Searched refs:gl_demote_state (Results 1 – 4 of 4) sorted by relevance
412 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_demote_wake()439 state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()596 gl->gl_demote_state != gl->gl_state) { in run_queue()602 GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE); in run_queue()603 gl->gl_target = gl->gl_demote_state; in run_queue()670 gl->gl_demote_state != LM_ST_EXCLUSIVE) { in glock_work_func()755 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_glock_get()894 if (gl->gl_demote_state == LM_ST_EXCLUSIVE) { in handle_callback()895 gl->gl_demote_state = state; in handle_callback()897 } else if (gl->gl_demote_state != LM_ST_UNLOCKED && in handle_callback()[all …]
113 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);181 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);
336 gl_demote_state:2, /* State requested by remote node */ member
547 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()