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1 #ifndef _LINUX_BITOPS_H
2 #define _LINUX_BITOPS_H
3 #include <asm/types.h>
4 
5 #ifdef	__KERNEL__
6 #define BIT(nr)			(1UL << (nr))
7 #define BIT_ULL(nr)		(1ULL << (nr))
8 #define BIT_MASK(nr)		(1UL << ((nr) % BITS_PER_LONG))
9 #define BIT_WORD(nr)		((nr) / BITS_PER_LONG)
10 #define BIT_ULL_MASK(nr)	(1ULL << ((nr) % BITS_PER_LONG_LONG))
11 #define BIT_ULL_WORD(nr)	((nr) / BITS_PER_LONG_LONG)
12 #define BITS_PER_BYTE		8
13 #define BITS_TO_LONGS(nr)	DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
14 #endif
15 
16 /*
17  * Create a contiguous bitmask starting at bit position @l and ending at
18  * position @h. For example
19  * GENMASK_ULL(39, 21) gives us the 64bit vector 0x000000ffffe00000.
20  */
21 #define GENMASK(h, l) \
22 	(((~0UL) << (l)) & (~0UL >> (BITS_PER_LONG - 1 - (h))))
23 
24 #define GENMASK_ULL(h, l) \
25 	(((~0ULL) << (l)) & (~0ULL >> (BITS_PER_LONG_LONG - 1 - (h))))
26 
27 extern unsigned int __sw_hweight8(unsigned int w);
28 extern unsigned int __sw_hweight16(unsigned int w);
29 extern unsigned int __sw_hweight32(unsigned int w);
30 extern unsigned long __sw_hweight64(__u64 w);
31 
32 /*
33  * Include this here because some architectures need generic_ffs/fls in
34  * scope
35  */
36 #include <asm/bitops.h>
37 
38 #define for_each_set_bit(bit, addr, size) \
39 	for ((bit) = find_first_bit((addr), (size));		\
40 	     (bit) < (size);					\
41 	     (bit) = find_next_bit((addr), (size), (bit) + 1))
42 
43 /* same as for_each_set_bit() but use bit as value to start with */
44 #define for_each_set_bit_from(bit, addr, size) \
45 	for ((bit) = find_next_bit((addr), (size), (bit));	\
46 	     (bit) < (size);					\
47 	     (bit) = find_next_bit((addr), (size), (bit) + 1))
48 
49 #define for_each_clear_bit(bit, addr, size) \
50 	for ((bit) = find_first_zero_bit((addr), (size));	\
51 	     (bit) < (size);					\
52 	     (bit) = find_next_zero_bit((addr), (size), (bit) + 1))
53 
54 /* same as for_each_clear_bit() but use bit as value to start with */
55 #define for_each_clear_bit_from(bit, addr, size) \
56 	for ((bit) = find_next_zero_bit((addr), (size), (bit));	\
57 	     (bit) < (size);					\
58 	     (bit) = find_next_zero_bit((addr), (size), (bit) + 1))
59 
get_bitmask_order(unsigned int count)60 static __inline__ int get_bitmask_order(unsigned int count)
61 {
62 	int order;
63 
64 	order = fls(count);
65 	return order;	/* We could be slightly more clever with -1 here... */
66 }
67 
get_count_order(unsigned int count)68 static __inline__ int get_count_order(unsigned int count)
69 {
70 	int order;
71 
72 	order = fls(count) - 1;
73 	if (count & (count - 1))
74 		order++;
75 	return order;
76 }
77 
hweight_long(unsigned long w)78 static inline unsigned long hweight_long(unsigned long w)
79 {
80 	return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
81 }
82 
83 /**
84  * rol64 - rotate a 64-bit value left
85  * @word: value to rotate
86  * @shift: bits to roll
87  */
rol64(__u64 word,unsigned int shift)88 static inline __u64 rol64(__u64 word, unsigned int shift)
89 {
90 	return (word << shift) | (word >> (64 - shift));
91 }
92 
93 /**
94  * ror64 - rotate a 64-bit value right
95  * @word: value to rotate
96  * @shift: bits to roll
97  */
ror64(__u64 word,unsigned int shift)98 static inline __u64 ror64(__u64 word, unsigned int shift)
99 {
100 	return (word >> shift) | (word << (64 - shift));
101 }
102 
103 /**
104  * rol32 - rotate a 32-bit value left
105  * @word: value to rotate
106  * @shift: bits to roll
107  */
rol32(__u32 word,unsigned int shift)108 static inline __u32 rol32(__u32 word, unsigned int shift)
109 {
110 	return (word << shift) | (word >> (32 - shift));
111 }
112 
113 /**
