Searched refs:submitted_fence (Results 1 – 4 of 4) sorted by relevance
86 uint32_t submitted_fence; member126 return gpu->submitted_fence > gpu->funcs->last_fence(gpu); in msm_gpu_active()
302 } else if (fence < gpu->submitted_fence) { in hangcheck_handler()310 gpu->name, gpu->submitted_fence); in hangcheck_handler()315 if (gpu->submitted_fence > gpu->hangcheck_fence) in hangcheck_handler()472 gpu->submitted_fence = submit->fence; in msm_gpu_submit()478 gpu->submitted_fence = submit->fence; in msm_gpu_submit()
587 if (fence > priv->gpu->submitted_fence) { in msm_wait_fence_interruptable()589 fence, priv->gpu->submitted_fence); in msm_wait_fence_interruptable()
106 adreno_gpu->memptrs->fence = gpu->submitted_fence; in adreno_recover()230 gpu->submitted_fence); in adreno_show()266 gpu->submitted_fence); in adreno_dump()