Searched refs:DDL_SPRITE_PRECISION_64 (Results 1 – 2 of 2) sorted by relevance
1547 sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) | in valleyview_update_sprite_wm()1553 DDL_SPRITE_PRECISION_64(sprite) : in valleyview_update_sprite_wm()
4038 #define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite))) macro