			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
342 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
343 			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
344 
345 		/* If we can't handle the swizzling, make it untiled. */
346 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
347 			args->tiling_mode = I915_TILING_NONE;
348 			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
349 			args->stride = 0;
350 		}
351 	}
352 
353 	if (args->tiling_mode != obj->tiling_mode ||
354 	    args->stride != obj->stride) {
355 		/* We need to rebind the object if its current allocation
356 		 * no longer meets the alignment restrictions for its new
357 		 * tiling mode. Otherwise we can just leave it alone, but
358 		 * need to ensure that any fence register is updated before
359 		 * the next fenced (either through the GTT or by the BLT unit
360 		 * on older GPUs) access.
361 		 *
362 		 * After updating the tiling parameters, we then flag whether
363 		 * we need to update an associated fence register. Note this
364 		 * has to also include the unfenced register the GPU uses
365 		 * whilst executing a fenced command for an untiled object.
366 		 */
367 		if (obj->map_and_fenceable &&
368 		    !i915_gem_object_fence_ok(obj, args->tiling_mode))
369 			ret = i915_gem_object_ggtt_unbind(obj);
370 
371 		if (ret == 0) {
372 			obj->fence_dirty =
373 				obj->last_fenced_seqno ||
374 				obj->fence_reg != I915_FENCE_REG_NONE;
375 
376 			obj->tiling_mode = args->tiling_mode;
377 			obj->stride = args->stride;
378 
379 			/* Force the fence to be reacquired for GTT access */
380 			i915_gem_release_mmap(obj);
381 		}
382 	}
383 	/* we have to maintain this existing ABI... */
384 	args->stride = obj->stride;
385 	args->tiling_mode = obj->tiling_mode;
386 
387 	/* Try to preallocate memory required to save swizzling on put-pages */
388 	if (i915_gem_object_needs_bit17_swizzle(obj)) {
389 		if (obj->bit_17 == NULL) {
390 			obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT),
391 					      sizeof(long), GFP_KERNEL);
392 		}
393 	} else {
394 		kfree(obj->bit_17);
395 		obj->bit_17 = NULL;
396 	}
397 
398 err:
399 	drm_gem_object_unreference(&obj->base);
400 	mutex_unlock(&dev->struct_mutex);
401 
402 	return ret;
403 }
404 
405 /**
406  * Returns the current tiling mode and required bit 6 swizzling for the object.
407  */
408 int
i915_gem_get_tiling(struct drm_device * dev,void * data,struct drm_file * file)409 i915_gem_get_tiling(struct drm_device *dev, void *data,
410 		   struct drm_file *file)
411 {
412 	struct drm_i915_gem_get_tiling *args = data;
413 	struct drm_i915_private *dev_priv = dev->dev_private;
414 	struct drm_i915_gem_object *obj;
415 
416 	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
417 	if (&obj->base == NULL)
418 		return -ENOENT;
419 
420 	mutex_lock(&dev->struct_mutex);
421 
422 	args->tiling_mode = obj->tiling_mode;
423 	switch (obj->tiling_mode) {
424 	case I915_TILING_X:
425 		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
426 		break;
427 	case I915_TILING_Y:
428 		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
429 		break;
430 	case I915_TILING_NONE:
431 		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
432 		break;
433 	default:
434 		DRM_ERROR("unknown tiling mode\n");
435 	}
436 
437 	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
438 	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
439 		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
440 	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
441 		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
442 
443 	drm_gem_object_unreference(&obj->base);
444 	mutex_unlock(&dev->struct_mutex);
445 
446 	return 0;
447 }
448 
449 /**
450  * Swap every 64 bytes of this page around, to account for it having a new
451  * bit 17 of its physical address and therefore being interpreted differently
452  * by the GPU.
453  */
454 static void
i915_gem_swizzle_page(struct page * page)455 i915_gem_swizzle_page(struct page *page)
456 {
457 	char temp[64];
458 	char *vaddr;
459 	int i;
460 
461 	vaddr = kmap(page);
462 
463 	for (i = 0; i < PAGE_SIZE; i += 128) {
464 		memcpy(temp, &vaddr[i], 64);
465 		memcpy(&vaddr[i], &vaddr[i + 64], 64);
466 		memcpy(&vaddr[i + 64], temp, 64);
467 	}
468 
469 	kunmap(page);
470 }
471 
472 void
i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object * obj)473 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
474 {
475 	struct sg_page_iter sg_iter;
476 	int i;
477 
478 	if (obj->bit_17 == NULL)
479 		return;
480 
481 	i = 0;
482 	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
483 		struct page *page = sg_page_iter_page(&sg_iter);
484 		char new_bit_17 = page_to_phys(page) >> 17;
485 		if ((new_bit_17 & 0x1) !=
486 		    (test_bit(i, obj->bit_17) != 0)) {
487 			i915_gem_swizzle_page(page);
488 			set_page_dirty(page);
489 		}
490 		i++;
491 	}
492 }
493 
494 void
i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object * obj)495 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
496 {
497 	struct sg_page_iter sg_iter;
498 	int page_count = obj->base.size >> PAGE_SHIFT;
499 	int i;
500 
501 	if (obj->bit_17 == NULL) {
502 		obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
503 				      sizeof(long), GFP_KERNEL);
504 		if (obj->bit_17 == NULL) {
505 			DRM_ERROR("Failed to allocate memory for bit 17 "
506 				  "record\n");
507 			return;
508 		}
509 	}
510 
511 	i = 0;
512 	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
513 		if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
514 			__set_bit(i, obj->bit_17);
515 		else
516 			__clear_bit(i, obj->bit_17);
517 		i++;
518 	}
519 }
520