114  * ror32 - rotate a 32-bit value right
115  * @word: value to rotate
116  * @shift: bits to roll
117  */
ror32(__u32 word,unsigned int shift)118 static inline __u32 ror32(__u32 word, unsigned int shift)
119 {
120 	return (word >> shift) | (word << (32 - shift));
121 }
122 
123 /**
124  * rol16 - rotate a 16-bit value left
125  * @word: value to rotate
126  * @shift: bits to roll
127  */
rol16(__u16 word,unsigned int shift)128 static inline __u16 rol16(__u16 word, unsigned int shift)
129 {
130 	return (word << shift) | (word >> (16 - shift));
131 }
132 
133 /**
134  * ror16 - rotate a 16-bit value right
135  * @word: value to rotate
136  * @shift: bits to roll
137  */
ror16(__u16 word,unsigned int shift)138 static inline __u16 ror16(__u16 word, unsigned int shift)
139 {
140 	return (word >> shift) | (word << (16 - shift));
141 }
142 
143 /**
144  * rol8 - rotate an 8-bit value left
145  * @word: value to rotate
146  * @shift: bits to roll
147  */
rol8(__u8 word,unsigned int shift)148 static inline __u8 rol8(__u8 word, unsigned int shift)
149 {
150 	return (word << shift) | (word >> (8 - shift));
151 }
152 
153 /**
154  * ror8 - rotate an 8-bit value right
155  * @word: value to rotate
156  * @shift: bits to roll
157  */
ror8(__u8 word,unsigned int shift)158 static inline __u8 ror8(__u8 word, unsigned int shift)
159 {
160 	return (word >> shift) | (word << (8 - shift));
161 }
162 
163 /**
164  * sign_extend32 - sign extend a 32-bit value using specified bit as sign-bit
165  * @value: value to sign extend
166  * @index: 0 based bit index (0<=index<32) to sign bit
167  */
sign_extend32(__u32 value,int index)168 static inline __s32 sign_extend32(__u32 value, int index)
169 {
170 	__u8 shift = 31 - index;
171 	return (__s32)(value << shift) >> shift;
172 }
173 
174 /**
175  * sign_extend64 - sign extend a 64-bit value using specified bit as sign-bit
176  * @value: value to sign extend
177  * @index: 0 based bit index (0<=index<64) to sign bit
178  */
sign_extend64(__u64 value,int index)179 static inline __s64 sign_extend64(__u64 value, int index)
180 {
181 	__u8 shift = 63 - index;
182 	return (__s64)(value << shift) >> shift;
183 }
184 
fls_long(unsigned long l)185 static inline unsigned fls_long(unsigned long l)
186 {
187 	if (sizeof(l) == 4)
188 		return fls(l);
189 	return fls64(l);
190 }
191 
192 /**
193  * __ffs64 - find first set bit in a 64 bit word
194  * @word: The 64 bit word
195  *
196  * On 64 bit arches this is a synomyn for __ffs
197  * The result is not defined if no bits are set, so check that @word
198  * is non-zero before calling this.
199  */
__ffs64(u64 word)200 static inline unsigned long __ffs64(u64 word)
201 {
202 #if BITS_PER_LONG == 32
203 	if (((u32)word) == 0UL)
204 		return __ffs((u32)(word >> 32)) + 32;
205 #elif BITS_PER_LONG != 64
206 #error BITS_PER_LONG not 32 or 64
207 #endif
208 	return __ffs((unsigned long)word);
209 }
210 
211 #ifdef __KERNEL__
212 
213 #ifndef set_mask_bits
214 #define set_mask_bits(ptr, _mask, _bits)	\
215 ({								\
216 	const typeof(*ptr) mask = (_mask), bits = (_bits);	\
217 	typeof(*ptr) old, new;					\
218 								\
219 	do {							\
220 		old = ACCESS_ONCE(*ptr);			\
221 		new = (old & ~mask) | bits;			\
222 	} while (cmpxchg(ptr, old, new) != old);		\
223 								\
224 	new;							\
225 })
226 #endif
227 
228 #ifndef find_last_bit
229 /**
230  * find_last_bit - find the last set bit in a memory region
231  * @addr: The address to start the search at
232  * @size: The maximum size to search
233  *
234  * Returns the bit number of the first set bit, or size.
235  */
236 extern unsigned long find_last_bit(const unsigned long *addr,
237 				   unsigned long size);
238 #endif
239 
240 #endif /* __KERNEL__ */
241 #endif
242