Searched refs:drain_latency (Results 1 – 1 of 1) sorted by relevance
1311 int *drain_latency) in vlv_compute_drain_latency() argument1325 *drain_latency = (64 * (*prec_mult) * 4) / entries; in vlv_compute_drain_latency()1327 if (*drain_latency > DRAIN_LATENCY_MASK) in vlv_compute_drain_latency()1328 *drain_latency = DRAIN_LATENCY_MASK; in vlv_compute_drain_latency()1346 int drain_latency; in vlv_update_drain_latency() local1361 if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { in vlv_update_drain_latency()1365 plane_dl |= plane_prec | drain_latency; in vlv_update_drain_latency()1375 vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { in vlv_update_drain_latency()1379 plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT); in vlv_update_drain_latency()1542 int drain_latency; in valleyview_update_sprite_wm() local[all …]