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Searched refs:pipe_alloc_mask (Results 1 – 5 of 5) sorted by relevance

/sound/pci/echoaudio/
Dechoaudio_dsp.c931 return (chip->pipe_alloc_mask & (1 << pipe_index)); in is_pipe_allocated()
940 DE_ACT(("rest_in_peace() open=%x\n", chip->pipe_alloc_mask)); in rest_in_peace()
1063 if (chip->pipe_alloc_mask & channel_mask) { in allocate_pipes()
1069 chip->pipe_alloc_mask |= channel_mask; in allocate_pipes()
1101 chip->pipe_alloc_mask &= ~channel_mask; in free_pipes()
Dechoaudio_gml.c115 if (snd_BUG_ON(chip->pipe_alloc_mask)) in set_digital_mode()
Dechoaudio.c2245 u32 pipe_alloc_mask; in snd_echo_resume() local
2268 pipe_alloc_mask = chip->pipe_alloc_mask; in snd_echo_resume()
2269 chip->pipe_alloc_mask = 0; in snd_echo_resume()
2271 chip->pipe_alloc_mask = pipe_alloc_mask; in snd_echo_resume()
Dechoaudio.h394 u32 pipe_alloc_mask; /* Bitmask of allocated pipes */ member
Dechoaudio_3g.c105 if (snd_BUG_ON(chip->pipe_alloc_mask)) in set_digital_mode()