Searched refs:magic1 (Results 1 – 6 of 6) sorted by relevance
33 u_long magic1; /* SAVEKMSG_MAGIC1 */ member52 if ((m->magic1 == SAVEKMSG_MAGIC1) && (m->magic2 == SAVEKMSG_MAGIC2) && in main()
73 u32 magic1; /* 0x4 */ member
123 if (fx_sw_user->magic1 != FP_XSTATE_MAGIC1) in check_for_xstate()334 fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1; in prepare_fx_sw_frame()
24 __u32 magic1; /* FP_XSTATE_MAGIC1 */ member
225 .magic1 = 1,
591 unsigned long magic1; /* SAVEKMSG_MAGIC1 */ member622 savekmsg->magic1 = SAVEKMSG_MAGIC1; in amiga_savekmsg_setup()