Home
last modified time | relevance | path

Searched refs:outb (Results 1 – 8 of 8) sorted by relevance

/include/linux/
Dcom20020.h120 outb(x, _SUBADR); \
129 #define ARCRESET { outb(lp->config | 0x80, _CONFIG); \
131 outb(lp->config , _CONFIG); \
133 #define ARCRESET0 { outb(0x18 | 0x80, _CONFIG); \
135 outb(0x18 , _CONFIG); \
140 #define ACOMMAND(cmd) outb((cmd),_COMMAND)
141 #define AINTMASK(msk) outb((msk),_INTMASK)
143 #define SETCONF outb(lp->config, _CONFIG)
Dvia-core.h207 outb(index, port); in via_read_reg()
213 outb(index, port); in via_write_reg()
214 outb(data, port + 1); in via_write_reg()
221 outb(index, port); in via_write_reg_mask()
223 outb((data & mask) | (old & ~mask), port + 1); in via_write_reg_mask()
232 outb((data & mask) | (old & ~mask), VIA_MISC_REG_WRITE); in via_write_misc_reg_mask()
Dscc.h23 #define Outb(port, val) outb(val, port)
Dparport_pc.h67 outb(d, DATA(p)); in parport_pc_write_data()
140 outb (ctr, CONTROL (p)); in __parport_pc_frob_control()
Dgameport.h174 outb(0xff, gameport->io); in gameport_trigger()
/include/asm-generic/
Dio.h142 static inline void outb(u8 b, unsigned long addr) in outb() function
160 #define outb_p(x, addr) outb((x), (addr))
/include/sound/
Dgus.h458 outb(voice, GUSP(gus, GF1PAGE)); in snd_gf1_select_voice()
465 outb(gus->gf1.uart_cmd = b, GUSP(gus, MIDICTRL)); in snd_gf1_uart_cmd()
475 outb(b, GUSP(gus, MIDIDATA)); in snd_gf1_uart_put()
/include/linux/mlx5/
Ddriver.h697 int mlx5_core_mad_ifc(struct mlx5_core_dev *dev, void *inb, void *outb,