Lines Matching refs:uint32
278 #define SVGA_GMR_NULL ((uint32) -1)
279 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */
283 uint32 ppn;
284 uint32 numPages;
289 uint32 gmrId;
290 uint32 offset;
318 uint32 bitsPerPixel : 8;
319 uint32 colorDepth : 8;
320 uint32 reserved : 16; /* Must be zero */
323 uint32 value;
346 uint32 pitch;
361 uint32 b : 8;
362 uint32 g : 8;
363 uint32 r : 8;
364 uint32 x : 8; /* Unused */
367 uint32 value;
888 uint32 enabled;
889 uint32 flags;
890 uint32 dataOffset;
891 uint32 format;
892 uint32 colorKey;
893 uint32 size;
894 uint32 width;
895 uint32 height;
896 uint32 srcX;
897 uint32 srcY;
898 uint32 srcWidth;
899 uint32 srcHeight;
902 uint32 dstWidth;
903 uint32 dstHeight;
904 uint32 pitches[3];
905 uint32 dataGMRId;
906 uint32 dstScreenId;
969 uint32 structSize; /* sizeof(SVGAScreenObject) */
970 uint32 id;
971 uint32 flags;
973 uint32 width;
974 uint32 height;
986 uint32 cloneCount;
1062 uint32 x;
1063 uint32 y;
1064 uint32 width;
1065 uint32 height;
1081 uint32 srcX;
1082 uint32 srcY;
1083 uint32 destX;
1084 uint32 destY;
1085 uint32 width;
1086 uint32 height;
1105 uint32 id; /* Reserved, must be zero. */
1106 uint32 hotspotX;
1107 uint32 hotspotY;
1108 uint32 width;
1109 uint32 height;
1110 uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
1111 uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
1134 uint32 id; /* Reserved, must be zero. */
1135 uint32 hotspotX;
1136 uint32 hotspotY;
1137 uint32 width;
1138 uint32 height;
1157 uint32 x;
1158 uint32 y;
1159 uint32 width;
1160 uint32 height;
1161 uint32 reason;
1182 uint32 color; /* In the same format as the GFB */
1183 uint32 x;
1184 uint32 y;
1185 uint32 width;
1186 uint32 height;
1187 uint32 rop; /* Must be SVGA_ROP_COPY */
1208 uint32 fence;
1225 uint32 nsid;
1226 uint32 size;
1275 uint32 screenId;
1329 uint32 bytesPerLine;
1367 uint32 destScreenId;
1415 uint32 srcScreenId;
1481 uint32 srcScreenId;
1496 uint32 gmrId;
1497 uint32 numPages;
1538 uint32 gmrId;
1540 uint32 offsetPages; /* offset in pages to begin remap */
1541 uint32 numPages; /* number of pages to remap */