Searched refs:layer_id (Results 1 – 2 of 2) sorted by relevance
105 int layer_id = 0, depth = layer->zorder; in sti_mixer_set_layer_depth() local113 layer_id = GAM_DEPTH_GDP0_ID; in sti_mixer_set_layer_depth()116 layer_id = GAM_DEPTH_GDP1_ID; in sti_mixer_set_layer_depth()119 layer_id = GAM_DEPTH_GDP2_ID; in sti_mixer_set_layer_depth()122 layer_id = GAM_DEPTH_GDP3_ID; in sti_mixer_set_layer_depth()125 layer_id = GAM_DEPTH_VID0_ID; in sti_mixer_set_layer_depth()128 layer_id = GAM_DEPTH_VID1_ID; in sti_mixer_set_layer_depth()135 layer_id = layer_id << (3 * depth); in sti_mixer_set_layer_depth()140 layer_id, mask); in sti_mixer_set_layer_depth()144 val |= layer_id; in sti_mixer_set_layer_depth()
58 unsigned int i, mixer_id = 0, layer_id = 0; in sti_compositor_init_subdev() local70 compo->layer[layer_id++] = in sti_compositor_init_subdev()82 compo->nb_layers = layer_id; in sti_compositor_init_subdev()